Lockdown 7 version 2

Cybernetics Division Humanity Upgraded

14 influence spent (max 15, available 1)
18 agenda points (between 18 and 19)
44 cards (min 40)
Cards up to Uprising
Agenda (8)
Asset (10)
Event ()
Hardware ()
Operation (16)
Resource ()
Upgrade ()
Barrier (3)
Code Gate (4)
Icebreaker ()
Multi ()
Other ()
Program ()
Sentry (3)
1x Cortex Lock ●●
1x Týr
Legality (show more)
Standard Ban List 25.04 (active)
Rotation
Deck valid after Third Rotation
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Odds: 0% – 0% – 0% more
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Dunsch 145

As I decided to paly on Lockdown 7 two days before it started. The first Idear was reusing an old standard fast advance version with Self-Destruct Chips. Didn't really work out on J-net and in Real life. And with GFI banned I changed it with SSL wich made it only worse.

So I thought about some alternatives and stumbeled about some traps and my absolutly loved Mushin No Shin. There are four ways of using it: - with Cerebral Overwriter 3 Brain damaged down on handsice one. have fun dealing with a Fairchiled 3.0, the Snares! or an scored Show of force. - Junebug, normally an insta kill - SSL when the runner is scard 3 Points and Money if he is not yay Money - Show of Force 2 Points and punnish a bit or finnish of after a cerebral So now to the Rounds. I won 3 and lost 1. R1: Against Los. Streamed by Vesper (shout out for the Lockdown events). Short game, Snare! Round 2 and only 2 cards in hand are a good run. R2: Against Omar. Lucky guy. Not enouth ICE and snatching all agendas out of hand while missing the Snare! (in hand since the Start of the game). R3: Again Los. To scared to run so I could score out an SSL and was ritch enouth for scoing out with Biotic Labor. R4: After some technical issues we could start. There I met a little ChaosTheory who likes bugs really mutch.

Thanks for looking in, have fun and always be running.

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