Legality (show more) |
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Standard Ban List 23.09 (latest) |
Standard Ban List 23.08 (active) |
Rotation |
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Deck valid after Fourth Rotation |
This list is a variation on the Startup Tao list by @Deus Mortis
designed specifically to be more competitive against PD-style rush lists by playing fast and aggressive.
The goal with this deck is to get the Corp off of their gameplan as quickly as possible. We can do this via direct disruption (Imp, for example), but our primary strategy is to establish a fork by presenting two simultaneous threats the Corp must respond to. This usually involves threatening an R&D lock with Conduit while simultaneously pressuring basically any other server.
Once the Corp ICEs up one of the attacked servers, we switch to a new one. The trick is that with Tao's ability and x3 Simulchip, we can always switch back to a previously targeted server at a moment's notice.
Spend a turn making Conduit runs on R&D.
They ICE up R&D and purge?
No problem: overwrite the Conduit with Sneakdoor Beta and start hammering HQ.
They score an agenda?
Swap the taxing ICE off of R&D, Simulchip away the Sneakdoor to get the Conduit back for 1, and resume the attack on R&D.
With 3x VRcation and Diesel this deck draws a lot of cards. You'll often end up with programs piling up in your hand that you don't necessarily want to install immediately. The good news is that with 3x Simulchip, you don't have to! In a given match up there will usually only be 1-2 programs you need to install. The rest can be safely binned and Simulchipped back out if needed.
Tao's ability is one of my favorite runner abilities ever printed. It lends itself to burst plays, but you need to watch your credit pool carefully. You should always have a viable line of attack for after the next score/steal.
When the Corp scores an agenda, you want to set up a big dig the next turn with Conduit, Docklands Pass, etc.
When you steal an agenda, the first thing you should do is look for a 2-for-1, e.g.:
When you use Tao's ability, try to choose one server as the "dump" server for the Corp's best ICE. Ideally this would be archives, but HQ is a close second since you can always Sneakdoor into it if needed.
Simulchip is really the star of this list. Things you can do with it include:
Remember: if you have the MU in the late-game, Simulchip + an unused SMC = Do-it yourself Clone Chip!
This list is tuned toward a rush-heavy meta.
This deck doesn't run Tranquilizer, Chisel, or Botulus. Its only answer to taxing ICE is to move it out of the way with Tao's ability or to rely on the one-of Boomerang. As such, games against kill decks running all 5/3s can be very high-variance since you may only get 2-3 ability triggers to deal with problem ICE. Additionally, the amount of multi-access in this list can leave you vulnerable to Punitive Counterstrike.
Potential Tweaks: Swap Jailbreak for Khusyuk. Drop Docklands Pass and swap Carmen for Bukhgalter.
This deck can also struggle against tag-heavy NBN lists since it doesn't have the economy to clear a lot of tags and still get accesses. Given the lack of tag punishment in Startup (and that this list runs no resources), it's often a good idea to go tag-me once you're close to establishing an R&D lock. Try to get an Imp out to trash Psychographics.
Potential Tweaks: Swap Boomerang for Clot.
To be honest, this list is pretty similar to existing Tao lists. The primary differences are in the interest of speed:
The 1x Boomerang is a flex slot that can be swapped out depending on the meta.
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