Net Installer: No Running (Solitaire)

railkill 4

The True Solitaire Deck

"Netrunner: The Way to Win is Not to Play." - @krystman

When you play this deck, forget about running - it's not worth it. The most important thing that makes this deck work is Aesop's Pawnshop, Wyldside and 1-cost viruses. If you do enjoy this deck, tell your friends how anti-social and lonely I am for wanting to play Netrunner in this way.


It is important that you have this mindset:

  1. If you do not start with Aesop's Pawnshop, mulligan.
  2. Try your VERY BEST to install 2 viruses per turn. Do NOT make use of any of the viruses except Cache.
  3. If you do not have Aesop's Pawnshop, maintain at least 4-5 credits in preparation for Sure Gamble or Cyberfeeder which can keep your virus installs going.
  4. Install Wyldside as soon as possible. After the install, if you realize you cannot maintain 4-5 credits next turn, take one entire turn to for and gain back the 3-credit cost.
  5. When you have both Wyldside and Chop Bot 3000 to draw you 3 cards per turn + Cyberfeeder to help fund the virus installs, start installing 3 viruses per turn.
  6. When you are losing or running out of viruses, prepare for Hades Shard install and access.

Objective

  • A normal 49-card Corp deck will start off the first turn with 43 cards left in R&D. Your objective is to mill 30 cards at the end of turn 16 using 28 viruses + Déjà Vu + Corp's mandatory draw to take away 46 cards from R&D. If you can achieve this sooner with Wyldside and Chop Bot 3000, even better. Once you can no longer do this, Hades Shard.
  • Even if you lose, pulling off 30 virus installs in 16 turns is a grand achievement. You are not playing to win your opponent, this is a solitaire game!

Weaknesses

  • Lucky Butcher Shop: With the rate you are milling R&D, if the Corp still manages to draw the necessary cards to tag and bag you, you're dead.
  • Cerebral Static: Biggest problem. Draw like crazy until you find Employee Strike. You may lose a lot of viruses if you keep drawing and have to trash down to your maximum hand size. The more viruses you lose, the more likely you are going to lose the game. That's why you need to keep milling as much as possible from the start, until the point where you realize you cannot mill anymore, go for Hades Shard as the last resort.
  • Haarpsichord Studios: Before preparing for Hades Shard, find Employee Strike.
  • Ronin: Be wary of hand size. If the Corp is lucky enough to get two Ronins, you're dead.
  • Contract Killer: Redundancy helps. In the worst case, Déjà Vu to get back Aesop's Pawnshop.
  • Your Urge to Run: Remember, no running. If you run, you risk losing , or cards. Your 2-virus-per-turn engine depends on your solitaire play.
6 comments
12 May 2016 Grimmaggro

How would you deal with multiple a Jackson Howard?

13 May 2016 Miou

museum of history prevent the crop being mill?

13 May 2016 railkill

@Grimmaggro It's a luck game. Pray to the gods and hope your milling manages to deny 3 Jackson Howards from firing. If 1 or 2 fires, I think 30 mills is still good enough.

@Miou Shit. I didn't think of Museum of History. I think it's game over this deck if the Corp manages to draw it. Either your milling is lucky enough to deny the Corp, or if you get a Darwin you can decide to keep it for an emergency run to trash this.

13 May 2016 botdamon

Sounds hilarious. I love it

13 May 2016 aero
14 May 2016 railkill

@aero To my experience, Mass Install won't make too much difference in this deck. Sometimes you just aren't in the position to install 3 viruses at once. Economy and card draw is more important, so I think other cards would be more useful.