Identity:Natural •Link:0 • Deck:45 • Influence:15

When your turn ends, if you accessed at least 1 card this turn, gain 2credit and flip this identity.

Flip side:

When your turn begins, draw 1 card and lose 1credit.

When your turn ends, if you did not access at least 1 card this turn, flip this identity.

Please, let me have this dream.
Flip side:
I'm going to be my own kind of hero.
Anarch •Luminita Pham •Uprising66
Hoshiko Shiro: Untold Protagonist
Event •Cost:0 • Influence:3

As an additional cost to play this event, trash 3 cards from your grip.

Draw 3 cards and gain 3credit.

Let's start a RIOT.
Anarch •Patrick Burk •Uprising67
Moshing
Hardware:Chip •Install:1 • Influence:2

Whenever you encounter a piece of ice, you may remove this hardware from the game. If you do, that ice gets -6 strength for the remainder of the run.

A simple little box, brimming with temptation.
Anarch •Elizaveta Sokolova •Uprising68
Devil Charm
Hardware:Chip •Install:0 • Influence:2

trash: Set aside the top 6 cards of your stack. You may install 1 program or virtual resource from among the set aside cards, paying 2credit less. Shuffle 3 of the remaining cards into your stack, then remove the rest from the game.

Win a new friend today!
Anarch •Elizaveta Sokolova •Uprising69
Gachapon

Keiko

Hardware:Console - Companion •Install:3 • Influence:3

+2memory unit

The first time each turn you spend credits from or install a companion, gain 1credit.

Limit 1 console per player.

"...and friends hold you close. I vow never to let go of my princess."
Anarch •Olie Boldador •Uprising70
Keiko
Program:Icebreaker - Killer •Install:4 • Memory:1• Strength:0 • Influence:2

2credit: Break any number of sentry subroutines.

0credit: Break sentry subroutine. Use this ability only if you have 3 or more installed virtual resources.

3credit: +3 strength.

Dance, and forget about time!
Anarch •Krembler •Uprising71
Odore
Resource:Companion - Virtual •Install:1 • Influence:2

When your turn begins or you steal an agenda, place 1credit on this resource.

Spend hosted credits to play events.

When your turn ends, if there are 3 or more hosted credits, you must trash 1 card from your grip at random or trash this resource.

Friends lift your spirits.
Anarch •Izzy Pruett •Uprising72
Mystic Maemi
Resource:Companion - Virtual •Install:1 • Influence:3

When your turn begins or you steal an agenda, place 1credit on this resource.

Spend hosted credits to install non-connection cards.

When your turn ends, if there are 3 or more hosted credits, you must trash 1 of your installed cards.

Friends guard your passions.
Anarch •Izzy Pruett •Uprising73
Paladin Poemu
Event:Run •Cost:3 • Influence:3

Run a server protected by ice. When that run ends, gain 6credit, plus 1credit for each piece of ice you passed during that run.

"Hold my wine. I'm going in." -Red Comyn
Criminal •Kevin Tame •Uprising74
Bravado

Boomerang

Hardware •Install:2 • Influence:2

When you install this hardware, choose an installed piece of ice. Use this hardware only during encounters with that ice.

trash: Break up to 2 subroutines. When this run ends, if it is successful, you may shuffle a copy of Boomerang from your heap into your stack.

Return to sender.
Criminal •Elizaveta Sokolova •Uprising75
Boomerang
Hardware •Install:2 • Influence:3

Use this hardware only by spending credits from stealth cards.

Whenever you make a successful run on HQ, you may pay 1credit to access 1 additional card from HQ.

Whenever you make a successful run on R&D, you may pay 2credit to access 1 additional card from R&D.

Criminal •Zoe Cohen •Uprising76
Mu Safecracker
Hardware:Chip •Install:1 • Influence:3

The first time each turn a run begins, you may look at the top 2 cards of your stack.

1credit: Reveal the top card of your stack. You may install that card if it is a program or piece of hardware. Use this ability only once per turn.

"Overinflate a superposition-stack and optimal code forms the negentropy traverse."
"Aha, like putting too much air into a balloon?!"
Criminal •N. Hopkins •Uprising77
Prognostic Q-Loop

Swift

Hardware:Console - Vehicle •Install:2 • Influence:2

+1memory unit

The first time each turn you play a run event, gain click.

Limit 1 console per player.

"Red ones go faster." - Ken "Express" Tenma
Criminal •Kira L. Nguyen •Uprising78
Swift
Program:Icebreaker - Killer •Install:4 • Memory:1• Strength:2 • Influence:3

Whenever you encounter a sentry, you may pay 2credit to bypass it. Use this ability only once per turn and only by spending credits from stealth cards.

1credit: Break up to 2 sentry subroutines.

1credit: +2 strength. Use this ability only by spending a credit from a stealth card.

Criminal •Kevin Tame •Uprising79
Afterimage
Program:Icebreaker - Fracter •Install:5 • Memory:1• Strength:2 • Influence:2

2credit: Break up to 2 barrier subroutines.

2credit: +2 strength.

The first time each turn that you break all subroutines on a piece of ice you are encountering using only this program, gain 1credit.

"Debt is beautiful... after it is repaid."
-"Baklan" Bochkin
Criminal •Krembler •Uprising80
Makler
Resource:Stealth - Virtual •Install:2 • Influence:2

This card costs 2credit less to install if you made a successful run on HQ this turn.

When you install this resource, load 4credit onto it. When it is empty, trash it.

Spend hosted credits during runs.

Shadow Net marketplaces have such venerability that they differ from legal platforms only in the products offered.
Criminal •Kevin Tame •Uprising81
Penumbral Toolkit

The Back

Resource:Job - Location •Install:1 • Influence:4

The first time each turn you use hardware during a run, place 1 power counter on this resource.

click, remove this resource from the game: Shuffle up to X cards with trash abilities from your heap into your stack. X is double the number of hosted power counters.

"Junk plus undiscerning buyers equals profit."
-Az McCaffrey
Criminal •Izzy Pruett •Uprising82
The Back
Event •Cost:2 • Influence:3

Search your heap for up to 5 cards with different names. Shuffle those cards into your stack. Remove this card from the game instead of trashing it.

Breathe in and visualise your happy place. Breathe out. It's safe and calm and all your best days are there. Breathe in. Very good. The cortex scan has finished. Breathe out and open your eyes...
Shaper •Patrick Burk/Krembler •Uprising83
Harmony AR Therapy

Aniccam

Hardware:Console •Install:3 • Influence:3

+1memory unit.

The first time each turn an event is trashed (from any location), draw 1 card.

Limit 1 console per player.

Objects are but modulations in a continuous cycle of energy—illusory and impermanent echoes of the Self.
Shaper •Olie Boldador •Uprising84
Aniccam
Hardware:Chip •Install:1 • Influence:2

If no installed programs have been trashed this turn, you must trash 1 installed program as an additional cost to use this hardware.

trash: Install 1 program from your heap, paying 3credit less.

"I could let my code evolve something new, but sometimes I just want to remember yesterday's solution."
-Lane
Shaper •Elizaveta Sokolova •Uprising85
Simulchip