Legality (show more) |
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Standard Ban List 23.09 (latest) |
Standard Ban List 23.08 (active) |
Rotation |
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Pre-rotation decklist |
Packs |
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Core Set |
What Lies Ahead |
Future Proof |
Creation and Control |
The Spaces Between |
Up and Over |
All That Remains |
The Valley |
Breaker Bay |
The Underway |
Old Hollywood |
Data and Destiny |
Kala Ghoda |
Card draw simulator |
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Odds: 0% – 0% – 0% more
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Repartition by Cost |
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Repartition by Strength |
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Derived from |
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None. Self-made deck here. |
Include in your page (help) |
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"Oh, I didn't think you could get into that remote."
"That card works at instant speed?!?"
"Play Targeted Marketing, name.... Sure Gamble."
“I actually enjoy Netrunner again playing this deck.”
(YouTube link of @codemarvelous and I breaking down the deck, for those that hate reading and want to hear our dulcet tones.)
Are you sick and tired of playing Faust, being part of the problem, yet still want to have a deck with 'fork' in the title? Wish to have a lean, mean deck with answers to tons of things in the meta, at instant speed, but not having the blindingly fast starts of Kate?
Do I have a deck for you!
Widely known to people named spags, I retired from Kate, after playing her in 3 Worlds straight. As much as I adored her, she's too generic, and too strong, as a result. However, I still love the flexibility of playing green cards, despite Damon's attempt to destroy instant speed answers. Luckily, he helped create another one, in Artist Colony. The card is good, REAL good. I am not throwing around the 'broken' term (we'll save that for cards named 'Faust'), but, having instant speed answers at your fingertips allows for some interesting deck choices.
Let's start with props for this build. It begins with @x3r0h0ur, he of the massive NRDB karma value. I saw him play Hayley at the first big Chicago SC, and was impressed. We traded a lot of notes. His deck focuses more on SacCon/Faerie recursion. However, I found D4V1D to be more useful in the current meta, and tried to fit it in. Plus, I completely forgot an answer to Sentries in my first SC with this, and did fine. I've been working with others on the deck, as well, tuning it up with @d1en, @bahram-aka-saetzero, @flowerscandrink, @hhooo, @calimsha, @foilflaws, and many more. I'm trying to spread the disease of playing a non-Faust Shaper that isn't Kate, and it seems to be working (5 of 33 in my last SC were on Hayley).
I wanted a nimble deck, and decided that it needed to focus Hayley's ability. Events aren't helping her out in that regard, so the econ had to be based around Aesop’s. This is quite a difference from past Kates I piloted, which ran on either Desperado or PPVP (the latter a model I helped found). It was a nice difference, and pushed for some creative deckbuilding options.
Let’s look at the cards:
The most minimal part of the deck is the Events list. I had toyed with Diesel, but found it to be one of the least essential cards. Also, if you want to play on Hard Mode, and are already not running such staples as Sure Gambles, why not go the next step and remove the most staple of green cards. Dien suggested ‘moar Scavenge’, and I like it. They can trigger Hayley’s ability, give you 3 creds on a Cache if you really need creds, and fire Technical Writers for 2 triggers. A really nice card, especially considering most of your programs benefit from being reinstalled. The Stimhack was a @hhooo suggestion, to help with some speed and oomph v. Foodcoats. It works well with Artist Colony and SMC, as well. Finally, a LARLA, because sometimes a deck reset is needed, and necessary. Running out of Clone Chips or your Plascrete can require a fire.
The hardware is fairly standard. RDI is your lock, and where you win most of your games. Since we are not on events, this is where we have to play multi-access. Plus, Hayley’s ability, Tech Writers, etc. I usually find that locking two servers is what we do to win: R&D and the scoring remote. 3 Clone Chip are essential. I tried cutting to 2, and always missed it. Instant speed is great, and being able to fire them on the Corp turn for an extra Hayley trigger is great. The goal of the deck is to maximize clicks, and they really help. Plus, they provide tons of flexibility, and really help with the Clot lock. Astrolabe and 1 Plas are key cards, the latter especially in here.
