Identity: Natural • Link: 0 • Deck: 45 • Influence: 15

When your turn ends, if you accessed a card this turn, gain 2[credit] and flip this identity.

Flip side:

When your turn begins, draw 1 card and lose 1[credit].

When your turn ends, if you did not access any cards this turn, flip this identity.

Please, let me have this dream.
I’m going to be my own kind of hero.
Anarch • Luminita Pham Uprising 66
Hoshiko Shiro: Untold Protagonist
Event • Cost: 0 • Influence: 3

As an additional cost to play this event, trash 3 cards from your grip.

Gain 3[credit] and draw 3 cards.

Let’s start a RIOT.
Anarch • Patrick Burk Uprising 67
Moshing
Hardware: Chip • Install: 1 • Influence: 2

Whenever you encounter a piece of ice, you may remove this hardware from the game. If you do, that ice gets −6 strength for the remainder of this run.

A simple little box, brimming with temptation.
Anarch • Elizaveta Sokolova Uprising 68
Devil Charm
Hardware: Chip • Install: 0 • Influence: 2

[trash]: Set aside the top 6 cards of your stack faceup. You may install 1 program or virtual resource from among those cards, paying 2[credit] less. Shuffle 3 of the remaining cards into your stack, then remove the rest from the game.

Win a new friend today!
Anarch • Elizaveta Sokolova Uprising 69
Gachapon

Keiko

Hardware: Console - Companion • Install: 3 • Influence: 3

+2[memory unit]

The first time each turn you install a companion card or spend credits from an installed companion card, gain 1[credit].

Limit 1 console per player.

“…and friends hold you close. I vow never to let go of my princess.”
Anarch • Olie Boldador Uprising 70
Keiko
Program: Icebreaker - Killer • Install: 4 • Memory: 1 • Strength: 0 • Influence: 2

Interface → 2[credit]: Break any number of sentry subroutines.

Interface → 0[credit]: Break 1 sentry subroutine. Use this ability only if you have 3 or more installed virtual resources.

3[credit]: +3 strength.

Dance, and forget about time!
Anarch • Krembler Uprising 71
Odore
Resource: Companion - Virtual • Install: 1 • Influence: 2

When your turn begins and whenever you steal an agenda, place 1[credit] on this resource.

You can spend hosted credits to play events.

When your turn ends, if there are 3 or more hosted credits, you must trash 1 card from your grip at random or trash this resource.

Friends lift your spirits.
Anarch • Izzy Pruett Uprising 72
Mystic Maemi
Resource: Companion - Virtual • Install: 1 • Influence: 3

When your turn begins and whenever you steal an agenda, place 1[credit] on this resource.

You can spend hosted credits to install non-connection cards.

When your turn ends, if there are 3 or more hosted credits, trash 1 of your installed cards.

Friends guard your passions.
Anarch • Izzy Pruett Uprising 73
Paladin Poemu
Event: Run • Cost: 3 • Influence: 3

Run a server protected by ice. When that run ends, gain 6[credit] plus 1[credit] for each piece of ice you passed during that run.

“Hold my wine. I’m going in.”
—Red Comyn
Criminal • Kevin Tame Uprising 74
Bravado

Boomerang

Hardware • Install: 2 • Influence: 2

When you install this hardware, choose 1 installed piece of ice. Use this hardware only during encounters with that ice.

[trash]: Break up to 2 subroutines. When this run ends, if it was successful, you may shuffle 1 copy of Boomerang from your heap into your stack.

Return to sender.
Criminal • Elizaveta Sokolova Uprising 75
Boomerang
Hardware • Install: 2 • Influence: 3

Use this hardware only by spending credits from stealth cards.

Whenever you make a successful run on HQ, you may pay 1[credit] to access 1 additional card when you breach HQ.

Whenever you make a successful run on R&D, you may pay 2[credit] to access 1 additional card when you breach R&D.

Criminal • Zoe Cohen Uprising 76
Mu Safecracker
Hardware: Chip • Install: 1 • Influence: 3

The first time each turn a run begins, you may look at the top 2 cards of your stack.

1[credit]: Reveal the top card of your stack. If that card is a program or piece of hardware, you may install it. Use this ability only once per turn.

“Overinflate a superposition-stack and optimal code forms the negentropy traverse.”
“Aha, like putting too much air into a balloon?!”
Criminal • N. Hopkins Uprising 77
Prognostic Q-Loop

Swift

Hardware: Console - Vehicle • Install: 2 • Influence: 2

+1[memory unit]

The first time each turn you play a run event, gain [click].

Limit 1 console per player.

“Red ones go faster.”
—Ken “Express” Tenma
Criminal • Kira L. Nguyen Uprising 78
Swift
Program: Icebreaker - Killer • Install: 4 • Memory: 1 • Strength: 2 • Influence: 3

Whenever you encounter a sentry, you may pay 2[credit] to bypass it. Use this ability only once per turn and only by spending credits from stealth cards.

Interface → 1[credit]: Break up to 2 sentry subroutines.

1[credit]: +2 strength. Use this ability only by spending a credit from a stealth card.

Criminal • Kevin Tame Uprising 79
Afterimage
Program: Icebreaker - Fracter • Install: 5 • Memory: 1 • Strength: 2 • Influence: 2

Interface → 2[credit]: Break up to 2 barrier subroutines.

2[credit]: +2 strength.

The first time each turn this program fully breaks a piece of ice, gain 1[credit].

“Debt is beautiful… after it is repaid.”
—“Baklan” Bochkin
Criminal • Krembler Uprising 80
Makler
Resource: Stealth - Virtual • Install: 2 • Influence: 2

If you made a successful run on HQ this turn, this resource costs 2[credit] less to install.

When you install this resource, load 4[credit] onto it. When it is empty, trash it.

You can spend hosted credits during runs.

Shadow Net marketplaces have such venerability that they differ from legal platforms only in the products offered.
Criminal • Kevin Tame Uprising 81
Penumbral Toolkit

The Back

Resource: Job - Location • Install: 1 • Influence: 4

The first time each turn you use a piece of hardware during a run, place 1 power counter on this resource.

[click], remove this resource from the game: For each hosted power counter, choose up to 2 cards in your heap with [trash] abilities. Shuffle the chosen cards into your stack.

“Junk plus undiscerning buyers equals profit.”
—Az McCaffrey
Criminal • Izzy Pruett Uprising 82
The Back
Event • Cost: 2 • Influence: 3

Choose up to 5 cards with different names in your heap. Shuffle those cards into your stack.

Remove this event from the game.

Breathe in and visualise your happy place. Breathe out. It’s safe and calm and all your best days are there. Breathe in. Very good. The cortex scan has finished. Breathe out and open your eyes…
Shaper • Patrick Burk & Krembler Uprising 83
Harmony AR Therapy

Aniccam

Hardware: Console • Install: 3 • Influence: 3

+1[memory unit]

The first time each turn an event is trashed (from any location), draw 1 card.

Limit 1 console per player.

Objects are but modulations in a continuous cycle of energy—illusory and impermanent echoes of the Self.
Shaper • Olie Boldador Uprising 84
Aniccam
Hardware: Chip • Install: 1 • Influence: 2

As an additional cost to use this hardware, trash 1 installed program. Ignore this cost if an installed program has already been trashed this turn.

[trash]: Install 1 program from your heap, paying 3[credit] less.

“I could let my code evolve something new, but sometimes I just want to remember yesterday’s solution.”
—Lane
Shaper • Elizaveta Sokolova Uprising 85
Simulchip