[STANDARD] Anemonemonemone

Mancini 64

Behold! Another degenerate combo deck from the cult of jank. This deck has one win condition: flatline the runner after rezzing three Anemones using Quarantine System. Here's the combo:

  1. Assemble a server with three unrezzed Anemones and a rezzed Quarantine System.
  2. Bounce the runner to that server with AgInfusion.
  3. Forfeit an agenda to Quarantine System to rez all three Anemones, dealing a total of 6 net damage and hopefully flatlining the runner.
  4. Orgasm.

"Seems simple enough," I hear your corp ass say. "What could possibly go wrong?"

Oh, you sweet summer child... Let's see:

  • The runner has 6 cards in the grip. Yes, the runner can counter your whole combo by drawing before running. If you suspect that your opponent isn't braindead, try to score a House of Knives or two. Make sure to save at least one counter on each for the combo.
  • The runner trashes your Quarantine System with Pinhole Threading. Make sure you don't have any servers that don't have at least one unrezzed piece of ice.
  • One of your Anemones hits a Steelskin Scarring. There's not much you can do here other than hope that the runner doesn't have one in hand. You can try to use House of Knives counters to snipe them out of hand, but results may vary.
  • The runner pops a Stoneship Chart Room or Flip Switch. According to Cephalopod Wizard from NSG, the runner has a PAW after the AgInfusion bounce. Since you have to have your Quarantine System rezzed before the bounce, the runner knows that something fishy is going on. Unless the runner is a total dumbass, they'll pop their escape hatches and your glorious combo will be ruined. At least with Stoneship, you can try to pressure the runner to use their Stoneships with knife counters. You might as well concede if a Flip Switch hits the table.

And all this is assuming you managed to get the combo prepped to begin with! You'll lose lots of games to having your combo pieces trashed or the runner stealing 7 points before you finish setting up your glorious combo. But this deck isn't about winning. It's about the rush, the thrill of pulling off the impossible and winning in the stupidest way possible.

What are you waiting for? Copy this deck into JNet and smirk at the unsuspecting Lat as you innocently type "glhf." Bask in the glory of your achievement as you flatline aforementioned Lat with your Anemonemonemone server and smugly send that "ggwp" while cackling. Sure, you'll lose a lot, but when you win...it's something to savor.

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