My favourite part of this deck is what kind of interesting answers we can jam in as Resources. Most of my Hayley triggers come in this area. Hayley’s advantage is 5 clicks a turn, and a great way to take advantage of that is by running cheap second installs. All of the zero cost Resources here really help. Plus, the look on opponent’s face when they see Fan Site for the first time is worth the price of its addition. Aesop is a key part of the econ for the deck, and maybe should be a 3 of. However, he’s not as essential as he is in Noise, for example, and !slots are tight. Therefore, went with 2. I have used Artist Colony to get him, even.
Speaking of Artist Colony, I always like to try new cards. What’s the point of playing an LCG if you don’t try new shite out? AC seems like a really good card. However, I saw most Kate players trying it as a one-of toolbox toy. I wanted to build around it. As a result, 3 Fan Site was a necessary add to fuel it. Worst case, FS was a free install that turns into 3 credits. AC allows for a lot of great plays at instant speed, something that I thought Damon didn’t like. It does take a bit more work to get it to work, unlike Clone Chip. AC can fire mid-run, on opponent’s turns, and create some really intriguing plays, finding you solutions to problems as they arise. I’ve gotten breakers during a run, playing what I really needed from hand. I’ve played a program from deck, dropping my Clot from hand when it got stuck there. I have done the same with Plas, before the Traffic Accident or Scorch hits. Having this kind of security blanket is really freeing, and allows for some cool, high-level plays. It almost makes you play like Iain, wanting them to score, so that your Fan Sites can score. Finally, it welcomes News Teams and 15 Mimutes as fuel. It is the kind of card I play this game for.
Most of the resources are here for your econ: Tech Writer, Aesop, Casts, ProCo. The rest are your tools. Film Critic is really good right now, with Future Perfect still around, and lots of ugliness scoring agendas v. certain yellow dex. Getting her out at instant speed when needed is really nice. The same can be said for Hunting Grounds, which deals with a lot of problem ICE I see being played: Booth, Raven, Pike, Pop, Komainu, and even Quicksand. Same Old Thing is there for a LARLA backup v. damage dex, and is even nice with Scavenge and Stimhack, if needed.
The programs are fairly straightforward Shaper stuff. This deck is as toolbox-y of a deck I have played, so inclusions of 1-ofs can work. 2 SMC is a judgment call, but I find I don’t need it a ton. It’s really awful mid-to-late game in here. If you like it, run 3. It is nice to have it to get Clot, but, I lost to a Hayley this weekend (a clone of this deck, essentially), but on 1 SMC! Sometimes better to be lucky, as they say. I think Sentries aren’t a huge issue, hence the dropping of Mimic for the Hunting Grounds. Chameleon is my Sentry breaker, dealing with low level shite like Caduceus, Architect, and Rototurret. Atman at 4 deals with tons of HB issues, including Ichi 1.0, and D4 gets the rest. Having a rig of Lady/CyCy/Atman 4/D4 is pretty difficult to deal with, even in Food. If they only have ASH, two runs through even the toughest of scoring remotes becomes ridiculously cheap. This deck isn’t the fastest to start, and I get that. However, once set, the mid-to-late game becomes really hard for the Corp, as Hayley’s runs become really cheap.
Your matchups across the board are really nice due to the flexibility of this build. Hayley is a ninja, allowing remote strikes from nowhere. Clot, Plas, and FC really ruin a lot of yellow dex’s days. Blue Sun is an absolute joke v. this; I have lost zero BS games in at least 15 on JNET, including v. that Bootcamp dude. Food may be the toughest matchup, due to Caprice. If you can keep them poorer, forcing ICE rezzes, you may have time to lock R&D and pressure the remotes. FA has a hard time v. Clot, 3 CCs, and LARLA. If facing NEHFA, kill the CVS, kill the Team Sponsorship, and you can win.
There’s lots of Influence that can be moved around. Feel free to add a Mimic, or SacCon, seasoning to taste. 2 Lady is understandable, or even a Corroder, if you want to save a deckslot. Get those Diesels back in there if you like to set up faster. Down the road, The Turning Wheel and PolOp could be really solid adds.
Thanks all who tried this out! It’s different, for sure. I have played it in two SCs, going 8-2. Finally, thanks to @sotomatic for the name. I had a few names for it, and more suggestions. However, I liked the ‘fork’ mocking, and the online hipster vibe of the name fits many cards in here (Critic, AC, FS, HG, Stimhack, etc.). Plus, the deck literally pitches things away to two different cards.
Cheers!
