Legality (show more) |
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Standard Ban List 23.09 (latest) |
Standard Ban List 23.08 (active) |
Rotation |
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Pre-rotation decklist |
Packs |
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Core Set |
Trace Amount |
Humanity's Shadow |
Creation and Control |
Honor and Profit |
All That Remains |
Order and Chaos |
The Valley |
Data and Destiny |
Salsette Island |
The Liberated Mind |
Card draw simulator |
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Odds: 0% – 0% – 0% more
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Repartition by Cost |
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Repartition by Strength |
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Derived from | |||
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Intelligence Explosion (1st place Store Champ) | 64 | 47 | 31 |
Inspiration for | |||
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The Cult of Apex | 79 | 65 | 48 |
Include in your page (help) |
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About as straightforward an APEX build as I could make, using Intelligence Explosion as a starting point. The first several Exclusive Party get installed facedown and burned to APEX trash engines, turning later ones into money machines. Diesel (and outside of the NBN matchup, Hunting Grounds) are used to draw and establish breaker presence with a quick Endless Hunger/Heartbeat combo. e3 Feedback Implants spreads the threat range of Endless Hunger to cover the likes of Archer and Heimdall 2.0. It also gives some hope to the HB matchup against which APEX normally struggles. Gingerbread vitally handles Ichi 1.0 and 2.0, Vikram, Resistor, Archangel, Flare, News Hound, and a host of other current-meta problems. That leaves Architect, Crick, Turing, and a variety of positional ICE as this deck's principle unbreakable problems. The answer in these cases is Prey as needed to set-up your Apocalypse, as well as carefully charting the Apoc turn to hit Crick and Architect central servers last (nullifying the advantage of any installs the corporation makes from their subs). Architect will be a thorn in the deck's side all game but so long as the Corporation is detonated at regular intervals it can be managed.
Generally you only want to install Chop Bot 3000 immediately after your first Apocalypse in order to clean-up your board and accelerate your rebuild. Your set-up should be as slender as possible until your first Apocalypse. Levy AR Lab Access was dropped since my evaluation is that this deck will have won or lost fairly conclusively by the time it draws it's third Apocalypse anyway. APEX doesn't really demand much in the way of multi-access and the prevalence of asset-based kill decks makes deep dig risky anyway, so The Turning Wheel hits the sweet spot for our demented rampant AI.
Singletons of Kraken, Traffic Jam, and Utopia Shard exist to stretch your power plays just a little bit further.
Now all I need to do is somehow lose 5 cards...
15 comments |
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15 Jun 2016
tendermovement
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15 Jun 2016
umbralAeronaut
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15 Jun 2016
tendermovement
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15 Jun 2016
esutter479
I'd say drop the Infiltrations, Kraken and 1 Apocalypse (if Apoc is out of the question, then Traffic Jam maybe) if you wanna get down to 45 cards. The rest of the build looks great, though, and I may be compelled to switch out my Faust for Gingerbread. |
15 Jun 2016
Zenit
I think that Turing screw you big time. Perhaps a Panchatantra or ZU.13 Key Master or even a Inside Job |
15 Jun 2016
wookiez
Never mind, just looked up why. For future reference, turing doesn't say 'End the Run'. |
15 Jun 2016
tendermovement
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15 Jun 2016
umbralAeronaut
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15 Jun 2016
Zenit
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20 Jun 2016
Shteevie
Haven't played Apex before, and with the claim that this is a straightforward build, I thought it might be a fun experiment for a meetup night. Played it against BABW kill and NEH asset spam with Sensie. I see the trick with Exclusive Party, but without some kind of recursion, it feels like spending 6 influence and slots on an average of 2 cards and 5 credits. Is that accurate? I liked having a no-brainer card to play facedown at the start of the turn early game as I spent the first several turns drawing deep for EH, but that's not worth the cost, I would say. And without EH, the deck is... static. Facechecking with no programs out is rough, and anything worth playing that is porous will hit you twice before Prey removes it from play. Vanilla and Wraparound really make this deck cry until EH drops. I'm going to pull Exclusive Party for Special Orders and maybe Easy Mark. But I'd love to hear what you think I was doing wrong. |
21 Jun 2016
umbralAeronaut
If you don't see EH when you need it, you're going to have a bad time against gearcheck ETR which is a common ice suite strategy. Variance happens. So yeah if Special Order does it for you then go for it, let me know how it works. |
25 Jul 2016
umbralAeronaut
Post 23 Seconds' release and after playing several more games with this guy I have refined it, ended up cutting Wasteland and adding the Out of the Ashes suggested as well as additional icebreaker options with Overmind, and it now lives on as the (regrettably less memey) but far more effective "Cult of Apex": |
Out of the Ashes could be pretty good for a 1 click Apocalypse. Have you considered that instead of some of the one-offs?