Martian Spark

Spark Agency Worldswide Reach

10 influence spent (max 15, available 5)
20 agenda points (between 20 and 21)
49 cards (min 45)
Cards up to Terminal Directive Cards
Barrier (4)
Code Gate (6)
Icebreaker ()
Multi ()
Other (4)
Program ()
Sentry (3)
1x Architect ●●
1x Cobra
1x Guard
Legality (show more)
Standard Ban List 25.04 (active)
Rotation
Pre-rotation decklist
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None. Self-made deck here.
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Martian Spark
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straygeologist 54

This deck is super fun to play in casual, arguably oppressive to play against for standard runner economies. Just rez Advertisements constantly and keep the runner at zero when you can to prevent/delay economy play.

With Predictive Algorithm and NAPD, behind even modest ICE, you can usually price them out and score next turn. Red Herring makes it 11c to steal. There's

The ICE suite used to feature more Tags so the Corp might have the opportunity to trash econ resources, but that tactic seemed like wasted effort. The previous version also had Scarcity of Resources which can be pretty demoralizing as well.

Enjoy

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