Event • Cost: 0 • Influence: 3

As an additional cost to play this event, trash 3 cards from your grip.

Gain 3[credit] and draw 3 cards.

Let’s start a RIOT.
Anarch • Patrick Burk Uprising 67
Moshing
Hardware • Install: 2 • Influence: 3

Use this hardware only by spending credits from stealth cards.

Whenever you make a successful run on HQ, you may pay 1[credit] to access 1 additional card when you breach HQ.

Whenever you make a successful run on R&D, you may pay 2[credit] to access 1 additional card when you breach R&D.

Criminal • Zoe Cohen Uprising 76
Mu Safecracker
Resource: Companion - Virtual • Install: 1 • Influence: 2

When your turn begins and whenever you steal an agenda, place 1[credit] on this resource.

You can spend hosted credits to play events.

When your turn ends, if there are 3 or more hosted credits, you must trash 1 card from your grip at random or trash this resource.

Friends lift your spirits.
Anarch • Izzy Pruett Uprising 72
Mystic Maemi
Operation: Lockdown • Cost: 0 • Trash: 2 • Influence: 0

Play only if there is no active lockdown. This operation is not trashed until your next turn begins.

As an additional cost to steal an agenda, the Runner must pay 4[credit] plus 2[credit] for each advancement counter on that agenda.

Crisis is the true test of loyalty. Kick the anthill and see where the ants swarm.
Neutral • Olie Boldador Uprising 130
NAPD Cordon
Operation: Lockdown • Cost: 0 • Trash: 4 • Influence: 3

Play only if there is no active lockdown. This operation is not trashed until your next turn begins.

Each piece of ice gets +2 strength.

The Runner cannot use non-icebreaker cards to break subroutines.

“Uh oh, Keiko! Looks like we’ve pulled aggro!”
Haas-Bioroid • NtscapeNavigator Uprising 103
NEXT Activation Command
Program: Icebreaker - Killer • Install: 4 • Memory: 1 • Strength: 0 • Influence: 2

Interface → 2[credit]: Break any number of sentry subroutines.

Interface → 0[credit]: Break 1 sentry subroutine. Use this ability only if you have 3 or more installed virtual resources.

3[credit]: +3 strength.

Dance, and forget about time!
Anarch • Krembler Uprising 71
Odore
Resource: Companion - Virtual • Install: 1 • Influence: 3

When your turn begins and whenever you steal an agenda, place 1[credit] on this resource.

You can spend hosted credits to install non-connection cards.

When your turn ends, if there are 3 or more hosted credits, trash 1 of your installed cards.

Friends guard your passions.
Anarch • Izzy Pruett Uprising 73
Paladin Poemu
Resource: Location - Seedy • Install: 1 • Influence: 4

[click]: Host 1 program or piece of hardware from your grip faceup on this resource.

1[credit]: Install 1 hosted card. The first card you install this way during each of your turns costs 1[credit] less to install for each unique ({unique}) connection resource you have installed.

Designed by 2018 Eternal Champion Oguz Han Asnaz
Shaper • Matt Zeilinger Uprising 92
Pauleʼs Café
Program: Icebreaker - Decoder - Fracter • Install: 3 • Memory: 1 • Strength: 2 • Influence: 2

Interface → 1[credit]: Break 1 barrier subroutine. Use this ability only if this program was installed this turn.

Interface → 1[credit]: Break 1 code gate subroutine.

1[credit]: +3 strength. Use this ability only by spending a credit from a stealth card.

Look at the problem from a different angle.
Shaper • Kevin Tame Uprising 89
Penrose
Resource: Stealth - Virtual • Install: 2 • Influence: 2

If you made a successful run on HQ this turn, this resource costs 2[credit] less to install.

When you install this resource, load 4[credit] onto it. When it is empty, trash it.

You can spend hosted credits during runs.

Shadow Net marketplaces have such venerability that they differ from legal platforms only in the products offered.
Criminal • Kevin Tame Uprising 81
Penumbral Toolkit
Asset • Rez: 1 • Trash: 4 • Influence: 3

[interrupt] → Whenever you would do 1 or more net damage, you may prevent 1 net damage. If you do, place 1 power counter on this asset and gain 3[credit].

