Surprise Attack

Mad Tinkerer 234

The main goal of this deck is to build as fast as possible a server with Anemone, Hákarl 1.0, Surat City Grid.

When the runner decides to run that server you can flatline them by rezing Anemone multiple times (either by having 3 copies of it protecting that server or by derezing it again with Hákarl 1.0).

Depending on what kind of deck the runner plays, placing an Anemone in front of a central (like R&D against a Deep Dive deck) gives you good protection against most Decks.

Don't be affraid to rez your Anemone or Hákarl 1.0 even if you can't flatline the runner. You will put a lot of presure on them and after the first they will have to play more careful giving you more time. Also an early braindamage will make it much easier to flatline them later.

You have Divert Power to derez them again, but you also got a lot of cards that bring value when you derez them, like Advanced Assembly Lines, Nico Campaign, Spin Doctor.

And as final word I put Sensor Net Activation in it, with main focus on Hákarl 1.0 but once scored the runner always needs to worry about a Týr.

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