Legality (show more) |
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Standard Ban List 24.03 (latest) |
Standard Ban List 23.09 (active) |
Rotation |
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Deck valid after Sixth Rotation |
Packs |
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Free Mars |
Crimson Dust |
Down the White Nile |
The Devil and the Dragon |
Downfall |
Uprising |
System Gateway |
System Update 2021 |
Midnight Sun |
The Automata Initiative |
Rebellion Without Rehearsal |
Card draw simulator |
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Odds: 0% – 0% – 0% more
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Repartition by Cost |
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Repartition by Strength |
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Derived from |
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None. Self-made deck here. |
Inspiration for | |||
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Down Holo Drive | 0 | 0 | 0 |
Ologramma di una befana | 0 | 0 | 0 |
Bouncy | 0 | 0 | 0 |
Include in your page (help) |
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新扩上线以后尝试的第一套卡组,还在不断更新中。
这一套总体的思路是利用ID特性和The Holo Man进行速推。提前完成The Holo Man的部署,利用ID拉出3推或4推议案,再触发升级的效果。除了Bellona,其他的分都能利用这个方式不落地推走,Bellona也可以部署后不推进,在下回合5推计分。 这个卡组的核心就是这个新升级,围绕这个升级,我的卡组分为三个部分:
主要是NBN传统的平铺体系,Balanced Coverage, Marilyn Campaign, Tiered Subscription, Bladderwort都是非常好用的涓流,不低的销毁费用是打击黑客经济的有效手段。 爆发经济只带了矩阵经济基石:Hedge Fund。考虑到Bellona和Stoke the Embers也会给公司的经济带来补充,总体而言经济组件是足够的。游戏结束时的统计数据也可以看出公司经济的富足。
这个部分是我认为这套卡组比较有意思的地方,我的破坏计划主要是3个方面:
AR是标记的最主要来源,NBN平铺流派几乎都会带的一张牌。
这里用到了Bring Them Home和Data Loop,两种影响黑客手牌的效果,威胁3以后的Bring Them Home,对黑客的破坏会更显著。
基于上述两点,这一套牌并没有带诸如End of the Line这样的标记惩罚效果,取而代之的是我选用了Jua这张墙。平铺的黄家,大家下意识会认为不能留标记在身,以防止暴毙或者NBN利用Shipment from Vladisibirsk完成速推,因此一般不会在靠后的时点进行潜袭,Jua可以在这样的场景下,有效拖延黑客的发育。在较早的时点遭遇Jua之后,整个回合黑客只能利用已经登场的卡继续周旋,而一张激活的Jua更是会让黑客在时点的安排上做出抉择:先发育再潜袭,有可能会被上标;先潜袭,则被Jua限制无法展开。我认为这是一个有趣的抉择。在当前的环境中,Jua可以针对到很多黑客的卡片:Bahia Bands, Self-modifying Code, 等待墙翻出来以后再贴片的Arissana Rocha Nahu: Street Artist, 以及最新的轮椅哥Sebastião Souza Pessoa: Activist Organizer,而Jua的子进程如果结算,还能对黑客的场面有所影响。总之我希望将黑客拉入到我的节奏中,让黑客产生有力使不出的感受。
应该来说,这一套的防御是比较羸弱的,虽然看上去并不缺钱,但实际上在平铺发育完成前,也不足以展开很多高费大墙,同时黄家的墙自身素质也比较有限。低费墙我选择了黄家的典型代表Ping,高费墙则是带了一张Endless EULA和两张Mestnichestvo。Ping可以增加标记,进一步干扰黑客的经济,前期也可以挡一下装了The Holo Man的远程服务器,毕竟我们是速推卡组,很可能一两回合的差别,就会导致最终结果的不同。Endless EULA的优点是6子进程,并不完全为了etr,在黑客没有安装Cleaver时,也是很好的经济干扰,Mestnichestvo也是一样,并且Mestnichestvo可以和Stoke the Embers产生配合,我们的议案不落地方针,会导致Stoke the Embers在计分后没有别的可以给推进标记的东西,而Mestnichestvo则是一个很好的目标。
当然墙的方面,还值得进一步修正。
以上是我对这套卡组的设计,当然环境还在剧烈的变化中,只是一点探索,希望NDB各路大佬评论指教。
It's my first deck published on NDB. I'm a Chinese player, there're many nice Netrunner players in China. After RWR goes online, I try to create my fisrt deck, here it is, and I will continue to update the deck.
