It's the Great SnAre!s, Charlie Brown!

Shiiuga 1266

I took a variation of this deck to Worlds 2018 and did...OK with it under the circumstances (the circumstances being that it was bad, it didn't really have a win condition and that I'm bad at Netrunner).

I'm a long time CTM fan (first time caller) and have been tweaking stuff like FA CTM with Bass CH1R180G4 for a while now, but the rotation of Team Sponsorship and renaissance of SanSan City Grid seemed like the perfect opportunity to dig up these old bones and breathe some new life in to them.

I put Snare! in the last deck as a bit of a gag because CTM was the hot shit at the time and I didn't just want to play meta decks, but this time it actually has some functionality towards both of your divergent win conditions.

The first, and most obvious, is that it gives you one tag and a few bits of damage towards your [BOOM! plan, often piling on tags on top of ones they've already taken to get to the server the Snare! is in from either Funhouse or Ping. In one game just now on JNet I piled 4 tags on an Adam in a single run with it behind a Funhouse and a scored Project Ares.

Additionally it acts as a layer of protection for your SSCG/Calibration Testing server. You plop it on top of the SSCG until you have a gendie you want to FA out. If they don't know it's there it's an extra tag to deal with when they're not expecting it and if they do, then by all means take 1/2 tags, 3 net damage and 5+ credits to deal with whatever is in that server. Be my guest.

The lack of Crim around right now means that CTM doesn't have to worry too much about being mega rich/being drained for cash. There's plenty of ways to nail on tags that don't involve HHN, and those tags are often just the icing on the cake, making sure that a couple stick around long enough for you to draw a Boom!.

The current standard card pool is such a blessing for this kind of deck. Spin Doctor has already documented synergy with DBS and lets you recur your Boom!s and Snare!s with ease while relieving pressure on HQ, something CTM famously struggles with.

Predictive Planogram is a world class Boomfinder. If the runner is tagged on click 1 you can give yourself 3/4 of the funds to pay for the boom and a good chance of finding one if you haven't got it already. Ping is just a godsend for dumping an extra tag on the runner when the time is right, and Tomorrow's Headline is the biggest troll imaginable.

It struggles in a Crim meta, obviously, and the Anarch virus-heavy decks are a challenge, but winnable if you play your cards right. And, like any CTM deck it has a hard time if the runner challenges your assets. But then you get to surprise them with a lovely Snare! for their troubles, so it isn't all bad. It's 10-2 on JNet right now between tournaments and casual play and I think it's a lot of fun.

0 comments