Very good sentry. While all the effect are good, it is easy for the runner to avoid those effect by clicking through it, just like most bioroid ices. As with all bioroid ices, the ratio of strenght to cost is very good.
When clicking through Ansel 1.0, most runners will want to stop the first subroutine, and then the last subroutine, in the early game. In the late game, this ice is porous, as it allow the runner to pass through it for the price of 1 (the last subs). So, keep that in mind if you want to rely on it for protection.
The lore behind the name is super fun. You can watch @amavric explain it on his channel (at 40.11 minutes) : www.youtube.com .
The art is a bit abstract for my taste, mainly because it is hard to make sense of the layers of details on it. For such a great ice, I would have liked a quote to add to the flavor. Very well designed bioroid sentry.
Can you install a card after Ansel's subroutine and rez it during the same run?— kchan00
The Ansel 1.0 install is just like a normal click to install, so you'd be installing the new ice at the outermost end, so the runner wouldn't encounter it since they're already passed it.— Spaulding
Another really cool thing you can do with the install subroutine however, is install over what's in the remote server. This can mean replacing an agenda in the remote server with an asset, or potentially a trap, which means the runner can't just ignore that subroutine either.— Spaulding