Legality (show more) |
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Standard Ban List 23.09 (latest) |
Standard Ban List 23.08 (active) |
Rotation |
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Pre-rotation decklist |
AGENDAS
Firmware Updates - Good for advancing ice.
Glenn Station - Hiding agendas before I'm ready for them.
Government Contracts - Love that econ.
NAPD Contract - Tax the runner.
Profiteering - Burst econ; I can deal with the bad pubs.
ASSETS
Space Camp - The Runner helps me advance ice! The Root - Advancing, installing, rezzing - reliable recurring econ.
UPGRADE
Satellite Grid - Fits the advancing ice gimmick.
OPERATIONS Hedge Fund - Reliable burst econ.
Oversight AI - in case I need to rez my expensive ice early.
Peak Efficiency - the more ice I have rezzed, the better this card gets.
Restructure - Slighly bigger Hedge Fund; rounds out my burst econ and gives me more options.
Shipment from SanSan - Use this to burst-advance ice. Sweeps Week - more great burst econ.
ICE
Asteroid Belt - Advancing takes the rez cost down to 3; tough ETR ice.
Ice Wall - Cheap ETR ice for early game, can boost STR with advancing.
Builder - Helps me farm for ice advancements.
Pop-up Window - Reliable Runner taxing/econ.
Wormhole - 3 to rez when advanced; can use nastier subs (Flare, Nebula) or ETR.
Flare - Does a whole lot of nasty damage to runners.
Nebula - Rez cost of 3 with advance; trashes programs.
Taurus - Decent mid-range ice; could help me trash programs with the right trace. (It's the ICE I'm most iffy about.)
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