[click][click], [trash]: Do 1 net damage for each hosted power counter.

Constructive feedback to the neural field reliably causes greater degradation than spike inputs. The mind has no defense against its own echoes.
Jinteki • NtscapeNavigator Uprising 107
Prāna Condenser
Hardware: Chip • Install: 1 • Influence: 3

The first time each turn a run begins, you may look at the top 2 cards of your stack.

1[credit]: Reveal the top card of your stack. If that card is a program or piece of hardware, you may install it. Use this ability only once per turn.

“Overinflate a superposition-stack and optimal code forms the negentropy traverse.”
“Aha, like putting too much air into a balloon?!”
Criminal • N. Hopkins Uprising 77
Prognostic Q-Loop
Agenda: Research • 5/3

[interrupt] → When this agenda would be added to the Runnerʼs score area from anywhere except Archives, instead it is added to their score area with 4 hosted agenda counters.

While this agenda is in the Runnerʼs score area with 1 or more hosted agenda counters, it is worth 0 agenda points and gains “When the Runnerʼs turn begins, remove 1 hosted agenda counter.“

Haas-Bioroid • Patrick Burk Uprising 97
Project Vacheron
Operation: Gray Ops • Cost: 1 • Influence: 2

Play only if the Runner made a successful run during their last turn.

Trace[7]. If successful, remove 1 installed chip or virtual card from the game.

The Net is the consensual hallucination of the world’s electronic architecture. Our electronic architecture. Don’t get mad when the Runners succeed—change the rules.
Haas-Bioroid • Zoe Cohen Uprising 104
Scapenet
Program • Install: 0 • Memory: 2 • Influence: 3

2[credit], [trash]: Search your stack for 1 program. Install it. (Shuffle your stack after searching it.)

Consider this: the most notorious tool in cyberterrorism is one that, in isolation, does nothing.
Shaper • Chiara Biancheri Uprising 90
Self-modifying Code
Hardware: Chip • Install: 1 • Influence: 2

As an additional cost to use this hardware, trash 1 installed program. Ignore this cost if an installed program has already been trashed this turn.

[trash]: Install 1 program from your heap, paying 3[credit] less.

“I could let my code evolve something new, but sometimes I just want to remember yesterday’s solution.”
—Lane
Shaper • Elizaveta Sokolova Uprising 85
Simulchip

Swift

Hardware: Console - Vehicle • Install: 2 • Influence: 2

+1[memory unit]

The first time each turn you play a run event, gain [click].

Limit 1 console per player.

“Red ones go faster.”
—Ken “Express” Tenma
Criminal • Kira L. Nguyen Uprising 78
Swift
Operation: Lockdown • Cost: 0 • Trash: 3 • Influence: 3

Play only if there is no active lockdown. This operation is not trashed until your next turn begins.

Whenever a run begins, give the Runner 1 tag unless they pay 4[credit].

“Deep inspect every packet on the continent. Burn out all our stacks if you have to. We cannot let these terrorists cover their tracks.”
—CEO Jenkins
NBN • N. Hopkins Uprising 118
SYNC Rerouting

The Back

Resource: Job - Location • Install: 1 • Influence: 4

The first time each turn you use a piece of hardware during a run, place 1 power counter on this resource.

[click], remove this resource from the game: For each hosted power counter, choose up to 2 cards in your heap with [trash] abilities. Shuffle the chosen cards into your stack.

“Junk plus undiscerning buyers equals profit.”
—Az McCaffrey
Criminal • Izzy Pruett Uprising 82
The Back
Upgrade: Region • Rez: 1 • Trash: 4 • Influence: 2

Remote server only.

The first time each turn you install a card in the root of this server, gain 2[credit] or draw 1 card.

Limit 1 region per server.

The oldest of Heinlein’s domes, the self-proclaimed heart of Lunar culture.
Haas-Bioroid • Zoe Cohen Uprising 105
Tranquility Home Grid