Fractor Whacker

SYNC Everything, Everywhere

15 influence spent (max 15, available 0)
18 agenda points (between 18 and 19)
44 cards (min 40)
Cards up to Data and Destiny
Agenda (10)
Asset (10)
Event ()
Hardware ()
Operation (8)
Resource ()
Upgrade (2)
Barrier (3)
Code Gate (6)
Icebreaker ()
Multi ()
Other ()
Program ()
Sentry (5)
1x Archer ●●
1x Sherlock 1.0 ●●
1x Swordsman
Legality (show more)
Standard Ban List 25.08 (active)
Rotation
Pre-rotation decklist
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Fractor Whacker
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patty3123 45

This deck is meant to target the runner's rig using ICE like Sherlock 1.0, Archangel,Archer and Swordsman if AIs are being abused. TL;DR can create problems when encountering Sherlock 1.0 or Archer.

Another way to limit the runner's rig is through Power Shutdown and Keegan Lane. Keegan Lane's tags can come from Snare! and News Team hiding in RnD. The Data Raven will also provide some tags. Jackson Howard can help find these tools, and make them reusable.

Reality Threedee was a tough decision but I think it's fine if you can control the runner's set up. No matter how much bad publicity you take, the runner can't beat a Wraparound or a Guard without the correct breakers. Marked Accounts and Hedge Fund provide good econ as well.

If I had another core I would add a third AstroScript Pilot Program. NAPD Contract can be a good quick scoring window for 2 if the runner tries to repair an expensive rig. Priority Requisition is basically for Archer. Quantum Predictive Model adds to the dangers inside Rnd. 15 Minutes is just annoying, and it keeps one more point inside Rnd. Psychographics on a Project Beale or any agenda can be a great way to end a game where a runner decides he doesn't care about tags.

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