Legality (show more) |
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Standard Ban List 23.09 (latest) |
Standard Ban List 23.08 (active) |
Rotation |
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Pre-rotation decklist |
Packs |
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Core Set |
Trace Amount |
A Study in Static |
Creation and Control |
Double Time |
Honor and Profit |
Order and Chaos |
The Valley |
Chrome City |
The Underway |
Card draw simulator |
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Odds: 0% – 0% – 0% more
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Repartition by Cost |
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Repartition by Strength |
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Derived from |
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None. Self-made deck here. |
Inspiration for | |||
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Polter Geist | 1 | 1 | 0 |
Geist to Meet You | 3 | 3 | 3 |
Include in your page (help) |
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Overview
I'm really enjoying Armand "Geist" Walker at the moment and I've been doing really well with this deck. I think he's a really solid runner and his ID ability is crazy good.
First off, the cloud breakers are great! With 9 of them in the deck you are either drawing the one that you need or drawing others to install and start increasing the collective strength. The central-only breakers work well with the cloud breakers, providing a permanent base strength boost and allowing you to get past tricky ice over the centrals when you want to save / can't use the cloud breakers.
The drip economy from Data Folding and Underworld Contact works really well in this deck, and while it can be a bit of a hit to get the cards installed, the deck runs pretty cheaply (with most cards costing 2 credits or less to play).
With Same Old Thing in the deck I decided to go with The Maker's Eye rather than R&D Interface, and so far it's working out well. The deck is about making each run count since you are constantly trashing your breakers, so I've opted for using The Maker's Eye like you would a Legwork instead of constantly hitting R&D for accesses.
Street Peddler is also fantastic in this deck. It basically acts like a mini Clone Chip (which is also ridiculous in this deck). Since the deck is so light on events I know that I will always have something to install from it. I've found that leaving the cards on Street Peddler for a while rather than rushing to install it works really well too. Since you can install from it during a run you can often surprise the Corp and drop the right breaker to get past their ice. Also, Same Old Thing will rescue any events that get trashed and Clone Chip can immediately pull back any programs that get trashed.
The only change I've made since I first built the deck is to replace Special Order with Fall Guy. I was very rarely using Special Order, usually to pull out a central breaker if I was really desperate. Because the card draw from trashing cards is so good I've found that I really don't need to tutor out any breakers since I'm constantly drawing into them.
I'm very happy with the deck so far - especially as I found that it means Corps now live in a constant state of uncertainty about what strength your breakers are / if you can get into their server and whether or not you can survive their kill card combos (and I have walked away alive from a double Scorch play with Mr. Walker thanks to his ability).
Let me know if you have any feedback, I'm always looking for ways to improve my decks.
Also, I'll be talking about the deck on the next episode of the Nerdrunners podcast, but in the mean time check out our past episodes at: canlaugh.com/nerdrunners
31 comments |
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1 Jul 2015
mtblocks
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1 Jul 2015
markusfriend
So far I have. The extra link from Dyson Mem Chip means I don't have to worry about trashing Forger if I need to avoid a tag, and the extra MU from it means I don't have to worry about Data Folding turning off from installing the central breakers or Grappling Hook. |
1 Jul 2015
Huafen
"and I have walked away alive from a double Scorch play with Mr. Walker thanks to his ability" . I maybe missing the point of the ID ability, but how do you draw when hit by Scorch ? I guess if you have placrete, does that count as trash ability ? or even when you trash a card from hand due to scorch, you get to draw another? |
1 Jul 2015
rage
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1 Jul 2015
markusfriend
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1 Jul 2015
rage
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1 Jul 2015
hi_impact
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1 Jul 2015
markusfriend
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1 Jul 2015
rage
Can't argue with keeping the theme consistent! As far as nothing else benefiting from e3 Feedback Implants, I think it actually pairs nicely with the B&E tools for ICE with more than 3 subs (which granted is not a ton.) But then again, at this point I've yet to play with Mr. Geist yet so this is all purely theoretical. I would be interested in hearing back after your experimentation though! |
1 Jul 2015
markusfriend
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2 Jul 2015
MTUCache
This is the first Geist deck I've seen that doesn't go the Siphon-TagMe route, which I find very interesting. Obviously this is the only way to get your DF/UWC econ functional. I like it, I'm just not sure how many viable runs you need out of your B&Es to close out a game if it goes long. Theoretical question on setting up your econ: With all this card draw, it seems very likely that you'll have one or more of your econ-resources in hand at all times (at least at the start of the game). Do you feel it would be worthwhile to swap Career Fairs in for something (maybe even gasp Gambles?)? What about a Hostage/Supplier mix to get your UWC setup on the cheap asap? (This would also work with RDIs if you decided to include them over the Makers.) I'm having a real hard time limiting myself to choosing between a Crescentus build and a Grappling Hook/e3 build, since I can't manage to shoe-horn both in there. I think you may have convinced me to go the Grappling Hook route with your thoughts on protection from early sentries (using them to break the painful subs, not so much to get all the way through the ICE). Last thought: I'm really leaning heavily towards including a Lemuria Codecracker into any decks using B&E and Central-Only breakers, simply because I don't want to be wasting my disposables going after traps or bluffed assets, which is obviously going to be the corp's Plan A. |
2 Jul 2015
markusfriend
