Agenda • 4/2

When you score this agenda, place 5 agenda counters on it.

Hosted agenda counter: Reveal the top card of R&D. Draw 2 cards. Add 1 card from HQ to the top of R&D. Use this ability only once per turn.

“Voice is a sledgehammer. Text, a blunt saw. Truth requires subtler instruments.”
—Dr. Tang, Address to the Hyoubu Steering Committee
Jinteki • N. Hopkins Uprising 106
Flower Sermon
Asset • Rez: 1 • Trash: 4 • Influence: 3

[interrupt] → Whenever you would do 1 or more net damage, you may prevent 1 net damage. If you do, place 1 power counter on this asset and gain 3[credit].

[click][click], [trash]: Do 1 net damage for each hosted power counter.

Constructive feedback to the neural field reliably causes greater degradation than spike inputs. The mind has no defense against its own echoes.
Jinteki • NtscapeNavigator Uprising 107
Prāna Condenser
Ice: Code Gate - Observer • Rez: 2 • Strength: 5 • Influence: 1

When the Runner encounters this ice, choose a card type. For the remainder of the encounter, whenever you reveal the grip with a subroutine on this ice, you may trash 1 revealed card of the chosen type.

[subroutine] Reveal the grip.

[subroutine] Reveal the grip.

$BMI.001 > Out of Memory Error
Jinteki • Janet Bruesselbach Uprising 108
Engram Flush

Konjin

Ice: Mythic - Psi • Rez: 3 • Strength: 3 • Influence: 3

When the Runner encounters this ice, play a Psi Game. (Players secretly bid 0–2[credit]. Then each player reveals and spends their bid.) If the bids differ, you may choose another rezzed piece of ice. The Runner encounters that ice. (When that encounter ends, if the run has not ended, finish encountering this ice.)

“The Konjin dons the mask of our fears, but what lies underneath?”
Jinteki • Krembler Uprising 109
Konjin
Operation: Lockdown - Psi • Cost: 0 • Trash: 4 • Influence: 3

Play only if there is no active lockdown. This operation is not trashed until your next turn begins.

When you play this operation, choose a server.

Whenever the Runner makes a successful run on the chosen server, play a Psi Game. (Players secretly bid 0–2[credit]. Then each player reveals and spends their bid.) If the bids differ, end the run.

Jinteki • Iain Fairclough Uprising 110
Hyoubu Precog Manifold
Operation: Triple • Cost: 2 • Influence: 3

As an additional cost to play this operation, spend [click][click].

Trash any number of cards from HQ. Turn all cards in Archives facedown. You may install 1 card from Archives in the root of a remote server and place 2 advancement counters on it.

Remove this operation from the game.

Jinteki • Patrick Burk Uprising 111
Kakurenbo
Upgrade: Region - Seedy • Rez: 3 • Trash: 4 • Influence: 3

Remote server only.

When your turn begins, place 1 advancement counter on a card in the root of this server.

Limit 1 region per server.

Some slums of New Angeles are so worn down, City Hall calls the acres of windowless clone barracks “gentrification” with a straight face.
Jinteki • Eirik H. Kiil Uprising 112
La Costa Grid
Identity: Division • Deck: 45 • Influence: 17

Whenever a Corp card ability causes the Runner to spend or lose at least 1[credit] during a run, gain 1[credit].

Your Favorite Distraction.
NBN • Alejandro T. Castellanos Uprising 113
GameNET: Where Dreams are Real
Agenda: Expansion • 5/3

As an additional cost to steal this agenda, the Runner must pay 5[credit].

When you score this agenda, gain 5[credit].

Mars’ tiny population made rich multiplayer experiences a big challenge. We cracked it by live-beaming the gestalt of our Earth playerbase second-by-second. Bellona weaves these “lag-ghosts” into compelling interactables—more responsive than the real thing!
NBN • N. Hopkins & Iain Fairclough Uprising 114
Bellona

F2P

Ice: Sentry • Rez: 4 • Strength: 5 • Influence: 2

2[credit]: Break 1 subroutine on this ice. Only the Runner can use this ability, and only if they are not tagged.

[subroutine] Add 1 installed Runner card to the grip.

[subroutine] Give the Runner 1 tag.

Free to Pay
NBN • Krembler Uprising 115
F2P
Ice: Barrier • Rez: 3 • Strength: 1 • Influence: 3

Whenever the Runner breaks a printed subroutine on this ice, they lose 1[credit].

