Hand Thrashing

Alice Merchant Clan Agitator

12 influence spent (max 15, available 3)
50 cards (min 50)
Cards up to Blood and Water
Too many copies of a limited card
Agenda ()
Asset ()
Event (20)
Hardware (7)
Operation ()
Resource (15)
Upgrade ()
Barrier ()
Code Gate ()
Icebreaker (6)
Multi ()
Other ()
Program (2)
Sentry ()
Legality (show more)
Standard Ban List 25.04 (active)
Rotation
Pre-rotation decklist
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Maetheus 1

This deck is about trashing the corps hand, and attacking centrals while the corp recovers their tempo. Clan vengeance is powerful but requires a lot of card choices. We try to pick self damaging cards that play up the tempo. This deck is essentially a rush deck with a few late game engines in case we burn out before scoring 7.

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