5 install? 2 to break stuff? 1 strength? An insanely overpriced extra ability? Sounds bad, right?
Well, except for that one line of text: 2: +4 strength. This card is basically Ninja 2.0. Doesn't have to pump for Komainu, takes on Assassin (and most sentries) for 4 instead of 5. Same influence cost. That extra 1 you spend on install is made up for on the first break in almost all cases. (Exceptions being the few 0-strength sentries, essentially just Tour Guide.) It can also be compared to GS Shrike M2, which sees play despite being a Sunny breaker, with Golden pumping better, breaking worse. It even beats Mongoose versus (a few) big sentries (with 4+ strength)!
Basically, its stats are solid. It will see play. (But it has tough competition, from Mongoose on one side and Shrike on the other.)
The derez ability will rarely be relevant. The main exceptions are saving itself from Apocalypse while derezzing Architect, derezzing Janus 1.0/an unadvanced Orion/Archer for a net cost of 13 + click to install, in conjunction with London Library for a free install (there lies jank,) and/or with Nasir Meidan: Cyber Explorer. Costing 11 to install/break/derez doesn't sound so bad when you gain 7 for encountering the Assassin in the first place. They just might refuse to rez it at all. They'll still rez the small stuff, though.