Reduce, Reuse, and Recycle

Cerebral Imaging Infinite Frontiers

15 influence spent (max 15, available 0)
20 agenda points (between 20 and 21)
49 cards (min 45)
Cards up to Up and Over
Agenda (9)
Asset ()
Event ()
Hardware ()
Operation (26)
Resource ()
Upgrade (2)
Barrier (5)
Code Gate (4)
Icebreaker ()
Multi ()
Other ()
Program ()
Sentry (3)
Legality (show more)
Standard Ban List 25.04 (active)
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Pre-rotation decklist
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None. Self-made deck here.
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Killer hand, bro - Revisited
I Win Button v. 2.0
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hi_impact 1740

9 comments
20 Oct 2014 Exo

I like this. I had this combo in mind too: Reuse, rez IQs, Panic Button :)

20 Oct 2014 barelytoned

Have you done any testing? I like goofy combos (and I've always wanted to try panic button).

20 Oct 2014 hi_impact

I played it at the weekly Netrunner night to GREAT effect. I will continue testing and updating the deck because I think its good enough to bring to a store tournament.

It is typical CI Scorch. You get to 20~ credits, and double labor out a Efficiency Committee and threaten Scorch all game. It auto-loses to Donut, but has more auto-win matchups than it does auto-loss. However, it has natural HQ protection with Panic Button, and hilariously, you double your money almost with Reuse.

20 Oct 2014 barelytoned

What runners/archetypes did you test against?

20 Oct 2014 hi_impact

Noise, Andy connections, Replicator Big Rig Kat, and E3 Quetzal

Noise is always tough, but the ICE is expensive for Crypsis and Archived + Reclamation mean you can infinitely recur if he's playing a cutesy full virus never run style.

20 Oct 2014 hi_impact

It really plays like your typical CI fare, and you use the Panic Button + Reuse combo when its time to pressure the end game.

CI gets to 4 points very quickly, and their toughest challenge is getting the Double Shipments and a 3 pointer and closing the game.

With Panic Button + Reuse, I can play it at this point of the game to greatly accelerate it. And hitting HQ is the mantra of all runners vs. CI, so they will either fall for it or I will have HQ protection forever.

21 Oct 2014 Exo

Yeah this is a very similar deck that I played lately except for Reuse who was a 2x Sea Source and had GLC and 2x SM. It is a strong archetype.

28 Jan 2015 Grimwalker

My updates to this list: -2 IQ -1 Subliminal Messaging -2 Wall of Static

+2 Architect +1 Shell Corporation +2 Markus

IQ has been a dead draw every time. Either I draw it late and would be cost prohibitive to rez, or, if I do draw it early, the runner fails to oblige me when it's affordable. Traded these for Architect which is lovely taxing.

Shell Corporation is potentially more credits over time than Subliminal, and has the added benefit of provoking the all-important HQ Panic Button run. Either they run it and you Panic/Reuse to have more money than god, or they don't run it, and you get more money than god.

Markus is just straight up better than Wall of Static in-faction, IMHO.

28 Jan 2015 hi_impact

Couldn't agree more @Grimwalker. I took out IQ pretty quickly and used Enigma but forgot to update the list. I forego Architect due to not have many things to install, but the Archives install helps vs. Parasite. I'll probably keep Enigma for now. Adopted the rest of your changes.

Terrified of playing this deck against new Anarchs. Wanton, Eater Siphons, Kim, Imps, Ice destruction, even Archives Interface all severely fuck with this deck.

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