Ken: Swift Talker

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My own version of Grey's Ken Ghosttongue list that I've been having fun with on Jinteki.

Just one of Ghosttongue or Swift on the board makes your run events absurd. Carpe Diem and Dirty Laundry being extra copies of Sure Gamble with a free run attached with is nice, but when you start doing it clicklessly or get yet another extra credit out of it, things start to get wild.

Special shout out goes to Concerto. The average cost of the deck is 2.2 credits, so it's rarely a huge econ boost (even the one time I hit Amina, I ended up spending it on trashing an un-iced Rashida), but I think I would play it even if it always gave 0 credits. The fact that it replaces itself means that it's basically just a standard run action that also triggers Ken and Swift, while drawing deeper into your deck.

Deck has some pain points. Since we're trying to trigger Ken and Swift every turn, we're always enabling Hard-Hitting News or giving up some free value. A No One Home on the field means that the Corp needs to double our money to land it, but even with that, it's nearly impossible to keep a large enough credit pile to survive an Economic Warfare or Artificial Cryptocrash. Meanwhile, having both Aumakua and 1/of breakers makes us more resiliant to rig-shooting or purges than just one or the other, but Keegan Lane or an unexpected Stavka can take out our only Decoder or Killer. The Twinning working against both R&D and HQ, and the pair of Inside Jobs can stem the bleeding there, but it's still an uphill battle.

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