Legality (show more) |
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Standard Ban List 23.09 (latest) |
Standard Ban List 23.08 (active) |
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Tournaments | ||
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Eudemonia 12/17/16 | #1 of 10 | phette23 |
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None. Self-made deck here. |
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Unified PE v.1.2 | 1 | 0 | 0 |
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4-0 to win a Bay Area GNK featuring two Worlds Top 16 competitors. If you haven't figured it out already, people in the Bay Area are going to forever remind you of how many of us top 16'd 2016 Worlds.
Show of Force is a very good PE card that won me two games by itself. Various kill combos of the day:
PE decks are about accumulating options on the board & forcing the runner into tough decisions. You have to put agendas in your deck & three of them are Fetal AI. Show of Force lets you add more Ronins to your deck while meeting the agenda point requirement. Use your threatening early game ICE like Cortex Lock & DNA Tracker to buy a bit of time, Mushin things, Archived Memories for what's useful (Neural, Mushin, Curfew all good targets), then win.
Also, Mind Game is a beautiful piece of ICE. You have to pay to play a psi game but it's annoying as hell & lets you force a run on any server, including your 4x advanced Junebug that forces the runner to jack out & get rid of an installed card. Except it was never a Junebug, it was Show of Force the whole time. GG.
20 comments |
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20 Dec 2016
tzeentchling
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20 Dec 2016
phette23
I waited for a Plascrete to drop & ruin my fun but didn't see one on the day. I think it's kind of fallen out of favor with the new tag/meat prevention cards around, which are of course still an issue. Snare!'s expensive was mostly my thinking & I wasn't sure if I'd have enough money (thus Gila Hands which I'm not thrilled about). I think I was wrong though, most of the ICE costs 0 to rez & Mushin makes advancing free too. |
20 Dec 2016
mawa
I like how this Show of Force PE list has so many differences to mine and every other one I've seen that it's basically a completely different deck. It's such a flexible card for killing the runner and it works with everything. I'll have to publish my list soon. How did you find running 6 Ronin? How did you deal with Medium digs when you're running no Snares? Project Kusanagi? |
20 Dec 2016
phette23
6 Ronin is pretty great. Maybe even too many but I wanted to go all-in. No one ever got around to R&D multi-access before dying. I don't feel too worried since Fetal is a free Snare & lots of one-pointers helps, too. Kusanagi looks like a trap card, unless you're doing 24/7 Philotic shenanigans it just doesn't offer much value. |
20 Dec 2016
wynalazca
I'd guess preventing I've Had Worse free draws or hitting their current so Enforced Curfew stays out. Voter Intimidation for Film Critic? |
20 Dec 2016
phette23
That's pretty much right, Salem's to make Anarch kills 100% certain or sometimes for siphon. VI is mostly for On the Lam but Film Critic is a worthwhile target against Shaper. |
21 Dec 2016
CodeMarvelous
So I ask this in all seriousness. I need a sensei to teach me when to mushin traps as opposed to agendas or ronins. That is my greatest barrier to experimentation with Jinteki. I have no clue how to make traps land. |
22 Dec 2016
phette23
You can just do it randomly, Mushin whatever your deck spits up. And if the runner never checks advanced remotes you're almost guaranteed to eventually get a kill combo. I typically try to get a read on how aggressive the runner will be, what they think various remotes are, & how concerned they are. A lot of people will run a remote after not checking a few because they figure now you think they don't run remotes. So that's a good time for a trap. You can also NA a trap onto to board & advance it later, that really screws with people & looks much more like a Ronin. |
22 Dec 2016
phette23
Friends doesn't work with anything here, other than maybe a trashed Jackson. Archived for Mushin is a good play, installing possible advanceable traps from archives on your last click isn't productive. |
22 Dec 2016
saracenus
Congrats on the win! Great deck! Did Sealed Vault do any work in this tournament? I assume this is to mitigate Account Siphon and Vamp shenanigans. |
22 Dec 2016
Eji1700
I can't get this to work at all most games. I've found my opponents just run anything I don't advance or install/advance/advance and ignore the 3/4 advanced mushin targets while setting up/pressuring R&D. How do you deal with the mid game? |
22 Dec 2016
phette23
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22 Dec 2016
clydeiii
Is it just me or are Show of Force and Mind Games not showing up in this decklist? |
9 Mar 2017
Critical Brian
Thank you so much for this deck - I'd never played Jinteki until I saw this a month ago, gave it a try, and won myself some prizes at the weekend n a GNK! Very happy with this and the twisted, tortured expressions my opponents have been pulling. We talked about this deck on my podcast (I made sure to give you full credit! It can be found here: youtu.be Thanks again! |
9 Mar 2017
phette23
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Man, I thought people had learned their lesson about playing their meat damage cards against PE! Guess they forgot - good way to remind them!