85 comments |
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29 Feb 2016
ekayohlee
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29 Feb 2016
ekayohlee
i should probably leave a real comment since spags deserves better, for the great deck/description and originality. this deck is really powerful, but i hate playing against it and even watching it, because waiting minutes for the runner to finish all their installs triggers, then following it up with a 5-second turn, has you feeling disheartened and helpless real quick if you're not able to rush 7 points out. |
29 Feb 2016
flowerscandrink
Down with fumbledork! Love this deck! When Political Operative comes out we will be seeing even more NBN in the meta which is great for this deck. |
29 Feb 2016
spags
Thanx for the feedback! |
29 Feb 2016
sonatinas
I've enjoyed playing a deck like this for the past two weeks. The amount of shaper BS you can pull to get out of situations and pressure the late game is astounding. Thanks to you all. It has been a nice change. |
29 Feb 2016
ekayohlee
It's not really a knock against the deck, I don't think -- it's more on how a corp's impatience can build up. Here's a sample turn that I actually watched last weekend of this deck played in real life (the runner was very methodical in tracking everything, as you have to be): Before end of your turn, sacrifice Fan Site to search for Cache from Stack and install Cache onto Scheherezade. Gain a credit from Scheherezade, add one credit each to two Technical Writers. Trigger Hayley to install second Cache from Grip onto Scheherezade. Gain a credit from Scheherezade, add one credit each to two Technical Writers. Start of my turn, gain credits from Daily Casts, sell a Cache to Aesop's Pawnshop. ProCo, ProCo, install SMC onto Scheherezade. Gain a credit from Scheherezade, add one credit each to two Technical Writers. Trigger Hayley to install second Chameleon from Grip onto Scheherezade, naming Sentry. Gain a credit from Scheherezade, add one credit each to two Technical Writers. Run R&D last click. Pop SMC to install David onto Scheherezade. Gain a credit from Scheherezade, add one credit each to two Technical Writers. Before accessing, sacrifice Fan Site to search for RDI from Stack and install RDI. Add one credit each to two Technical Writers. Access. Pass turn. It's not as bad on Jnet when a lot of these are tracked automatically, though! |
29 Feb 2016
lolpaca
Hey, taking 12 minute turns is why we play Shaper. Awesome looking deck that I can't wait to try! |
29 Feb 2016
spags
I'll reiterate: this isn't a lizard deck. I play 1 I hardly install (although it did help v. 24/7 Phlotic), and zero Scherahezade (sp). One can easily run Mimic. |
29 Feb 2016
spags
Also, no PW. This isn't a durdle deck. Will have turns with many moving parts? Of course. It's green. |
29 Feb 2016
SSniper050
Great deck |
29 Feb 2016
SSniper050
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29 Feb 2016
spags
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29 Feb 2016
spags
@SSniper050Great to hear! I saw you spying on me on JNET the past few weeks. Glad it paid off! Scheherazade is a nice judgment call, but, you have to find it, and can make the deck a bit durdley. However, it ups the game on those Cache. Well played! Food is tough for the deck currently, esp. if a bioroid is playing it. Glad to see humans playing real dex!
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29 Feb 2016
noon
thanks @spags, I'm also running resource-heavy Hayley w/ no Diesel or Sure Gamble, good to know I was on the right track. Do you think Harbinger is as good as Cache? Why no Kati Jones? She is great for soaking up spare clicks. How do you get into an Ash+Caprice remote? It just sucks, right? |
29 Feb 2016
Saan
I always find when I play a deck like this I really want to have some card draw, but you have precisely 0 draw in the deck. I suppose ProCon helps mitigate this by giving you cash4clicks.com. Eh, I guess all the Artist tutoring also helps with setup speed. I'll have to give it a go =) |
1 Mar 2016
spags
I find TW is like running Kati. I understand her appeal, but feel you need her early to fully utilize her. That requires multiple copies. Can't fit her. ASH/Caprice sux for all Runners. Mid-to-late, battling through an ASH server twice isn't bad at all. Winning the PSI is another matter.
