ニセー

Nisei Division The Next Generation

15 influence spent (max 15, available 0)
20 agenda points (between 20 and 21)
49 cards (min 45)
Cards up to Honor and Profit
Agenda (10)
Asset (8)
Event ()
Hardware ()
Operation (8)
Resource ()
Upgrade (5)
2x Ash 2X3ZB9CY ●●●●
Barrier (6)
Code Gate (6)
2x RSVP ●●●●
Icebreaker ()
Multi ()
Other ()
Program ()
Sentry (6)
2x Snoop ●●●●
Legality (show more)
Standard Ban List 25.08 (latest)
Standard Ban List 25.04 (active)
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Watzlav 1036

Here I am publishing a rough draft for identity that isn't even realeased yet. -_-

Ever since I have seen the psi cards, I was really excited about them and determined to make a deck with all the Mushin-no-shins, Toshiyuki Sakais and Plan Bs to mess with foe's mind.

Eventually I went down a different path. Path to create as many "scoring windows" as needed. RSVP, Ash and psi cards are primary tool to do that. There is also Snoop and Swordsman to evaluate and cut down the runner's possibilities. Another option is classic Jinteki by more elaborate means such as Bullfrog>Inazuma>Komaina>Shock! Hokusai or EMP.

Obviously, this deck is yet to get more refined and the post itself is rather a forum for those who are as enthusiastic about this new mechanic as I am.

3 comments
21 Feb 2014 bot2563

Bullfrog>Inazuma>Komaina>Shock!

Sorry but the runner can jack-out after Komaina. If you want to kill, you need use Whirlpool.

21 Feb 2014 Zeyar

I would swap the bullfrogs for whirlpools, giving you a flatline win condition

25 Feb 2014 Watzlav

Thank you for pointing this out. I wonder what happens if you expose Whirlpool with Blackguard and Snitch.

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