Citadel Andy v1.2

Andromeda Dispossessed Ristie

15 influence spent (max 15, available 0)
46 cards (min 45)
Cards up to Quorum
Too many copies of a limited card
2016 Store Champs
Agenda ()
Asset ()
Event (17)
Hardware (6)
3x Rabbit Hole ●●●
2x Security Nexus ●●●●● ●
Operation ()
Resource (17)
Upgrade ()
Barrier ()
Code Gate ()
Icebreaker (5)
Multi ()
Other ()
Program (1)
1x Medium ●●●
Sentry ()
Legality (show more)
Standard Ban List 25.08 (active)
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Janktivist 704

A pretty straight forward Nexus Andy build. Made the cut in a couple store championships, and I think I've gotten even a bit better with the deck since.

Some specific choices. Included the 1-of Hostage so I could cut down on the number of my other connections. Running Aaron, SH, Lam, and CS gives you a lot of function throughout the game, and they network together for some pretty impressive tag & bag protection.

Openings with this deck are the trickiest, since you want to apply some pressure to combat the rush while also getting set up. Landing an early siphon is great (when isn't it???), since it allows you to control early tempo. I've learned to not worry if my opponent scores out a couple early-ish agendas because if I'm setup or near-setup by that point, it's easy to come back from. This deck punishes any corp that remotely overextends once it gets set up.

It's a lot of fun to play, and if I ever take first with it I'll do a more extensive write-up. Happy running.

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