[subroutine] End the run unless the Runner pays 3[credit].

[subroutine] End the run unless the Runner pays 3[credit].

[Pay 15 gems to access this content]
NBN • N. Hopkins Uprising 116
Gold Farmer
Operation • Cost: 1 • Influence: 1

Play only if the Runner did not make a successful run on HQ during their last turn.

Search R&D for 1 agenda and reveal it. (Shuffle R&D after searching it.) Add that agenda to HQ. You may install 1 card from HQ in the root of a remote server.

You cannot score agendas for the remainder of the turn.

NBN • Krembler Uprising 117
Digital Rights Management
Operation: Lockdown • Cost: 0 • Trash: 3 • Influence: 3

Play only if there is no active lockdown. This operation is not trashed until your next turn begins.

Whenever a run begins, give the Runner 1 tag unless they pay 4[credit].

“Deep inspect every packet on the continent. Burn out all our stacks if you have to. We cannot let these terrorists cover their tracks.”
—CEO Jenkins
NBN • N. Hopkins Uprising 118
SYNC Rerouting
Upgrade: Ambush • Rez: 0 • Trash: 3 • Influence: 2

While the Runner is accessing this upgrade in R&D, they must reveal it.

When the Runner accesses this upgrade, you may trash it to choose a rezzed piece of ice protecting this server. The Runner encounters that ice.

Roll Initiative…
NBN • N. Hopkins Uprising 119
Ganked!
Identity: Division • Deck: 45 • Influence: 15

Limit 1 remote server.

As an additional cost to run HQ, the Runner must pay 1[credit].

[click]: Flip this identity.

Flip side:

Limit 1 remote server.

As an additional cost to run a remote server, the Runner must pay 6[credit].

When the Runner makes a successful run on HQ, flip this identity.

The First Step…
…Further Beyond
Weyland Consortium • Kira L. Nguyen Uprising 120
Earth Station: SEA Headquarters
Agenda: Initiative • 4/2

When you score this agenda, place 2 agenda counters on it.

Hosted agenda counter: This run cannot be declared successful. (This effect does not cause the run to become unsuccessful.) Use this ability only once per turn and only during a run.

Once you’re on the Space Elevator Authority’s blacklist, you aren’t going anywhere.
Weyland Consortium • Zoe Cohen Uprising 121
Transport Monopoly
Asset: Advertisement • Rez: 1 • Trash: 3 • Influence: 3

When your turn begins, if you have any other rezzed assets, resolve 1 of the following; otherwise, resolve up to 3 in any order:

  • Draw 1 card.
  • Gain 1[credit].
  • Place 1 advancement counter on an installed piece of ice.
  • Add this asset to HQ.

Weyland Consortium • Zoe Cohen Uprising 122
Wall to Wall
Ice: Barrier • Rez: 3 • Strength: 2 • Influence: 2

You can advance this ice.

While there are 3 or more hosted advancement counters, this ice gets +3 strength and the Runner cannot break more than 1 of its printed subroutines during each encounter.

[subroutine] Gain 1[credit]. Place 1 advancement counter on an installed card.

[subroutine] End the run.

Thou slept not in thy house on earth.
Thou openest thy place in heaven.
Weyland Consortium • Owen Sinodov Uprising 123
Akhet
Ice: Sentry - Destroyer • Rez: 6 • Strength: 4 • Influence: 2

You can advance this ice. It gets +1 strength for each hosted advancement counter.

[subroutine] Give the Runner 1 tag. If there are 3 or more hosted advancement counters, instead give the Runner 2 tags.

[subroutine] Trash 1 installed program. If there are 3 or more hosted advancement counters, instead trash 1 installed program and 1 installed resource.

Weyland Consortium • Krembler Uprising 124
Colossus
Ice: Sentry - Destroyer - Tracer • Rez: 4 • Strength: 4 • Influence: 4

[subroutine] Trace[4]. If successful, trash 1 installed program.

[subroutine] Trace[3]. If successful, trash 1 installed piece of hardware.

While this ice is protecting HQ, it gains “[subroutine] Trace[3]. If successful, end the run.” after its other subroutines.

“I donʼt know how Skorpios gets these designs past Brand Management.”
—Liz Campbell, VP Project Security
Weyland Consortium • NtscapeNavigator Uprising 125
Winchester