Geist Protocol

Irked 1

It always felt like there was something to be done with Geist + the one-use cloud icebreakers, but it just never... quite... clicked for me.

Until Spy Camera.

My favorite thing about this deck is the almost complete absence of economy cards in it: no Sure Gamble, no Daily Casts, no Easy Mark, no Dirty Laundry. I tried running Gorman Drip v1 for a while, but that really ends up being excessive; so few of your cards cost more than 1-2 credits (and so few of your icebreakers can spend those credits) that I'm usually flush with cash just off the Tech Traders and Technical Writers.

Strategy: get out a Tech Trader as fast as possible and start cycling through your deck. Many of your trashable cards should be popped as soon as they hit the table (Fall Guy, in many cases Spy Camera). Use the Spy Cameras to time your R&D runs; hang on to a Political Operative for countering Melange Mining Corp or Adonis Campaign or nasty upgrades. Crash Space is likely to be either a waste or a lifesaver, depending on how nuke-heavy your opponent is. Rely on Darwin when you can and Faust when you must. Toss the Levy AR Lab Access and install the Same Old Thing to bring it back. Never, ever click for credits.

This is a deck that wants to play fast; once the corp is building ice four deep and rezzing Janus, you're probably done. To that end, the thing it needs most is, oddly enough, more card draw - Quality Time is an experiment in that direction. (Diesel would be better than that - and, probably, better than the Fisk Investment Seminars, too - but influence is tight.) When Sports Hopper comes out, I'll probably swap out Forger, plus maybe a Crash Space.

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