Ice: Code Gate - AP - Tracer • Rez: 2 • Strength: 1 • Influence: 3

[subroutine] Trace[4]. If successful, do 1 core damage.

"Strictly speaking, it isn't illegal to use an interrogation simulator as the blueprint for ICE." - Mason Bellamy
Haas-Bioroid • Andreas Zafiratos Terminal Directive Cards 35
Executive Functioning

Fairchild

Ice: Code Gate - Bioroid - AP • Rez: 9 • Strength: 8 • Influence: 5

[subroutine] End the run unless the Runner pays 4[credit].

[subroutine] End the run unless the Runner pays 4[credit].

[subroutine] End the run unless the Runner trashes 1 of their installed cards.

[subroutine] End the run unless the Runner suffers 1 core damage.

Haas-Bioroid • Liiga Smilshkalne Martial Law 89
Fairchild
Ice: Code Gate - Bioroid - AP • Rez: 4 • Strength: 3 • Influence: 2

Lose [click][click]: Break up to 2 subroutines on this ice. Only the Runner can use this ability.

[subroutine] The Runner must pay 2[credit] or trash 1 of their installed cards.

[subroutine] The Runner must pay 2[credit] or trash 1 of their installed cards.

[subroutine] Do 1 core damage.

To threaten my treasures is to incur my wrath.
Haas-Bioroid • Liiga Smilshkalne Blood Money 31
Fairchild 2.0
Ice: Code Gate - Bioroid - AP • Rez: 6 • Strength: 5 • Influence: 3

Lose [click][click][click]: Break up to 3 subroutines on this ice. Only the Runner can use this ability.

[subroutine] The Runner must pay 3[credit] or trash 1 of their installed cards.

[subroutine] The Runner must pay 3[credit] or trash 1 of their installed cards.

[subroutine] Do 1 core damage or end the run.

In battle, I take half the slain.
Haas-Bioroid • Liiga Smilshkalne Escalation 49
Fairchild 3.0
Ice: Sentry - AP - Illicit • Rez: 4 • Strength: 2 • Influence: 2

When you rez this ice, take 1 bad publicity.

[subroutine] Do 1 core damage.

[subroutine] End the run.

As reported cases of brain damage in veterans rise, mind/machine interface devices are subject to increased public scrutiny. That certain programs can cause irreparable harm to users has gone from fringe theory to accepted truth.
Haas-Bioroid • Liiga Smilshkalne True Colors 71
Fenris
Ice: Sentry - Tracer - AP • Rez: 9 • Strength: 6 • Influence: 3

[subroutine]Trace[6]. If successful, trash 1 piece of hardware, do 2 meat damage (cannot be prevented), and end the run.

A bright light blossomed, and then the console went dark. That's when she smelled smoke.
NBN • Mike Nesbitt System Core 2019 113
Flare
Ice: Sentry - AP • Rez: 2 • Strength: 2 • Influence: 2

Whenever the Runner approaches a server, you may rez this ice. If you do, move this ice to the innermost position protecting the approached server. The Runner moves to this ice and encounters it.

[subroutine] End the run unless the Runner suffers 2 net damage.

A place of decay and death, a plane out of phase, a place of monsters.
Weyland Consortium • Liiga Smilshkalne Reign and Reverie 54
Formicary
Ice: Sentry - Tracer - AP • Rez: 3 • Strength: 5 • Influence: 2

[subroutine] Trace[2]. If successful, do 1 net damage. If your trace strength is 5 or greater, do 1 net damage.

Gemini promised pleasure, but dealt only pain.
Jinteki • Bruno Balixa All That Remains 84
Gemini
Ice: Barrier - Bioroid - AP • Rez: 5 • Strength: 4 • Influence: 3

When you rez this ice during a run against this server, you may derez another installed card. If you do, the Runner cannot use paid abilities printed on bioroid ice for the remainder of this turn.

Lose [click]: Break 1 subroutine on this ice. Only the Runner can use this ability.

[subroutine] Do 1 core damage.

[subroutine] End the run.

Haas-Bioroid • Jakuza Midnight Sun 36
Hákarl 1.0
Ice: Barrier - Bioroid - AP • Rez: 8 • Strength: 6 • Influence: 2

Lose [click]: Break 1 subroutine on this ice. Only the Runner can use this ability.

[subroutine] Do 1 core damage.

[subroutine] End the run.

[subroutine] End the run.