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1 Mar 2016
moistloaf
I suspect Seattle meta is gonna like this deck. A lot of us (see: not me) seem to really like Hayley |
1 Mar 2016
x3r0h0ur
Im glad you kept the wasteland, it has been so clutch for me. Have you all done any testing around dagger/switchblade and adding a little stealth? Feels like a bit of a meta call if everyone goes full glacier, but fan site/Artist seems like it could alleviate some of the slow setup time stealth gets. I've been extensively testing various changes, but I think you've got it as meta generic as it can get, which is super solid. Now I have to play against this for the next few weeks. -_- |
1 Mar 2016
Jard
I know you mentioned that HB is already a bad matchup, presumably because Vikram can so aggressively tax out D4v1d counters, but even beyond that, what do you do about multiple high strength sentries? |
1 Mar 2016
spags
Sorry you'll have to face it. Hard to see one's creation turn on oneself.
The bigger issue is tons of lower STR, multi-sub ICE early. Stacked Elis, Vik 1.0s, Vipers, Walls of Static, etc., or NEXT ICE, can be an issue if they rush agendas. |
1 Mar 2016
lukifer
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2 Mar 2016
Smaug
Have you considered London Library for this deck? It interacts decently with david and lady, and would simply make chameleon free to install. Maybe cut a scavenge for it? |
2 Mar 2016
x3r0h0ur
I think the 3 resource cost makes it a big question mark. I would go back to a femme if LL ever was a solid slot. I think that's more for a hardcore glacier meta, with lots of tollbooths and stuff though. Without the femme, I think the scavenge is a perfect low-profile (0cr) solution. I've been playing the pants off this since spags showed it to me, and its going to be hard to squeeze more juice out of the this build. |
4 Mar 2016
Therad
I like this deck. Most Hayleys I have seen have a perfect split between hw/program/resources, which I am not that fond of. "AC allows for a lot of great plays at instant speed, something that I thought Damon didn’t like." I think it is about cheap instant-speed. AC requires you to spend an agenda or have to go through some loops. You can't just slap down a 1-cost hardware that magically lets you install stuff anytime. Also, resources are easier to trash than hardware. |
4 Mar 2016
Thike
Been futzing with Ms. Kaplan since Dan played someone Chameleon-focussed (but otherwise similar) deck on stream. This iteration has some top quality Shaper Bullshit I haven't seen since my Nasir days. A++ would install 2 RDIs mid-run again. The rig does feel a little light against HB, though. Atman 4 is necessary for Ichi 1.0, but I often want one at 3 or 5, depending on the ICE I'm staring at. An RnD consisting of Assassin, Ichi 1.0 and Vikram (starting with the innermost) was really taxing on the D4v1d to run. A couple brain got me through, but I could see that being a problem. A second Atman is the first thing that came to mind. Not sure what I'd cut though. Maybe a Scavenge, but they feel so good once you get over the fact that having three means you can use the much more freely than you could in PPVP Kate. |
4 Mar 2016
Varren
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4 Mar 2016
spags
PRAISE LADY HAYLEY! |
4 Mar 2016
SSniper050
In Lady Hayleys name! If 4 and 5 str sentries are causing you trouble, consider a 1 of LLDS Processor so you can set your Atman at 5 and our lovely dream lizard can deal with 3 and 4, leaving the only gap with sentries is Archer, which we have D4v1d for. |
4 Mar 2016
spags
Also, Net-Ready Eyes is a possibility. A nice fetch with AC, it can help Mimic/Atman/Lizard/Whatever you like. IN LADY HAYLEY'S NAME! |
4 Mar 2016
Jard
I think the problem with LL as a solution to getting taxed out with D4v1d is that you can't get D4 back into your hand once you've decided to play it short of Levy. One possible solution might be the upcoming card, Brahman, which is a fairly efficient AI breaker for 3 and below, and who's downside plays somewhat nicely with the downside of Lady, D4v1d, and CyCy. Even Chameleon isn't a terrible target since it was going to go back to hand anyway. Plus, with Pro-Co being a major part of this deck's economy, redrawing the cards is less of a tempo hit. I think the biggest thing holding it back is the 2MU, but it might be something to consider. |
4 Mar 2016
Exo
This seems like a very interesting idea and also fun to play. I'll play around with it for sure! Btw your Whizzard L4J deck have been my favorite for quite a while when it was up to date. Simple and straight to the point with a lot of subtle play, totally my style of deck. |