Career Fair is a nice idea, but I found that when I played a variant of the L4J deck that waiting on getting both cards at the same time to play them out in the combo was a bit of a set back compared to just having the money ready to install the resource. I guess with the accelerated draw in this deck it could work a bit better though. Hostage and The Supplier make for an interesting combo, but I like the flexibility that I have at the moment of installing cards straight away rather than ensuring I have another card installed first to get the benefit from a combo. (I know that you need 2 link before Underworld Contact will start paying out, but you can install them so they are ready to turn on while you keep drawing to find Forger or Dyson Mem Chip). But then again, the speed at which you can draw though this deck might really help if playing with cards that trigger off other cards. I hadn't thought about Lemuria Codecracker, that could be a really interesting include. Although I've found that the card draw you can get from using the cloud breakers and Clone Chip / Street Peddler during a run almost makes up for it if you don't access an agenda. Do let me know if you have any luck with Codecracker though. And glad to hear you've decided to go for Grappling Hook :-) It's got me out of a few sticky situations already! |
3 Jul 2015
mjortman
Have you thought at all about Mass Install? It seems like some click compression would be really nice, because you want to install as many breakers at once as you can, to up the strength of the cloud breakers. With so many cheap programs, I wonder if a 1- or 2-of would be helpful in getting up and going more quickly. |
3 Jul 2015
mjortman
Also, have you tried Muertos Gang Member at all? Could be a decent alternative to Crescentus, maybe. Cheaper, no MU, but swapping flexibility for specificity (meaning the corp may have choices in what they derez with Muertos but you get to slap it down anytime, vs Crescentus being specific, but also having a specific window of usage). Plus Muertos gets you 2 cards for 1 trash. :) |
3 Jul 2015
MTUCache
Haven't seen anybody use Gang Sign yet either... Street Peddler does seem very cute for pulling off Shaper Bullshit tricks (definitely my style), but I'm almost wondering if switching those out for 2x Scheherazade isn't a better option. You're probably installing thirty programs over the course of a game, right? Maybe not needed with your resource econ, but interesting. |
3 Jul 2015
doublebogey
Play tested this vs tier one NEH and HBEF. Grappling hook was first to go... Crecentus replaced it but didn't help out a ton so far. Works great with street peddler. Main issue is whether or not you get econ going early. Also caprice servers will annihilate you. We were discussing -3 Forger -3 grappling + 1 dyson +2 logos +3 account siphon Overall I'd say it's a feasible deck to play just with maybe a little too much variance. |
3 Jul 2015
mjortman
I wondered about Logos too, since you are sort of sitting back and waiting for your rig to get setup. Forger's link is pretty nice though, especially if you don't see a Dyson Mem Chip early. Adding one may be the way to get around that though, as you mentioned. I felt like playing Underworld Contact and Data Folding is a big tempo hit, and feel like Career Fair is a great idea, as someone else mentioned before me. I wondered about replacing the Sure Gamble as the same person said, or maybe swap out some combo of Same Old Thing, Fall Guy, and Street Peddler, maybe? I guess an alternative would be The Supplier, too, instead of Career Fair. But he costs money to get out, and ends up leading to dead cards when you get multiples of him. But you don't need to have him at the same time as your resources, which was I'm playing the deck as-is for now though, to get a better feel for swaps. I trust the OP's original thoughts, and want to play with it for a while before making any changes. :) |
3 Jul 2015
markusfriend
Also, Muertos Gang Member could work really well, but I like the fact that the Runner is in control of the derez with Crescentus and not the Corp. I'm yet to play with Muertos Gang Member, so my thoughts could change once I've had chance to actually use it in a game. |
3 Jul 2015
mjortman
That's a good point about the deck using fewer clicks than some to gain credits and cards. I hadn't thought of it that way. |
3 Jul 2015
markusfriend
Haha, I definitely feel like I've been pulling off some serious Shaper bullshit with this deck so far! Scheherazade wasn't on my radar until you mentioned it, but I like it. I don't think I'm getting as high as 30 installs yet (I think I might need to up my game :-P), but Scheherazade would definitely pay enough to fund all the program installation and could mean you could sub out either Underworld Contact or Data Folding for something else. |
3 Jul 2015
markusfriend
There have been games where I've not drawn in to Data Folding and Underworld Contact early, but since the cloud breakers cost either 0 or 1 credit to install and don't cost any money break up to 3 subroutines then I've found that I can still install breakers and make runs even when I'm still waiting to draw my drip economy. I've not played against Caprice with this deck yet, but I'm usually terrible at the psi games anyway. Maybe next time I should bring some protection. |
3 Jul 2015
markusfriend
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5 Jul 2015
miaxari
Dammit. You beat me to it. This is exactly the deck I planned to build... oh well. |
8 Jul 2015
wizzogomex11
I love this deck, as soon as i built this i knew it was awesome! I found though adding e3 Feedback Implants is a great addition especially against Blue Sun: Powering the Future since it allwows every breaker they have (Janus 1.0, Curtain Wall, or Hive) to pretty much be at its knees to this set up. Also I noticed you don't have Account Siphon, is there a reason why or do you not even want to bother with it. |
8 Jul 2015
raouldukelives
Have you ever lost your one Levy AR Lab Access by hosting it on Street Peddler? That would be devastating if you needed to recycle your Clone Chips and cloud breakers. |
8 Jul 2015
wizzogomex11
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11 Jul 2015
markusfriend
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14 Jul 2015
rsh
This description is pretty amazing with the Cloud to Butt extension. :) (https://chrome.google.com/webstore/detail/cloud-to-butt-plus/apmlngnhgbnjpajelfkmabhkfapgnoai?hl=en) |
28 Jul 2015
JAK
That seems good. But how would you work out what to do if someone was playing it against you in a Tuesday night session? How about -1 Grappling Hook, -1 ...something, maybe data folding, +1 Inside Job, +1 Account Siphon? The situation where the Corp just has more money is problematic. An All-Nighter in this deck could be really interesting, actually. |
Dyson Mem Chip is an interesting choice for the cloudbreaker suite - have you found yourself using the benefits of this card in addition to the Forger link and free MU from cloudbreakers?