Silver Sun - 1st place 11/20/16 Store Champs

Ino209 333

This deck carried me to first place at the Days of Knights Store Championship on 11/20/16. Overall, it performed really well, going 7-1. I got the timed loss the turn before I was going to BOOM the runner.

I built the deck in response to the rampant Smoke decks in my local meta, and to try out a few recent, overlooked cards. It began as a sort of rigshooter deck, but ended up more of a toolbox of silver bullets.

Overview

Do the Blue Sun thing: make money, OAI Curtain Walls, score stuff out (optional), kill the runner, use your silver bullets to slow down the runner or shut them out entirely.

Operations

The heart of this deck.

Use your Consulting Visits when appropriate to get whatever silver bullet you need from your deck depending on the game state and matchup.

Oversight AI for econ. I avoid Consulting for it, but you can in a pinch.

Midseason Replacements to perma-tag your opponent if they get an agenda, or Hard-Hitting News if they get low for the tempo hit/kill.

Foxfire any pesky virtual resources.

Best Defense/Enforcing Loyalty to knock out Plascrete to secure the kill, trash a criminal's breaker, maybe snipe a Temüjin if you're lucky, take out NACH.

If you can hit a breaker, Ark Lockdown makes it stay down.

Lastly, Preemptive Action makes sure you don't have to waste any Jacksons to keep your previous silver bullets loaded, but can certainly be used if you've got some agendas in archives and the runner has been too lazy to check.

Ice

Large Barriers were what I saw to be Smoke's greatest weakness and Blue Sun's greatest strength, so big and/or annoying ones were perfect. Bulwark could be used if a runner runs against a picked-up-reinstalled ice to drop you back down 14 creds but finds that they have to break it or be sad.

Code Gates were for gear check, with a singleton Wormhole to be just a tiny bit more frustrating for Houdini's pump ability.

Sentries were mostly picked because they were cheap and irritating.

Mother Goddess was the MVP that day, since some runners have almost no counterplay to it. If you can keep your ice bounced/derezzed, and can take the hit on centrals, just jam agendas and score out.

Agendas

Mostly standard stuff. The Hades Fragment and High-Risk Investment replaced three 2 pointers last-minute to free up a card slot when I was reminded that Best Defense exists. I'm not sure they're the right choice with the Global Foods in the deck, but it seemed to work fine.

Hades in particular was nice, because it keeps giving you back whatever operations you want to tutor.

Other stuff

Crisium Grid keeps your money secure, and could be moved around to thwart Temujin Contracts.

Elizabeth Mills was useful for clearing out self-generated bad publicity, protecting against blackmail decks, and provides another way to take out New Angeles City Hall.

Edits

Enforcing Loyalty was a bit weak, though it did knock out a Plascrete, securing me a weird game against Quetzal.

Bulwark is almost certainly not worth the slot, but I wanted to take it for a spin, and didn't want to fold to my friend's Apex deck. I didn't end up rezzing a single one all day.

Power Shutdown might be a good choice, but it forces your hand on Preemptive Action a little earlier than maybe you want. I cut it for other choices because it seemed too clunky to pull off safely.

Scarcity of Resources was pretty decent, but I wouldn't cut a current from this deck. You need to be able to turn off Employee Strike and/or Rumor Mill on demand.

Hunter Seeker will probably be an excellent include once it comes out.

Executive Boot Camp was cut at the last minute, but would have been nice.

For ice, I am interested in trying out Sapper in place of Cobra and/or Caduceus, and maybe Mausolus.

11 comments
21 Nov 2016 tradet

Foxfire! Nice!

21 Nov 2016 CodeMarvelous

It is worth noting that Ian gave me my only loss of the day.

21 Nov 2016 Thike

Consulting Visit Blue Sun is the bessssssssssst.

22 Nov 2016 Ino209

@tradet I think I played two Foxfires during the tournament. Both times the runner paid out 7 credits, so I didn't actually trash anything with it. But for a deck relying on economic dominance, this was fine.

22 Nov 2016 CodeMarvelous

The zero for 7 trade of foxfire against smoke buys him a turn of breathing room. Or in the case of the final. Lets him HHN me for the win.

24 Nov 2016 Ulkrond

Thank you for breathing life into FoxFire and I am very pleased that you're coming to use Mills for the Bad Pub madness. As for Bulwark, its good in other IDs, not Blue sun. May wanna replace with an Orion.

2 Dec 2016 tzeentchling

If you're playing real 3-pointers, why not go all the way? Replace the GFI with Priority Requisition, get big ice rezzed for free and bounce for credits? Plus two more influence to spend elsewhere.

2 Dec 2016 Ino209

@tzeentchling Agreed, and that's kind of where I've gone with the deck since then. The edits to go heavier on three pointers was a last minute decision, so it wasn't all that well planned.

2 Dec 2016 Sanjay

@Ino209Have you considered the following changes:

-1 Bulwark

-1 Quandary

+2 Spiderweb

It just seems like a really solid taxing ICE, y'know?

2 Dec 2016 Ino209

@SanjayI put 4 spiderwebs in a deck one time, and I never get to live it down.

Besides, my day is coming!

2 Dec 2016 Sanjay

@Ino209 That's a card????? That looks amazing.

That'll go really good in my hypothetical Amazon Industrial Zone deck.