5 Mar 2016
spags
GOORU HELP ME! |
6 Mar 2016
ijw473
Hadn't checked NRDB Deck of the Week, played some games with my Blue Sun bootcamp last night just to get warmed up for a SC today. Ran into this deck four (...) times in a row. Wasn't pleased; thankfully, no one was running it today in real-life. You aren't kidding, it really is a miserably difficult matchup. |
6 Mar 2016
meta4
What do you do vs Archer? Sure, you have David, which can get through once... but then what? Clone chip it back every time you get through? Set Atman to 6? Seems not great. If 2 archers get rezzed then there's going to be a lot of trouble. |
6 Mar 2016
meta4
I have the same question about Curtain Wall. Do you have to use a scavenge or clone chip every time you need to get through one? |
6 Mar 2016
JamesG
2 atman solve the archer, ct problem. Set them at 4 and 5 vs foodcoats and you're good |
6 Mar 2016
ScrappySPJ
E3 seems like it'd be a good AC target but it's hard to see where the influence would come from. I guess -1 Stimhack -1 Cache + E3 + some other economic card? |
7 Mar 2016
Thike
Took the card-for-card list to a 20-ish person tournament today. 4-0. roflstomped a fastro, decked a Foodcoats after sacc'ing a 2 pointer for Clot. Still getting used to the tempo of the beast. She's a weird one, but it kinda feels like learning PPVP Kate all over again. |
7 Mar 2016
BoomFrog
I've been the exclusive Hayley rep at Minneapolis for a while now and I like your innovations, you've convinced me to try artist colony and drop diesel. It feels so wrong but I agree it's probably right. I prefer all in on chameleon (and d4 and inti) because it allows me to play hyperdrivers (so good), but I'm sure you've tested that version as well so I won't bother trying to argue it. I'm surprised to see you give up completely on HQ pressure though. I'd think a single legwork to use right before starting R&D lock would be worthwhile to make sure there's no free points lying around after putting in all that hard work remote locking the corp. Also, since so many corps are on an all 2 pointers plan, what do you think about squeezing in a single notoriety? Did you consider a single sac construct to stop CVS? Basically, our decks are very similar and I want you to explain your reasons for all the differences between our decks to see if I like your choices more. :p |
7 Mar 2016
BoomFrog
Ehh, forget the notoriety. 3 R&D interface is clearly enough late game power. I still think legwork would get you more points then two cache. Early cache aren't that powerful for you and you'd still have one for clone chipping. |
7 Mar 2016
Manticore
I've played this a fair bit in the past week. I've enjoyed it a lot but I really, really felt the lack of Parasite was hurting me - one game saw three Yagura over R&D that I was paying to break with Cyber Cypher or Atman-0, another game saw numerous NEXT ice rezzed, etc. Any advice on dealing with stuff that other runners would handle with Parasite? For my part, I went: -1 Cache, -1 Hunting Grounds, -1 Stimhack +1 Parasite, +1 Paricia, +1 Deus X. (It's safe to say those last two could be something else pretty easily as well, but Jinteki.net seems to have a lot of IG & NEH decks lately.) I miss having the third Cache, and I'm sure against ETF I would want the Stimhack (losing it makes Same Old Thing worse as well) but I can't imagine giving up D4V1D either so I don't think there's any other way to fit Parasite in. |
7 Mar 2016
fiveplus5is55
nice deck, well done. Scavenge is so great, never really thought about it in hayley. Could not test huntiung grounds yet, but i got a feeling it has its place there. Very difficult to play though with this breaker suite, you really need to master this deck . But very rewarding, netrunner at its best ! |
7 Mar 2016
Stiv
Also, in all my games, chameleon was ALWAYS a mimic, so I just replaced -1 Chameleon, -1 Stimhack, +1 Mimic, +1 NRE. I feel NRE will do serious business against foodcoats - allowing to mimic through Ichis and Atman4 through str5 stuff (Ichi 2, Asssin, Vikram) if needed. Also you can synergize NRE with Plascrete not to lose any cards, and then sell it to aesops for 0 loss. You can also get both of them installed at the same time if you have AC and either one of them in hand. The install order does not matter, so it doesn't matter which one you have in hand. You can AC the NRE from deck, and then there are two triggers, which you chose order of (even on the opponent's turn), and you chose to install new hardware first, and then suffer the meat damage which you can now prevent with the Plascrete you just installed. hashtag #justshaperbullshitthings |
7 Mar 2016
spags
