Clones hospitality [Standard]

Diogene 4232

Win the game by turn 10, while doing Ob like kick flip with PD like speed.

Game plan : fast advance to score out.

Mulligan plan : you want ice as early as possible.

With Charlotte Caçador and Cohort Guidance Program, we get good draw and we can money up without problems. As soon as you have 8 and have an agenda in hand, try to score it out.

To score agendas, we have 3 fast advance tools, with La Costa Grid, Cohort Guidance Program and Seamless Launch, This will allow you to put an agenda with no advancement or with only one advancement and score it out next turn.

In testing this deck, two things became common :

  1. Both remote were fully used, hence Rashida Jaheem and Spin Doctor were hard to use. This is why this deck relies on Corporate Hospitality and Mindscaping. Corporate Hospitality is especially nice and made me feel like I was playing a Haas-Bioroid: Precision Design deck.

  2. Runner are scared (rightfully so) to facecheck ices against jinteki. They are correct to be wary, in my opinion. Facechecking with a killer a Saisentan can be a game lost on the spot. This allows us to have the time to setup a bit and preserve our Cohort Guidance Program long enough to matter.

You will notice that this deck is an iteration on Weltgeist super fun deck. So, I'll explain the main difference :

  • Mindscaping replace Rashida Jaheem.
  • Karunā replace Anansi. We are a fast deck, so Karunā does not break the bank and has an end the run condition. I also really like this ice, which I think is greatly underplayed.
  • Adrian Seis is an amazing defensive upgrade that can move around. It really pairs well with A Teia: IP Recovery to trigger out ID.
  • A second Mavirus let me trigger A Teia: IP Recovery and protect me from all those very good virus heavy anarchs.
  • A second Tributary to be sure to have one early. This is the best jinteki ice. Having this ice move around to protect us against the first run is just amazing.
  • Saisentan instead of Attini, because it is the reason why a runner should not facecheck a jinteki deck at the early game. Stil fairly taxing later. Its natural enemy is Arruaceiras Crew, but so it goes.
  • Corporate Hospitality let us gain 2, draw 2 cards and bring back Seamless Launch (or whatever else). Amazing tempo all around.

Now, the kick flip that is possible only with the combo of A Teia: IP Recovery and Timely Public Release :

  1. On the runner's turn, use Timely Public Release to put an ice on the non scoring remote, allowing you to trigger A Teia: IP Recovery ability and put an agenda in your scoring remote. Ideally, select an ice that was somehow trashed in archive.
  2. On your turn, advance the agenda with La Costa Grid or Cohort Guidance Program or Seamless Launch, according to what is available at that point, thus letting you score that agenda on that turn. This will often be how you close out the game.
  3. Note that you can "chain" the Timely Public Release to score out the next agendas, to get to 7 points.

In this deck, Bacterial Programming give us two additionnal benefit, beside controlling R&D :

  1. Discard one or two cards to power up the second clause of Cohort Guidance Program.
  2. Put the needed cards (agendas and Seamless Launch) in HQ to prepare to score on the next turn.

Side interaction that are nice :

  • Boto provide us with facedown cards to use with Cohort Guidance Program, so does Hansei Review.
  • Timely Public Release can put an ice anywhere, which is especially useful against that desperate last run of the runner trying to get to 7 points before you. Here, Karunā and Saisentan often shine, because the runner will have used up their credits or virus. Doing a flatline is a win also, even if the deck is not geared specifically toward that.

Flex slot :

Big shoutout to Weltgeist, from my Montreal meta, who discussed the deck in our discord server.

This deck si so much fun and makes playing jinteki in a manner so different from all those jinteki flatline decks. I really enjoyed this one.

Cheers!

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