Fast advance with Trick of Light and SanSan

Beancake12 7

This is a fast advance Weyland Consortium: Because We Built It deck i've been working on and testing a little. The main goal of the deck is to overscore a Project Atlas, search SanSan City Grid and start fast advance with Trick of Light and recycle Trick of Light with Jackson Howard if possible.

Early on your focus is to secure your HQ and R&D and vs. Noise don't forget archives! And of course build a solid economy. Be careful about activiting your ice too early if the threat isn't too big. You'll get a hard time getting your economy back up.

Mid game is focused about activating ice and start advance it if possible and start digging for the Trick of Light and SanSan City Grid. If you can overscore an Project Atlas and search out some key cards it's great.

Late game your engine should be up running, and you want to dig into and score your alst points to win the game.

Cards explanation

Firmware Updates You can activate this card once per turn! This card is great with Commercialization, Woodcutter and Tyrant. Firmware Updates also combo well with Trick of Light if you need an extra advancement counter on some ice, or to rebuild the ice after Trick of Light

Geothermal Fracking and Government Contracts is just basic economy. Don't be afraid to take that bad pub. The money is definitely worht it.

Space Camp is sure one of the more interresting cards. I'm still testing it a lot, but untill now i'm pretty satisfied with it. It works a little like Shock! does in Jinteki. It protect both HQ and R&D and works well vs Utopia Shard. This card also gives you a way better matchup agains Noise.

Beanstalk Royalties Supply us with the money we need, when we need them. As you might run dry some times, the free play cost is great.

Commercialization this card just makes money hand over first! I've been making 5-6-7 credits from a single Commercialization. And just as Beanstalk Royalties it's free to play!

Shipment from Kaguya saves us a click. This card just strengthen your scoring server and advance your agendas in just one click.

Trick of Light the bread and butter of the deck. Install a Firmware Updates or Project Atlas, Trick of Light, advance and score. Two of them even let you over advance Project Atlas and score it in one turn!

Fire Wall, Tyrant, Changeling and Woodcutter is just ever changing expensive ice. Whenever the runner install a fracter you change your Changeling a sentry, add several subroutines to Tyrant or more strength to your Fire Wall, just to make them pay and spend a tremendous amount of money to access just a few cards. Beware about how you place your ice vs Shaper because of their breakers. You don't want to make a cheap access server.

Woodcutter this card is your infaction Komainu. In the start a pretty bad one, but in the end more expensive and punishing than a Komainu will ever be!

Caduceus is an expensive piece of ice to facecheck. It gives you a free rez and after that even more profit. The downside is the end the run trace can run you dry pretty quickly if the runner play well.

Errand Boy your supplyer. He almost always gives you what you want and if he don't he tax the runner just enough to be satisfying.

Grim taxing sentry or destroyed rig? Both are worth a bad pub.

Enigma and Quandary cheap codegates just to annoy the runner and a good cheap backup instead of Ice Wall

Please share your thourghts and experience with and about the deck.

Thank you for reading. I hope you liked it.

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