Legality (show more) |
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Standard Ban List 24.05 (latest) |
Standard Ban List 24.03 (active) |
Rotation |
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Deck valid after Sixth Rotation |
Yes, you can still score 7 points from 18-ish credits and 0 installed cards. I make no claims about the ethics of playing the deck, though. Maybe you can convince yourself it's fair by comparing this to back when Estelle Moon, Team Sponsorship, and Project Vacheron were legal.
So, you ideally just play Fast Break, draw whatever your max is, install agenda + SanSan + Arella (+ Mavirus), and get a Powers on the board (either stick it, RLC it from hand, or put one down with Biotic + Restore). Then you just play solitaire for a minute or two and say gg once you hit 7 points. Every agenda score, you have Arella install the next agenda, and you have Powers grab Bass CH1R180G4. You score everything in 0-1 clicks (barring full cost Ontological Dependence) and can click Bass before each advancement.
The initial startup costs 10 credits to rez everything and advance once + the cost of Fast Break. Superconducting Hub/Project Vitruvius/Megaprix score for a net -2 credits each (+2 for Sports, -3 for Bass, -1 to advance) , +2 for Élivágars and +1 for Hyperloops. If you kick off with Biotic Labor instead of Bass, add 1 credit. Add 2 credits to the final total since your Sports triggers are after scoring, so one agenda doesn't get that refund. You can generally estimate that 20 credits is more than enough, or 25 if you have to open with Biotic + Restore, but you can realistically score 7 for about five credits less than that if you draw the right agendas or have a really huge Fast Break.
Just remember you can't click Bass anymore once you drop to 0 clicks, so you need to be careful to get your fourth click before advancing twice when you kick off your combo with a 3-advancement agendas, and score your credit-positive agendas first. Not as strong as when we could play Calibration Testing (which also stopped Clot reinstall by never giving up priority), but can't really cut anything for Cali without making the deck worse.
Hermes makes you sad because you can't do the fun thing, but it's not an unwinnable matchup, just score from hand because Miss Bones can't help if your SanSan only comes down via Fast Break and you play Biotic Labor and 2/1s.
Stargate isn't hip anymore so the absolute worst matchup is gone. You do have some burst draw cards, recursion, and Sports draw, so you can try to play it out, but you'll be playing down a town of draw/money from your baseline and probably never get Fast Break online.
If you manage to sight the endangered Imp, you just purge literally every time it has a counter because not enough of your deck is trashable to make Friday Chip work. RIP Knob, rip Loup, hail our new Sports overlords.
Clot is scary, but you do have some super expensive outs with Powers on Mavirus and chaining Biotic Labors instead of Bass CH1R180G4 until they run out of Simulchips. Costs 3 credits extra for the first score if you install the Mav with Fast Break which isn't so bad, but each Simulchip costs you 4 credits extra and a Biotic in hand, which gets ugly fast.
Esâ can be bad depending on luck and number of Chastushkas played. You probably need to try to push for 7 one agenda at a time rather than hope xi'll turn on your combo. The good news is fully half the deck is redundant, so just a little bit of sabotage doesn't really do anything.
Anyway, have fun, then go shove the deck into a dark hole and play Netrunner again.
3 comments |
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18 Jun 2024
Diogene
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18 Jun 2024
CelestialSpark
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ICELESS!!! YEAH!