This card looks a lot like Shipment from Tennin, but 1 cheaper, 1 influence cheaper and the play requirement is in the Corp's control rather than the runner's. All of these things combine to make a card that's extremely strong- often acting as a Biotic Labor that costs 3 less.
As of this being written, this card is a lynchpin in both Asa Group: Security Through Vigilance and Haas-Bioroid: Precision Design "never advance" decks that seek to (generally) win extremely fast. These decks play ice that is taxing on rez, like Gatekeeper and copious card draw in the form of Violet Level Clearance and Sprint. By sculpting their hands quickly, they can find the right balance of ice, agendas, and operations to score 5-6 points before the runner can effectively contest.
I expect this card to be played a lot over the next few months.
I agree this card seems really strong. However the fact that you can't fast-advance with this is definitely a significant difference between this and Shipment from Tennin and Biotic. But it does have the strength of throwing off all sorts of runner math. The ability to never advance a 5/3 to suddenly win with two of these is startling.— dnddmdb