Asa's Still Awesome - 3-0 at Vale's Async Tourney

Asa Group Security Through Vigilance

15 influence spent (max 15, available 0)
21 agenda points (between 20 and 21)
49 cards (min 45)
Cards up to Midnight Sun Booster Pack
Too many copies of a limited card
Barrier (4)
2x Border Control ●●●●● ●
Code Gate (4)
Icebreaker ()
Multi ()
Other ()
Program ()
Sentry (3)
Legality (show more)
Standard Ban List 25.08 (latest)
Standard Ban List 25.04 (active)
Rotation
Deck valid after Fourth Rotation
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Odds: 0% – 0% – 0% more
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hide Repartition by Strength
hide Derived from
Reasonably Good Asa - 2-2 at Ntscape Navigator's SC (48/70)
hide Inspiration for
Sharkshmi Asa - 7th at Reading CO
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bowlsley 714

We started this tournament just a couple of weeks after the booster pack was released, and my first thought when it came to deciding on what corp to play was "how do I beat Light the Fire?"

Skunkvoid decks looked to be on the decline, yet again I'd put in almost no practice with CtM or Gagarin, and FA seemed a little unreliable to me. So I found the latest Asa deck that I had lurking around, took out the defensive upgrades, put some Border Controls in, filled it back up with assets, and called it a day.

And unsurprisingly, it's still a good deck! MCA annoys Deep Divers, BC stops LtF, DRM pairs nicely with Lakshmi, and Fully Op is still the most ridiculous value card in the game.

Hákarl 1.0 is also a purple card with numbers on it. You can take it out and put a better barrier in if you want, I won't mind.

1 comments
10 May 2022 mrteatime66

I'm taking this to our meetup this week. Can't wait to see how it plays. I'm so excited by the Ghost Sharks :P Thanks for the list!!!

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