The main winning strategy of the deck is fast pushing. We should to use the ability of this ID and The Holo Man to achieve the goal. Deploy The Holo Man and keep it safe. We can trigger the ID's ability, find the agendas with 3 or 4 advanced requirment and install it from the R&D, then use The Holo Man's ability. Except Bellona, all the other agendas can be scored in the turn they are installed.
The core of the deck is the new upgrade, around this upgrade, my deck can be divided into three parts.
Mainly the traditional units of NBN, such as Balanced Coverage, Marilyn Campaign, Tiered Subscription, Bladderwort. These are all very useful drips, and the not low trush cost is an effective means to disrupt the hacker's economy. I only use Hedge Fund as the explosive growth economy, because Bellona and Stoke the Embers can also serve as an effective supplement to the company's economy.
This part is where I find this deck interesting. My disruption plan mainly consists of three aspects:
AR is the main source of tagging, a card that almost all NBN decks will include, additionally, AR can also combo with Kingmaking.
Here, Bring Them Home and Data Loop are used, both of which can disrupt the hacker's grip, especially Bring Them Home with a threat 3.
Based on the above two points, this deck does not include tagging punishment effects like End of the Line and so on. From another perspective, I have included an uncommon ice: Jua. In a spread style NBN deck, hacker's might instinctively avoid leaving tags on themselves to prevent a sudden death, or NBN might use Shipment from Vladisibirsk for fast advancement, so they generally do not ambush in the later clicks. Jua can effectively delay the hacker's development in such scenarios. After encountering Jua at an earlier clicks, the hacker can only continue to maneuver using the cards already in play for the entire turn. An active Jua will force the hacker to make a choice in their timing: develop first and then run, possibly getting tagged; or run first, then be restricted by Jua from expanding. I think this is an interesting decision. In the current meta, Jua can target many hacker cards such as Bahia Bands, Self-modifying Code, Arissana Rocha Nahu: Street Artist, which waits for an ice to be rezzed before triggering her effect, and the newest hacker Sebastião Souza Pessoa: Activist Organizer. If Jua's subroutine resolves, it can also have an impact on the hacker's play state. Overall, I aim to draw the hacker into my strategy, making them feel powerless to act effectively.
Generally speaking, the defense of this deck is relatively weak. Although it may not seem to lack credits, in reality, it is not sufficient to activate many high-cost ice before completing the development. Additionally, NBN's ice themselves have limited effectiveness. For low-cost ice, I chose the typical representative of NBN: Ping. While for high-cost ice, I included one Endless EULA and two Mestnichestvo. Ping can add tags, further disrupting the hacker's economy. In the early game, it can also block a remote server with The Holo Man installed, considering we are a fast-advancing deck, where a difference of one or two turns can lead to different final outcomes. The advantage of Endless EULA is its 6 subroutines, not solely for end the run; it also serves as good economic disruption when the hacker does not have Cleaver installed. Mestnichestvo works similarly, and it can combo with Stoke the Embers. Our strategy of not letting agendas stay on the board until the next turn will result in Stoke the Embers having nothing else to advance for advancement tokens after scoring, making Mestnichestvo a prime target. Of course, there is room for further refinement in the selection of ice.
The above is my design for this deck. Of course, the meta is still undergoing significant changes, and this is just my exploration. I hope to receive comments and advice from the various experts on NDB.
11 comments |
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21 Mar 2024
x0215hui
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21 Mar 2024
ChiptheRipper
Interesting deck idea! Fun to play into this deck last night 😊 Also appreciate the dual translation |
21 Mar 2024
x0215hui
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22 Mar 2024
Marbles
This is a very good ice suite, really slows the runner down, and many of your assets are 'must trash' for the runner, which is what you want in this ID. I am impressed with it! |
22 Mar 2024
BinkBonkle
This is cool! Thanks for sharing. I would try to find space for one Lady Liberty |
22 Mar 2024
x0215hui
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28 Mar 2024
Jai
Reading this list made me keenly aware of how bad my Mandarin is compared to actual native speakers :D Great deck, and great to hear that the Chinese scene is going strong! |
4 Apr 2024
ThePatrician
An excellent first deck publish. When I first saw the build my initial thought was 'Why not R+??"I can see why :) Look forward to playing with it. |
I am a Chinese player, please forgive my poor English proficiency.