Never stop running v.3

Absolium 73

I''ve played a while with this deck since D&D release and it's working pretty well as long as you don't float tags.

This deck is a variation from my Fisk's deck [http://netrunnerdb.com/en/decklist/27983/goethe-s-fisk] that, after playing quite a bit with Adam, I find better suited for this identity.

The idea of this deck is to use Drug Dealer, Faust and e3 Feedback Implants to run through almost any Ices for cheap. Adam add to this strategy with it's increased handsize late game (when you're set-up with Brain Chip and either Brain Cage or Public Sympathy) and it's draw each turn (Safety First).

Economy wise, this deck is very cheap to run, your main breaker, Faust, doesn't requiere credit. Drug Dealer is compensated by Data Folding. And Grifter synergize with Always Be Running. You can get rich quickly and use Overmind if you get low on cards. With the increased memory from Brain Chip and e3 Feedback Implants, overmind is a beast once you have enough credits.

For tricky Ices like swordman and Turing: Always Be Running and e3 Feedback Implants does the job.

Drug Dealer is also your strongest protection against scorched earth. Once you have Public Sympathy or Brain Cage; with Safety First and Drug Dealer you'll usually have 8+ cards in hand at the start of the corp's turn: making you unscorchable.

I haven't included Independent Thinking because, seriously, you want to keep Adam's directives.

Just don't float tags, if the corp trashes your ressources you are done (All-seeing-I is your worst fear!)

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