Smashing Things v0.2 (Startup)

René “Loup” Arcemont Party Animal

15 influence spent (max 15, available 0)
40 cards (min 40)
Cards up to System Update 2021
Too many copies of a limited card
Agenda ()
Asset ()
Event (8)
Hardware (4)
2x DZMZ Optimizer ●●●●
Operation ()
Resource (12)
Upgrade ()
Barrier ()
Code Gate ()
Icebreaker (6)
Multi ()
Other ()
Program (10)
2x Imp
2x Self-modifying Code ●●●●● ●
1x Sneakdoor Beta ●●●
Sentry ()
Legality (show more)
Standard Ban List 25.08 (latest)
Standard Ban List 25.04 (active)
Rotation
Deck valid after Fourth Rotation
hide Card draw simulator
Odds: 0% – 0% – 0% more
hide Repartition by Cost
hide Derived from
Smashing Things v0.1
hide Inspiration for
Wolf in Shapes Clothing [STARTUP]
Smashing Things v0.3 (Startup)
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Slyphic 31

I want to iterate on a theme of 'smashing all the corps toys'. It's simplistic, but simple will serve til I get back up to speed with the game.


v0.2

3 comments
5 Dec 2021 napalm900

This is super cool! Does Chisel trigger Demolisher?

6 Dec 2021 Slyphic

@napalm900 I don't know about any official ruling, but Chisel reads

When you encounter host ice, if its strength is 0 or less, trash it.

so we figured that triggers Demolisher

The first time each turn you trash a Corp card, gain 1credit.

It's how we played it, doesn't seem abusive, just a nifty little econ synergy.

6 Dec 2021 Davidmc7

Chisel synergizes superbly with Devil Charm for an instant trash of annoying ice you encounter. Might be worth it for version 0.3 :)

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