I hear the shift of every bit amid the flow of the datastream. I hear the whispers of my mothers, and their commands are law. The realm beyond is forbidden.
Haas-Bioroid • Andreas Zafiratos System Core 2019 74
Heimdall 1.0
Ice: Barrier - Bioroid - AP • Rez: 11 • Strength: 7 • Influence: 3

Lose [click][click]: Break up to 2 subroutines on this ice. Only the Runner can use this ability.

[subroutine] Do 1 core damage.

[subroutine] Do 1 core damage and end the run.

[subroutine] End the run.

The realm beyond is still forbidden.
Haas-Bioroid • John Derek Murphy Creation and Control 15
Heimdall 2.0
Ice: Sentry - AP • Rez: 10 • Strength: 6 • Influence: 4

[subroutine] Do 3 net damage if the Runner is tagged; otherwise, give the Runner 1 tag.

[subroutine] Gain 5[credit] if the Runner is tagged; otherwise, give the Runner 1 tag.

[subroutine] End the run if the Runner is tagged; otherwise, give the Runner 1 tag.

NBN • Liiga Smilshkalne Reign and Reverie 46
Hydra
Ice: Barrier - AP • Rez: 7 • Strength: 5 • Influence: 2

The rez cost of this ice is lowered by 1[credit] for each rezzed piece of code gate ice.

[subroutine] Do 2 net damage.

[subroutine] End the run.

Keep off the grass.
Jinteki • Jack Reeves Midnight Sun 45
Ivik
Ice: Sentry - AP • Rez: 4 • Strength: 3 • Influence: 2

Threat 4 → When the Runner encounters this ice, give them 1 tag unless they spend [click]. (This ability is active if any player has 4 or more agenda points.)

[subroutine] Give the Runner 1 tag.

[subroutine] If the Runner is tagged, do 1 core damage.

"Hey Br3n-N, just doing the hourly check-in. I saw a weird cyber-echo near your last node. You OK, mate?"
—Moth
Haas-Bioroid • Cat Shen The Automata Initiative 35
Jaguarundi
Ice: Sentry - Bioroid - AP • Rez: 15 • Strength: 8 • Influence: 3

Lose [click]: Break 1 subroutine on this ice. Only the Runner can use this ability.

[subroutine] Do 1 core damage.

[subroutine] Do 1 core damage.

[subroutine] Do 1 core damage.

[subroutine] Do 1 core damage.

Face your fear.
Haas-Bioroid • Tim Durning What Lies Ahead 12
Janus 1.0
Ice: Barrier - AP • Rez: 4 • Strength: 1 • Influence: 3

When the Runner passes Kakugo, do 1 net damage.

[subroutine] End the run.

"The ultimate aim of martial arts is not having to use them." - Miyamoto Musashi
Jinteki • Adam S. Doyle Daedalus Complex 13
Kakugo
Ice: Sentry - Bioroid - Destroyer - AP • Rez: 6 • Strength: 3 • Influence: 4

Lose [click]: Break 1 subroutine on this ice. Only the Runner can use this ability.

[subroutine] Do 1 core damage unless the Runner trashes 1 installed resource.

[subroutine] Do 1 core damage unless the Runner trashes 1 installed piece of hardware.

[subroutine] Do 1 core damage unless the Runner trashes 1 installed program.

Haas-Bioroid • Donald Crank Whispers in Nalubaale 92
Kamali 1.0
Ice: Sentry - AP • Rez: 4 • Strength: 3 • Influence: 2

[subroutine] Do 2 net damage. The Runner may jack out.

[subroutine] Do 2 net damage.

You did not escape, you were shown mercy.
Jinteki • BalanceSheet System Gateway 47
Karunā
Ice: Sentry - AP • Rez: 5 • Strength: 1 • Influence: 4

When the Runner encounters this ice, it gains X "[subroutine] Do 1 net damage." subroutines for the remainder of this run. X is equal to the number of cards in the grip.

Jinteki • Liiga Smilshkalne Honor and Profit 17
Komainu
Ice: Code Gate - Destroyer - AP • Rez: 6 • Strength: 4 • Influence: 0

[subroutine] Trash 1 resource.

[subroutine] Trash 1 resource.

[subroutine] Do 1 net damage.

[subroutine] The Runner loses [click], if able. End the run.

Neutral • Ed Mattinian Terminal Directive Campaign 12
Machicolation B