Bioroids 1.0

Haas-Bioroid Architects of Tomorrow

6 influence spent (max 12, available 6)
21 agenda points (between 20 and 21)
49 cards (min 45)
Cards up to Intervention
Agenda (9)
Asset (7)
Event ()
Hardware ()
Operation (11)
Resource ()
Upgrade (3)
Barrier (5)
Code Gate (8)
Icebreaker ()
Multi ()
Other ()
Program ()
Sentry (6)
Legality (show more)
Standard Ban List 25.08 (active)
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Govrek 20

My first go at deck building for my first tournament. Limited Card Pool, limited Game knowledge.

2 comments
9 Jan 2017 knack

Not bad for your first attempt. You'll definitely need more money for rezzing your very expensive ice suite. I would max out on advertisements. I'm not sure if Heinlein grid is going to do anything.

If you have breaker bay, replace Heinleins with those. Otherwise, I'd focus on additional money.

Good luck with your tournament!

9 Jan 2017 x3r0h0ur

Do you have mutate? Add mutate and heritage committee. That'll get your big bioroids rezzed cheap off FC1.0 (and pup if you want inf free heritages).

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