Ice: Barrier - Harmonic • Rez: 2 • Strength: 0 • Influence: 2

Whenever you rez a piece of harmonic ice, place 1 power counter on this ice.

This ice gains "[subroutine] End the run." for each hosted power counter.

End the run. End the run. End the run. End the run.
Haas-Bioroid • Jakuza Midnight Sun 35
Echo
Agenda: Security • 2/1

When you score this agenda, you may derez 1 installed card.

Ancient paradoxes are children's stories to the greatest minds ever designed.
Haas-Bioroid • Scott Uminga Midnight Sun 31
Élivágar Bifurcation

Endurance

Hardware: Console - Vehicle • Install: 8 • Influence: 5

+2[memory unit]

When you install this hardware, place 3 power counters on it.

The first time each turn you make a successful run, place 1 power counter on this hardware.

2 hosted power counters: Break up to 2 subroutines.

Limit 1 console per player.

Shaper • Anna Butova Midnight Sun 25
Endurance
Ice: Barrier • Rez: 5 • Strength: 5 • Influence: 3

When you rez this ice, place 4 power counters on it.

When your turn begins, remove 1 hosted power counter.

This ice gains "[subroutine] End the run." before its printed subroutine for each hosted power counter.

[subroutine] Trash this ice.

Weyland Consortium • Scott Uminga Midnight Sun 60
Envelopment
Resource • Install: 3 • Influence: 2

Whenever you install a program or piece of hardware, place 1 power counter on this resource.

When there are 4 or more hosted power counters, trash this resource and gain 9[credit].

"Why are we here? No one else is going to do independent testing, that's why."
–Padma Isbister
Shaper • Anna Butova Midnight Sun 29
Environmental Testing
Identity: Cyborg • Link: 0 • Deck: 45 • Influence: 15

The first time each turn you suffer core damage, you may draw 1 card and sabotage 2. (The Corp trashes 2 cards of their choice from HQ and/or the top of R&D.)

Waiting is useless. The crisis is here; pick a side.
Anarch • Benjamin Giletti Midnight Sun 1
Esâ Afontov: Eco-Insurrectionist
Operation: Transaction • Cost: 3 • Influence: 2

Gain 6[credit]. You may trash 1 of your installed cards to gain 3[credit].

Leave nothing of value behind.
Weyland Consortium • Vitalii Ostaschenko Midnight Sun 63
Extract
Hardware: Cybernetic • Install: 2 • Influence: 3

When you install this hardware, suffer 1 core damage.

The play cost of each event is lowered by 1[credit].

Arming the resistance with disarming charm.
Anarch • Martin de Diego Sádaba Midnight Sun 5
Ghosttongue
Ice: Barrier - Bioroid - AP • Rez: 5 • Strength: 4 • Influence: 3

When you rez this ice during a run against this server, you may derez another installed card. If you do, the Runner cannot use paid abilities printed on bioroid ice for the remainder of this turn.

Lose [click]: Break 1 subroutine on this ice. Only the Runner can use this ability.

[subroutine] Do 1 core damage.

[subroutine] End the run.

Haas-Bioroid • Jakuza Midnight Sun 36
Hákarl 1.0
Program: Icebreaker - Decoder • Install: 3 • Memory: 1 • Strength: 0 • Influence: 3

When you install this program, place 1 power counter on it.

This program gets +1 strength for each hosted power counter.

Interface → 1[credit]: Break 1 code gate subroutine.

2[credit]: Place 1 power counter on this program.

Shaper • Cat Shen Midnight Sun 26
Hyperbaric
Event: Run • Cost: 1 • Influence: 3

Run any server. If successful, for each time you passed ice this run, resolve 1 of the following that you have not yet resolved this run:

  • Gain 4[credit].
  • Search your stack for a program. Install it. (Shuffle your stack after searching it.)
  • Charge 1 of your installed cards. (Add 1 power counter to a card that already has one.)

Shaper • Kira L. Nguyen Midnight Sun 23
Into the Depths
Ice: Barrier - AP • Rez: 7 • Strength: 5 • Influence: 2

The rez cost of this ice is lowered by 1[credit] for each rezzed piece of code gate ice.

[subroutine] Do 2 net damage.

[subroutine] End the run.

Keep off the grass.
Jinteki • Jack Reeves Midnight Sun 45
Ivik
Resource: Sabotage • Install: 1 • Influence: 2

[click], [trash], suffer 1 core damage: Run a remote server. During that run, cards in the root of the attacked server lose all abilities. When that run is successful, trash all cards in the root of the attacked server.

A single spark is all that it takes to destroy billions of credits... or to burn away the rot that ravages our world.
Anarch • Olie Boldador Midnight Sun 9
Light the Fire!

Marrow

Hardware: Console - Cybernetic • Install: 2 • Influence: 2

+1[memory unit]

You get +3 maximum hand size.

When you install this hardware, suffer 1 core damage.

Whenever the Corp scores an agenda, sabotage 1. (The Corp trashes 1 card of their choice from HQ or the top of R&D.)

Limit 1 console per player.

Anarch • Martin de Diego Sádaba Midnight Sun 6
Marrow
Ice: Barrier • Rez: 3 • Strength: 3 • Influence: 3

[subroutine] Gain 2[credit].

[subroutine] End the run.

Confound the runner so that they cannot see our true intent.
Weyland Consortium • Scott Uminga Midnight Sun 61
Maskirovka
Upgrade: Ambush • Rez: 3 • Trash: 0 • Influence: 1

While the Runner is accessing this upgrade in R&D, they must reveal it.

When the Runner accesses this upgrade, you may purge virus counters. If this upgrade is rezzed, do 1 net damage.

[trash]: Purge virus counters.

Viruses, runners; all are food to them.
Jinteki • Jack Reeves Midnight Sun 47
Mavirus
Ice: Code Gate • Rez: 5 • Strength: 4 • Influence: 2

You can advance this ice.

When the Runner encounters this ice, you may remove 1 hosted advancement counter. If you do, the Runner loses 3[credit].

[subroutine] The Runner loses 3[credit].

[subroutine] End the run.

Names of old carry little weight today, their legacies broken and swept away. Now, we are the rulers of truth.
NBN • BalanceSheet Midnight Sun 53
Mestnichestvo
Agenda: Expansion • 4/2

When you score this agenda, draw 3 cards. Skip your discard step this turn.

"The Midnight-3 glows with an inviting warmth that belies the broken promise within. All that awaits you there is a life of indentured servitude."
–Sundog
Haas-Bioroid • Emilio Rodríguez Midnight Sun 32
Midnight-3 Arcology
Operation: Double • Cost: 3 • Influence: 4

As an additional cost to play this operation, spend [click].

Install up to 2 cards from HQ, creating a new remote server each time. Place 2 advancement counters on each of those cards. You cannot score or rez either of those cards this turn.

One becomes many.
Jinteki • Emilio Rodríguez Midnight Sun 46
Mitosis
Asset: Facility • Rez: 3 • Trash: 3 • Influence: 3

Remove this asset from the game: Trash up to 2 cards from HQ. Reveal up to 2 facedown cards in Archives and shuffle them into R&D. For each agenda revealed this way, you may place 1 advancement counter on an installed card.

Designed by the Borealis Playtesters
Jinteki • Olie Boldador Midnight Sun 42
Moon Pool