As an additional cost to play this operation, spend [click][click].
Trash any number of your rezzed cards. Give the Runner 1 tag for each card trashed this way.
[trash]: Gain 3[credit].
[trash]: Remove 1 tag.
When your turn begins, identify your mark. (If you don’t have a mark, a random central server becomes your mark for this turn.)
The first time each turn you make a successful run on your mark, gain [click].
Whenever you trash a rezzed card, except during installation, you may search R&D for 1 card with a printed rez cost exactly 1[credit] less than the trashed card's printed rez cost. Install and rez the card you found, ignoring credit costs. Use this ability only once per turn.
When you install this hardware, suffer 1 meat damage.
The first time each turn you make a successful run on HQ, the Corp loses 1[credit]. If they do, gain 1[credit].
Run any server. If successful, instead of breaching the attacked server, access 1 card in the root of another server. If that card is an agenda, you cannot steal or trash it during this access.
The first time each turn the Runner makes a successful run, you may place 1 advancement counter on an installed card you can advance.
When you install this program, place 4 power counters on it.
Interface → 1[credit]: Break 1 barrier subroutine.
Hosted power counter: +2 strength.
When your turn begins, gain 2[credit].
When you score this agenda, if no Corp cards have been added to Archives this turn, you may reveal 1 facedown agenda in Archives and add it to your score area.
When you install this program, place 6 power counters on it.
Interface → [trash] or hosted power counter: Break 1 sentry subroutine.
2[credit]: +3 strength.
Install 1 program or piece of hardware from your grip, paying 3[credit] less. You may charge that card if able. (If it has a power counter on it, add another.)
As an additional cost to play this event, suffer 1 core damage.
Gain [click][click][click].
When you rez this ice, you may trash 1 of your other installed cards. If you do, this ice gets +5 strength for the remainder of the run.
[subroutine] Trash 1 installed program.
[subroutine] Trash 1 installed program.
Draw 3 cards.
When this event is trashed from your grip or stack, you may draw 2 cards.
[trash]: Draw 2 cards.
[trash]: Charge 1 of your installed cards.
When your turn begins, you may trash 1 of your other installed cards. If you do, gain 3[credit].
The first time each turn you spend credits from an installed card, place 1 power counter on this resource.
Whenever you breach HQ or R&D, you may remove up to 2 hosted power counters to access that many additional cards.
When you rez this asset, choose 1 rezzed piece of bioroid ice.
Runner card abilities cannot break subroutines on the chosen ice.
Play only if the Runner is tagged.
Trash 1 installed resource. Install and rez 1 card from Archives, ignoring all costs.