Legality (show more) |
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Standard Ban List 23.09 (latest) |
Standard Ban List 23.08 (active) |
Rotation |
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Pre-rotation decklist |
Packs |
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Core Set |
What Lies Ahead |
Humanity's Shadow |
Future Proof |
Creation and Control |
Opening Moves |
Second Thoughts |
Honor and Profit |
The Underway |
Card draw simulator |
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Odds: 0% – 0% – 0% more
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Repartition by Cost |
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Repartition by Strength |
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Derived from | |||
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The Crimson-Leaves Strike, 2015 Store Championship Winner | 63 | 54 | 27 |
Inspiration for | |||
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Yes we Kenma. - NAPD Edition | 2 | 2 | 3 |
Include in your page (help) |
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This is the Kenma deck I have been running and iterating for about 6 months now, also taking this to the German nationals.
I feel like it is in a good spot now, it's very consistent and has a lot of versatility. This deck can play very fast, relying on Event and run-based economy, or set up for the long game by heavily relying on Kati Jones and stacking up Datasucker tokens.
While it may not be very flashy, it is very good at what it does - pressure the corp, spreading thin their ressources, and making them leave their comfort zone. The prize of the most wonky and situational card definitely goes to Drive By - saving me a ton of credits (and nerves) by trashing SanSan City Grid or getting rid of that pesky Caprice Nisei.
I took this deck to a GNK tournament and got third, only having to bow to a FA Near-Earth Hub: Broadcast Center and an extraordinarily fast Gagarin Deep Space: Expanding the Horizon, both being piloted by very skilled players. This deck is very reliant on seeing exactly the right cards to play against fast advance, not having early The Maker's Eyes available to you can shut you out of a game pretty quickly. Once the AstroScript Pilot Program train left the station, it's pretty tricky to stop if before it runs you over.
Notable changes I would make now after this tournament:
Replace the Prepaid VoicePADs with Public Terminal again. I have been running them for the longest time and decided to try out VoicePADs after having them suggested to me by Jackmade at the German nationals. I was not convinced that their higher install cost was really pulling its weight through the tournament, and while hitting a Sure Gamble or a Special Order with it feels very good, I often found myself in situations where paying 2 was a lot more troublesome than paying 1 to get it on the board. As the VoicePADs can only hit those two events in addition, I feel like the terminals worked better overall.
John Masanori - he's both my greatest ally and my worst enemy, I love and hate this card - you get the gist. While it is incredibly efficient to do a Security Testing + Desperado + Dirty Laundry run and drawing a card, it feels awful to faceplant into an unexpected piece of ice, getting tagged and your Kati blown up. I've gone as far as storing my Masanori tags on him, they're his! He can be the one to eat the scorch. Alternatives to him would either be Drug Dealer or Symmetrical Visage - the first one giving you troubles in a tempo driven game by syphoning money every turn - the latter being less click efficient but better in longer games where your security testing engine might have been shut down.
Important mechanics I learned by playing this deck: You receive Datasucker tokens when running Security Testing on archives, even though a Cyberdex Virus Suite has been put there. The override effect of Security Testing is a true MVP here, making you swim in more tokens than you could ever need.
Archer still costs 4 to break with a Faerie. Don't run with just 3. Bad things will happen.
Discarding a Femme Fatale to later use a Clone Chip to install it at instant speed is a great security net when you're not entirely sure what big piece of ice the corp has been saving up for. 9 is harsh, but better than losing your rig (and therefore the game) to an unfortunately rezzed piece of ICE.
Any feedback or comments are greatly appreciated, Kenma has been my boo every since I started playing Netrunner around April 2015, so anything that might make him even better is very welcome!
7 comments |
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26 Oct 2015
bubbathegoat
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26 Oct 2015
Flips
Breaking a lot of code gates for free seems like a great deal, so I will try that out for a while! Thanks for the suggestion! |
26 Oct 2015
Infectiou
I would adivse you to play Crash Space over Plascrete Carapace. You don't want to float tags, so you will save a lot of money when clearign them after syponing the corp and it makes unsucessfull runs with an installed johnny boy much less painfull. And if you argue that it can be trashed when you are tagged, yes it can, but then the corp has spent a click that it can't use for meatdamage, so you will survive. As long as you don't float tags, the only way that the corp can trash it and kill you afterwards is using mideasons to give you more tags than you can clear. And this won't happen because you will have more credits than them (especially since you save tons of money from your account syphons, making every syphon a swing of 15 - braking cost with 2 installed crash spaces). Do it! Do it now and fix your unhealthy relationship Jhonny. |
26 Oct 2015
Flips
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26 Oct 2015
bubbathegoat
I've jumped off the deep end and swapped Clone Chip with Retrieval Run, to better accommodate Morning Star and Yog.0 alongside Femme Fatale. There are a number of other changes as well (I use Crash Space and Public Terminal as suggested in the OP) and some adjustments in the run events, but it still comes up with lots of money, and runs everywhere like crazy. |
Why did you choose ZU.13 Key Master over Yog.0for this deck? You already have Datasucker, which is the main support piece that Yog needs. Is the install cost too great a tempo hit? I find that it is difficult to get out, but the 0-cost to break really helps keep Security Testing and Desperado efficient.
My experience using base-strength 1 breakers is they always cost me much more to boost over the course of a game than they save me on install costs.