Fire Everything!* (Reading SC 2017)

Argus Security Protection Guaranteed

14 influence spent (max 15, available 1)
22 agenda points (between 22 and 23)
54 cards (min 45)
Cards up to Martial Law
Barrier (7)
Code Gate (5)
Icebreaker ()
Multi ()
Other ()
Program ()
Sentry (6)
3x Data Raven ●●●●● ●
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Standard Ban List 25.08 (active)
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FragSpider 87

(* if the deck allows it...)

This is my Corp deck I decided to take to the 2017 Reading Store Championships.

I'm kind of renown for making very questionable choices for identities or deck design ideas, and in this instance I wanted to emulate the Jinteki 'Death By A Thousand Cuts' decks but in Weyland ( 'Death By A Thousand Shots' if you will).

Idea being to capitalise on Argus Security: Protection Guaranteed's tag-or-meat damage ability whilst throwing out Dedicated Response Team's for good measure to ensure that there are 'no good choices' to stealing an agenda.

Data Raven's, Prisec's and (to a lesser extent) Mausolus to cause tags on encounter/access. Combine with Casting Call for just sheer tag-saturation. Enforced Curfew to assist with stopping Employee Strike and making meat-damage more effective.

Friends in High Places to recur destroyed DRT's, Prisec's or ICE. The All-Seeing I as a silver bullet vs Paparazzi-FallGuy-Guru shenangians, and Sapper as a deck-souring tool, and a minor annoyance to the face-checking runner.

Last minute tweaks involved getting Consulting Visit into the deck for much needed tutoring atop flexibility.

Bold with agendas with no GFI's; Government Contracts for econ, The Cleaners to bolster the meat damage threat, and my MVP in test games; Show of Force (particularly if Casting Called for irony's sake). No Hostile Takeover or Geothermal Fracking to allow The-All-Seeing-I to fire, and to stop bolstering the runners economy during a run (as I've found in the past it can really sting once they get beyond 2 bad publicity).

  • -

Ultimately, the idea didn't work due to just being badly spec'd. The meta is very anti-tag/anti-asset, so against many players it just crumbled early. And any game where I managed to get early game advantages; they were quickly obliterated once the runner had thier full attack rig set up. DRT's spent more time as 'delaying' tools or bait than providing any significant firepower. Also, I should really of opted for a 49card variant than the 54card just for effeciency reasons. ... oh well; lessons learned!

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