PRAISE LADY HAYLEY! |
7 Mar 2016
SSniper050
Grats On a deck related note, been testing the waters without Plascrete Carapace and so far still undeafted vs harp, may need more testing though. |
7 Mar 2016
flowerscandrink
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7 Mar 2016
JamesG
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7 Mar 2016
flowerscandrink
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7 Mar 2016
Jard
I know it's more MU, but is there any value to Datasucker? If you're trying to decide between 4tman and 5tman, it doesn't take many datasucker counters to let you get the best of both worlds, especially if you have d4v1d as backup in case of a purge. I guess if you're not running centrals much it might be hard to get enough counters, so NRE might be better, but datasucker will let you break a Vikram and an Ichi in the same run with 4tman, whereas NRE won't. |
7 Mar 2016
JamesG
`@flowerscandrink' I thought about nre and it' s definitely good against hb, but problematic against blue sun builds which usually run assassin and archer at the same time, which are both quite taxing to D4. I will try with 1 Atman and NRE, maybe I'm being too conservative |
7 Mar 2016
BoomFrog
−3 Scavenge −1 Atman −2 Cyber-Cypher −1 Cerberus "Lady" H1 +1 Sahasrara +1 Inti +1 Scheherazade +3 LLDS Processor +2 Chameleon +3 Hyperdriver +1 Self-modifying Code Pros for Chameleon: You can use hyperdrivers which with proco often read, "gain 4-8 credits and 3 cards". Cons Depend on that first LLDS to break strength 4 ICE. Fortunately eli, viper and ichi can be gotten through if an agenda is on the line. Only lotus field and rainbow really stop you before that first LLDS. +1 Personal Workshop −1 Stimhack −1 Film Critic −1 Hunting Grounds −1 Cache +1 Imp −1 Plascrete Carapace +1 Bookmark −1 Astrolabe −1 Aesop's Pawnshop −1 R&D Interface +1 Sacrificial Construct −2 Cache +1 Legwork |
7 Mar 2016
spags
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7 Mar 2016
meta4
@BoomFrog What do you do against Curtain Wall? @Spags Why not splash Mimic instead of using Chameleon for Sentries? Also, I have never been a fan of ProCon, how necessary do you think it is to this build? You rely a lot on resources, I would be really worried about Breaking News --> All-seeing I. In fact, I've gotten that exact move off vs this deck and it just wins the game. Even Breaking News to just trash ProCon or a loaded technical writer seems really painful. |
7 Mar 2016
stoppableforce
Don't take the Proco out, though. The deck lives and dies by the Proco. No one is bothering to slot ASI. Can't worry about every single edge case, after all.
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8 Mar 2016
BoomFrog
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8 Mar 2016
BoomFrog
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8 Mar 2016
spags
PRAISE LADY HAYLEY! |
9 Mar 2016
Fortunasown
This may be my favorite deck you've built spags. Almost makes me want to change over from my Iain. Good stuff. |
9 Mar 2016
meta4
For those talking about adding a second Atman so you can put them at 4 and 5, why not just add a Datasucker instead? Seems a lot better than spending an additional 8 creds to get your second Atman on 5... |
9 Mar 2016
meta4
@boomfrog I've personally been playing a Hayley deck similar to this for a few months (sans AC stuff, with chameleons as my suite) with diesels instead of PC and it worked very well for me. I'm just so hesitant to play something so vulnerable to breaking news. I'm an NBN player, and I kill probably half of all PC's that ever get played against me. I always laugh when they get played turn 1 as next turn I install a breaking news behind a raven. Always works vs shaper, especially decks like this that need so much set up, and the tempo swing is ridiculous. Bonus points if you have all seeing I to kill a couple more resources. |
9 Mar 2016
BoomFrog
With only deisal you are spending a lot of clicks to just draw. Shapers should either be using 3x diesel + 3-5 quality time/earthrise/gameday + money, or should be using proco. The reason to use proco is condensing slots, the downside is your eggs are in one basket. But if you're only going to devote three deck slots to draw those slots should be proco. (and it's installable so artist colony) |
10 Mar 2016
meta4
It's a lot bigger swing than I think you realize. That ProCon needed to be drawn and then played for a click and 5 creds before it does anything. If you only use it 4-5 times before it got trashed then you are very far behind what you would have been if it was a Diesel or Earthrise instead. Earthrise is pretty great in this deck too, so with 3x Diesel and 1-2x Earthrise and astrolabe you're getting a lot of draws and you aren't totally screwed if you get tagged with Midseason cause you have diesels. |
