Presuming that our opponent has a game plan involving ICE (which it's worth noting that not all Corporations do), Tāo Salonga: Telepresence Magician is a very powerful ability.
While playing against Tāo the Corp must be very careful about installing ICE: because every piece of unrezzed ICE is a liability.
Most often, Corps cannot afford to rez every piece of ICE they install. Tāo allows us to abuse this careless overextension, and we can lean into this further by including some econ denial in our list.
In order to leverage our ID ability, we want to try and apply pressure on the first agenda shove (if possible). Self-modifying Code and Engolo help us to do this safely. We may not steal the agenda, but that's okay, as long as the Corp is forced to rez ICE.
Forcing the Corp to rez ICE achieves 2 things: it gives us information about ICE placement, and it commits Corp resources into a piece of ICE that we can then move to an irrelevant server (probably R&D in the early game). Swapping around two pieces of unrezzed ICE is fun, but not particularly useful.
Other than that, we just want to get ourselves set up as quickly as possible, so that we can (first) lock the remote, and (then) start to pick out Agendas from R&D with Khusyuk.
We should feel free to play Diversion of Funds as soon as we are confident that it will land (rather than wait for a scoring turn). The more we slow down the Corp, the more value we get out of Rezeki.
The core of any shaper deck this season seems fairly obvious to me. DZMZ Optimizer and Rezeki is just an incredible econ engine, and I'm slightly embarassed to admit that it took me a week or so of testing before I even noticed the Khusyuk synergy.
Originally, I started testing with Mining Accident instead of Diversion of Funds. This was okay, but quite a different deck (that used Conduit and The Turning Wheel for multi-access). The Diversion of Funds build is faster, slicker, and generally better.
Atman can have some synergy with Tāo Salonga: Telepresence Magician, but it's not a critical component of our plan. Atman-3 is surprisingly useful at dealing with Drafter. Atman-5 is our go-to in the Jinteki glacier matchup.
One notable card that I think is genuinely good in Tāo, but that was cut to make room for more tech, is Tread Lightly. This card fits perfectly into our deck premise that unrezzed ICE is a liability.
The list is not quite there, tbh - and at the very least needs some tuning (if not an overhaul).
A quick note from the author on Forged Activation Orders, which some players have chosen to include in their Tāo decks. IMHO, this is a waste of influence. We already have a card that forces the Corp player to make a tough choice regarding whether to rez ICE: the basic action card.
What's worse, destroying unrezzed ICE is the opposite of what we want to do as Tāo. What we want is for the Corp player to install as much ICE that they can't afford to rez as possible. If you are looking for other low inf cards that complement Tāo consider Emergency Shutdown, Tranquilizer or Run Amok.
3 Apr 2021 Cliquil
3 Apr 2021 Kikai
4 Apr 2021 Havvy
5 May 2021 Jai