Cloudbusting v2

Kate "Mac" McCaffrey Digital Tinker

14 influence spent (max 15, available 1)
48 cards (min 45)
Cards up to The Source
Barrier ()
Code Gate ()
Icebreaker (2)
Multi ()
Other ()
Program (4)
1x D4v1d ●●●●
Sentry ()
Legality (show more)
Standard Ban List 25.04 (active)
Rotation
Pre-rotation decklist
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lodger 109

Basic strategy is to get Sage installed on Dinosaurus ASAP, which gives you a base 6 power Fracter/Decoder. Then use Lockpick and e3 to keep running costs down. Creeper takes care of Sentries without hurting Sage, and D4v1d is the trump for big ICE.

Card Draw and SMC/Stimhack make sure you can find your breakers; and UnCo provides drip economy from the link you'll be building to run Creeper.

Looking for feedback:

I've been playing around with variants of this rig, and my biggest issue right now is balancing economy with tutoring. Should I replace UnCo with Daily Casts? Get rid of Personal Workshop? Add a couple Test Runs?

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