11 Mar 2016
lukifer
When I was debating Proco in Hayley, I started tracking how much value it gave me over a game by preloading it with a huge pile of credits. I stopped when I discovered that it always paid out at least 20 in the games where I installed it. That more than makes up for the games where I don't install it (and make no mistake, in many matchups/board states you should absolutely just throw it away). I do approve of running Diesel instead or in addition to Proco; it's crazy-good acceleration, and Hayley likes cards. I wouldn't run Earthrise without Career Fair, though; in raw efficiency, 1 to draw + 1 to play + 4 creds = 6, for a 6 card drip. Great card in Criminal and Anarch, but just okay out of Shaper. |
11 Mar 2016
rwknoll
Really neat deck. I've been toying around with similar Hayley decks that have won SC tournaments, and something seemed to be missing. After watching YouTube video, I think you have me sold on ProCo and the breaker suite (modified as discussed in comments). For those considering HQ pressure: How do you feel about the new CBI Raid? I know Legwork can straight up earn more points with the right time, but I like how CBI Raid can also hurt the Corp's tempo. Especially in Shaper decks that use R&D locks to win, I feel like that would be really effective. Has anyone tested that yet? Regardless, I can see this deck being really powerful even without any HQ pressure. |
11 Mar 2016
rwknoll
Regarding Diesel vs. Proco: I have been using Diesel, but I also found myself hurting in a few games when I didn't get any Technical Writers out early. I like ProCo but worry about the games where you don't start with Astrolabe, Aesop's, or ProCo in hand. How do you deal with that? |
11 Mar 2016
lukifer
I don't rely on Astrolabe for draw (perhaps a mistake for an NEH meta, but I've had good results with Maya). I solve it by mulling for Proco/Aesop religiously, and also running 3x Diesel, to smooth out the consistency. |
11 Mar 2016
rwknoll
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12 Mar 2016
spags
Trust me, all, I was skeptical of the Diesel drop. It's the quintessential Shaper card. However, my qualms were calmed by own experience, as well as many other top players I've seen try variants on this. |
17 Mar 2016
5N00P1
Thanks Spags for posting this deck, really like it. Regarding the discussion about including Brahman and the required MU, I was thinking of including NetChip which could be used to install it on as 2 installs mean you have 2 MU on each of them and on top it would be a possibility to include Battering Ram which is also very MU heavy, but I'm not sure if it makes sense. Will try it soon. I think Brahman synergises very well with Cerberus "Lady" H1 & D4v1d and of course Technical Writer the question is at the end one of the timing and when you use Brahman. Have tried to create an appropriate deck, but not successful until now, but will keep you posted. Replacing Astrolabe with NetChip I have mixed feelings, I think Astrolabe is a big help in terms of Card draw, but on the other side opponents try to avoid that you gain the benefit out of it and play around it where possible. |
17 Mar 2016
5N00P1
Just on top, thought about it would be useful with London Library as instead of spending a click to remove it, you would use Brahman for it. But I have the feeling this is to much of a combo... |
22 Mar 2016
sepruda
Just keep ending up being dirt poor with this deck, having to pay for chameleon every turn. There's too little econ for my taste, and the tech writers are too slow. |
24 Mar 2016
Marimbist11
This is exactly what I've been trying to play for a while, but you made it into something magical. Thanks for making me see that Sure Gamble and Diesel aren't necessary! I dropped them for the AC/FS suite and I think I'm in love. Hayley for life <3 |
30 Mar 2016
Bostich
If I don't have 2x Core Sets or Kala Ghoda, what's best to swap in?
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17 Apr 2016
apri
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18 Apr 2016
5N00P1
I would agree but would like to link for: netrunnerdb.com which is based on it, without including Fan Site & Artist Colony. What you could do is include Data Dealer who can sell Agendas for Credits, but it costs influence. |
18 Jul 2016
Charlesworth
With the latest MWL changes the deck is 1 inf over. What change would you recommend making in order to fix this? |
19 Jul 2016
Kaethela
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nice twist on calimsha hayley