Legality (show more) |
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Standard Ban List 23.09 (latest) |
Standard Ban List 23.08 (active) |
Rotation |
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Pre-rotation decklist |
Packs |
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Core Set |
Trace Amount |
Cyber Exodus |
Future Proof |
Opening Moves |
Mala Tempora |
True Colors |
Fear and Loathing |
Double Time |
Honor and Profit |
Upstalk |
The Spaces Between |
Card draw simulator |
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Odds: 0% – 0% – 0% more
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Repartition by Cost |
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Repartition by Strength |
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Derived from |
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None. Self-made deck here. |
Inspiration for | |||
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P.E.A.R.N.A.D. v1.1 | 56 | 45 | 19 |
Near Earth Manhunt v2 | 11 | 10 | 12 |
N.E.A.R.P.A.D for the Poor | 3 | 3 | 0 |
F.E.A.R.P.A.D v0.4 | 0 | 0 | 3 |
G.L.I.T.C.H.P.A.D | 11 | 8 | 7 |
NEH Assets SC Dragon's Lair 01/03/2015 | 0 | 0 | 0 |
Hunting Edward Snowden | 4 | 2 | 2 |
Hot Pockets Delivery Service: 1st Place Store Champ Deck | 6 | 5 | 2 |
DiRTyPAD! 5th Seed Irish Regionals, 6th Overall | 12 | 9 | 13 |
RR 8 | 0 | 0 | 0 |
Satellite News | 0 | 0 | 0 |
Include in your page (help) |
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I played this deck on OCTGN earlier today, watch the VODs on my YouTube Channel! https://www.youtube.com/user/ToominNetrunner
A different take on Near-Earth Hub
Already Near-Earth Hub: Broadcast Center has been shown to be an amazingly strong identity. The extra influence and card draw have been used to good effect to bolster NBN Fast Advance, but I think that the ID can offer so much more.
28 comments |
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26 Aug 2014
Grimwalker
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26 Aug 2014
Grimwalker
Kicked my butt a couple of nights ago, just starving me of credits and getting the Astrotrain going. It's the kind of thing I've been trying to make NBN do for months now, glad to see someone made it work! |
26 Aug 2014
Grimwalker
Yay, I found the YouTube video! Actually, I was not trying to float tags, I was just trying to get ahead of things so that I could play some of the mitt full of Resources I was stuck with. Lost too much tempo. You're right it was an error to rerun to trash PAD, but I sensed a Purge and wanted to use one more Imp token....more notes later. |
28 Aug 2014
hi_impact
Great job on the deck, I love City Surveillance. Much like Heinlein you don't even have to rez it until you want to. Encryption Protocols is insane, such a strong card. |
28 Aug 2014
Myriad
I think Manhunt is going to do wonders to elevate the power of this deck. Its a lot of fun right now though. I definately swapped in diversified portfolios. Made 13 creds off of it. Might also consider dropping one or two assets from my build just to make room for more stuff. I think 10 or 11 ICE is pretty ideal though. Only felt the pinch slightly from ice destruction. I walked all over criminals with this build. |
30 Aug 2014
Argamas
Look very interesting. Kudo's for creativity! Is Psychic field an option? It's a great way to empty an hand. |
3 Sep 2014
Grimwalker
Yep, DP is a straight up swap for Hedge Fund--I get them for 6-7 easily, and once got one for 18. Worst matchups have been Whizzard or a Kit/Magnum Opus who decide that they're going to go kill every remote you lay down. Not sure how to deal with those. |
3 Sep 2014
Toomin
In a more recent version of the deck I've also swapped the 2x snare for 2x cerebral static. Wrecks whizzed pretty hard and deals with a few other difficult matchups too! |
4 Sep 2014
Myriad
I think if you are going to be running a current in this deck, it will be the upcoming Manhunt. The trace is pretty small, but its not so bad if you are using some satellite dishes, which is a great form of asset economy. It also will enable you to play with other tracing ice if you want to. Will it replace city surveillance? Maybe. Hard to say. I just think the ability to force dedicated response team to trigger once per turn on your whim is too strong to ignore. Also, I think cutting snares in this deck is the wrong way to go right now. I would be tempted to cut eli and a few copies of encryption protocols before that. |
7 Sep 2014
Exo
I really like the idea of the deck but I would cut the Snare! too. I prefer to get Mental Health Clinic instead and use more Data Raven to protect the DRT. Maybe it would be worth trying to fit a third TGTBT too. MHC will fit better with the ID and let you use the extra money you get from it and the one you saved for Snare! let you use it to rez better ICE and City Surveillance. |
8 Sep 2014
Myriad
Cutting Snare! is probably in line with the worst idea for this deck. Snare! lets you threaten a flatline unless they are over 5 cards in hand. Mental Health Clinic is nice, but not as nice in a deck like this, especially as it runs opposite the typical alternative win condition of a flat line. City Surveillance is honestly going to be something I will be cutting in the near future down to a 1 of or 2 once Manhunt hits. |
16 Sep 2014
Exo
