Cult of Jank

Diogene 4247

Welcome welcome to the Cult of Jank.

Our favorite cyborg is here to demonstrate that running is not only good, it is the only thing that matter!

First, the mulligan plan : you want Ghosttongue, but you can let yourself be tempted by Fermenter when accompanied by Marrow.

Second, the game plan : Sabotage and dig those centrals using all your tools. NEVER hesitate to blind Mad Dash archives or to just push your luck. We do not play the long game here.

Sabotage as much as possible, this will deny the corp much tempo (if cards are trashed from hand, or push the corp to face more risk). Ideally, you would like to be able to use Chastushka on the turn that Time Bomb goes off.

While Tsakhia "Bankhar" Gantulga will let us pass the first ice, it will not let us pass the second ice. For this, you have Botulus and Boomerang. Also, you can surprise the corp with the sudden Inside Job.

This is not a rich deck. Tag protection were tried and let go in favor of more agression or more draw. Deuces Wild can help you from a early and lonely tag, but you'll soon have to go tagme against a tag specialized corp. At that point, keep pushing your luck.

Here are some cards that were tried and rejected :

  • Labor Rights, never really have the time to play it before we win or lose.
  • Bravado, Inside Job gives us access, which gives more win than extra credits.
  • Direct Access, so good against many corp (especially vs Ob or AgInfusion) while being free to use with Ghosttongue, but slots are tights.
  • Sure Gamble, because Fermenter gave better result when you are likely to play only one card that gives serious credits.
  • Pinhole Threading, because we are too busy trying to win rather than trying to not lose.
  • Imp, really good because it makes any run worthwhile, since you can trash anything, but it did not enough and I need those Botulus and Fermenter.
  • Mystic Maemi, better get Ghosttongue as soon as possible.

This deck was initially inspired by Mancini (who coined the expression "cult of jank") and then Sokka published his super fun deck, which inspired me to make the deck much more aggressive.

This deck is really a blast to play. Losing is just as fun as winning with this! Enjoy!

5 comments
21 Jan 2023 Mancini

I'm glad Cult of Jank has entered the popular lexicon! No sure gamble truly makes this deck worthy to join the cult.

23 Jan 2023 Diogene

@Mancini thanks! I really liked our game where this deck was put to the test against your deck. It was a lot of fun. Keep publishing!

May the Jank be with you!

23 Jan 2023 Mancini

I know it removes a bit of the jankiness, but you might want to consider putting in some bin breakers just so you don't get totally locked out.

24 Jan 2023 Diogene

@Mancini, it was tried, but the deck was generally too poor. On the good side, it allowed to always find a breaker in a pinch, but then you need to cut come cards for them, along with some added economy cards. Here, I choses to push the concept of aggro as much as possible. What would you change?

24 Jan 2023 Mancini

Cut a Mad Dash and 2 Chastushka and add in 3x Sure Gamble.