Cloudbusting v2

lodger 108

Basic strategy is to get Sage installed on Dinosaurus ASAP, which gives you a base 6 power Fracter/Decoder. Then use Lockpick and e3 to keep running costs down. Creeper takes care of Sentries without hurting Sage, and D4v1d is the trump for big ICE.

Card Draw and SMC/Stimhack make sure you can find your breakers; and UnCo provides drip economy from the link you'll be building to run Creeper.

Looking for feedback:

I've been playing around with variants of this rig, and my biggest issue right now is balancing economy with tutoring. Should I replace UnCo with Daily Casts? Get rid of Personal Workshop? Add a couple Test Runs?

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