I understand more the idea of the deck as I tried to build something similar, you are totally right. The big difference between mine and yours is that I inserted Psychic Field and RSVP and I don't have Encrytion Protocol. I decided to use them after seeing the synergy between them and DRT. If the runner is tagged (Data Raven, Manhunt, etc) and run a Psychic Field, 1x DRT on the table is enough to end the game. RSVP can back up mostly everything early on and let you score NAPD safely. |
21 Oct 2014
PaxCecilia
Hey Toomin, finally got a chance to check out the videos on Youtube. This is probably one of the coolest decks I've seen in a long time. Do you have any idea how to deal with Gabriel Santiago? I've been doing some random draws and it seems like the amount of Ice is a bit too inconsistent to keep him out of HQ reliably. My biggest fear would be to get Account Siphoned before I get my economy assets rezzed. |
23 Oct 2014
funkatr0n
Played this against Kit. Got 2 DRTs out and had Snare! in hand. Kit plops down HQI so I start dumping cards out of HQ. She runs, accesses, I rez 2 x DRT. Hits Snare! and suffers a respectable 6 meat damage on her turn for the corp win. Very cool deck! |
13 Nov 2014
dodgepong
I started playing this deck recently, and it's a lot of fun! Really forces the runner to make bad decisions. My only changes to this version are -3x Hedge Fund -2x Rainbow and +3 Diversified Portfolio +1 Enigma +1 Mother Goddess. DP has been discussed as an improvement to this deck and it is definitely a good add...I have tons of remotes and gaining 4 credits is usually as bad as DP does, usually more like 7. I also didn't like Rainbow for how porous it was...sure it's cheap to rez and usually ~3c to break, but I wanted something besides Tollbooth to force out a Decoder, and Mother Goddess is very good early game, and as good as Rainbow late game, for only 1 extra credit. I played a little with Manhunt, cutting 1 City Surveillance for it, but I really like City Surveillance in this deck...the deck really shines with all 3 rezzed, and if you can get at least 2 rezzed, that's still pretty good. If there are only 2 in the deck, that's less likely, and Manhunt didn't seem to do as much for me. Once they're tagged and DRT is rezzed, they don't run, which means Manhunt never taxes. A more consistent City Surveillance feels better to me, and taxes even if they sit still. Perhaps I need to test it more, but Manhunt feels more like something you would include if you were to make a Making News version of this deck, which could be fun, |
20 Nov 2014
hi_impact
RIP Toomin. He made two decks, both very awesome and inventive, and died. May he rest in pepperonis. |
22 Nov 2014
Toomin
I'm still alive! Life just got in the way, I'll be making some more when I have time!! |
1 Dec 2014
dodgepong
I could see an argument for -1x NAPD Contract -1x Interns +2x License Acquisition. That may be something I consider. Already, something else I've done is -1x Closed Accounts -1 Interns +2x Daily Business Show. Getting the extra card draw resolution is great for digging for the exact combo pieces you need, right when you want them. It has been a very valuable addition to my rendition of the deck. |
1 Dec 2014
PaxCecilia
The reason I suggested it is because I absolutely hate Interns. It's useful when it's useful, but sometimes you'll have 2 or 3 in hand and no valuable targets to use them on. |
6 Jan 2015
SlySquid
My co-host @Glitch plays this deck now and it is so debilitating to play against, such a great deck! But fuck do I hate playing against it lol well done sir... |
14 Feb 2015
Fl3xbyts
I am new to the game, and interested to gain some experience playing NEH, and I like what I see here currently, but am uncertain of what allowances/changes to make now. Thank you. :) |
14 Feb 2015
Fl3xbyts
Isn't that a good thing...? It means they are not destroying your assets, or scoring agendas. |
14 Feb 2015
dodgepong
Possibly, but if they don't run, they can instead build up their rig/econ engine to deal with it later. City Surveillance constantly messes with them and puts tremendous pressure of them to run and trash it, and if you rez it when they end their turn broke, it will take them quite a while to recover, at which point you can spend even more time building a board. What I like about City Surveillance is that it doesn't let the runner sit back and turtle for a few turns. It put s pressure on them and becomes debilitating to live with. What I love about this deck is that it forces the runner to make bad decisions, and doesn't let them rest whether they run or not. |
14 Feb 2015
Fl3xbyts
Can you please share your ideas about your deck, in the present? And open to anyone: Where does Psychic Field and RSVP fit in this deck strategy? Are Encryption Protocols integral to the deck? |
14 Feb 2015
Toomin
Hmm, I've haven't spent a lot of time thinking about this deck in the last few months, but here's an idea of what it might have looked like if it was made now: Modern N.E.A.R.P.A.DNear-Earth Hub: Broadcast Center (Upstalk) Agenda (11)
Asset (20)
Upgrade (2)
Operation (6)
Barrier (1)
Code Gate (4)
Sentry (3)
Multi (2)
17 influence spent (max 17) Deck built on NetrunnerDB.
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1 Jul 2015
TheseGlyphs
Big fan of this deck |
Kicked my butt a couple of nights ago, just starving me of credits and getting the Astrotrain going. It's the kind of thing I've been trying to make NBN do for months now, glad to see someone made it work!