Clocktower (Worlds 110th)

hams 349

Pretty straightforward game plan: drag runner through Data Ward as much as possible, with kill threat if they keep going for it. Costs a fortune for anyone to break (save Pelangi + Deus X which I saw on the day!).

Can die when the game goes long, as you can't very reliably build a large remote server due to Acme ability; sometimes the ice just doesn't come together in the right order in the first part of the game. Recommend moving quickly and jamming behind Ward, and just threaten boom! if the Wards don't show up on time.

Daily Business Show to help look for pieces and to jam behind a F2P, as most servers will only have a single piece of ice, with maybe the remote with two.