[Startup] Wake Twinning Zahya - Station One Startup League

F3nr1s 180

Thank you everyone that is playing in the Station One Startup League. Thank you KennyG for organising it!

I'm having a whale of a time jumping into casually competitive netrunner.

This, along with my corp deck, won season 2 of our little ANZ startup league. My sets were all sweeps where I went 6-2 and I won on a 3 way strength of schedule tiebreaker.

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My goal with this deck was to improve my fundamental runner gameplay. I wanted to build a simple deck that runs and tries to find agendas. I felt it really worked in its simplicity, I was able to spend most of my time trying to plan where I thought the agendas might be instead of trying to run a complicated econ engine. and I felt I improved a lot because of that.

I won a lot of games through hail mary runs on R&D, which makes me question if i really learnt how to tell where agendas are, or if i just built a deck that lets me see more cards. but hounding centrals was very strong against decks that tried to spam stuff on the table, or build a big scary remote.

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Wincon:

The Twinning may be my favourite runner card in startup at the moment. it is very powerful, very easy to use, but it never reaches the painful uninteresting dominance of Boat. Combined with WAKE you have the potential to go swimming, and Zahya, gives you enough money to setup and do it again.

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Programs: There was a moment when I had Shibboleth instead of Unity to free up influence, but there were so many times where it was game point and shibboleth was like an anchor holding me down. switched to unity again and never looked back.

Shoutout to Cezve being so so much free money. getting 2 down feels a bit like cheating. I'm not a coffee drinker in meatspace, but if it feels anything like Cezve does, I might start... I'm running 2 of each breaker Because Of Reasons. and I cannot play against Program Destruction

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Hardware:

Docklands Pass is obvious, multiaccess is good, and Zahya makes you more money: win win!

I chose Pennyshaver over Hermes because i preferred the money. Hermes probably is more powerful, but I never found myself in a situation where it would have benefited me more than money.

WAKE is part of the multiaccess wincon. and by itself is very strong. (its also the reason why I run 2 of every breaker because I've had multiple games where I've lost a breaker in hand because of my poor turn planning.)

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Events:

Career Fair is so good i love it so much. it enables really easy bounce backs from being low on credits, or an early economic advantage. it also gets Twinning down for free.

I played around with the amount of Inside Jobs and Pinhole Threadings, and I found that inside job was more widely applicable. and i was lucky that nobody was mean enough to play All The Mean Cards

Networking is so important. there is so much invasive corporate tracking out there y'all, stay safe. It eases the economic pain of tags really well.

Jailbreak could probably be replaced? but it was good enough, and getting random multiaccess is good.

please ignore the Mutual Favor, I am really scared of not having breakers

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Resources:

Earthrise is the draw card that this deck desperately needs, I'd written it off after graduating from system gateway, but it's extremely good value with how much money this deck makes.

the Liberated Accounts are probably too much money. but they come in handy against glacier decks that like to make centrals impossible to get through.

Red Team is so much free money when I'm planning on farming centrals anyway.

Stoneship is a don't die button, faced a LOT of Jinteki, and caused a lot of flatlines to become close calls.

The Twinning is the wincon and I cannot praise it enough. Cezve means that as long as you make one central run a turn, its a free multiaccess, the value is wild.

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That was a lot of thoughts and more rambley than i thought it would be. also learnt how to embed links into the text and had way too much fun with it! good day!

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