Of course, this ice is really made for Thunderbolt Armaments: Peace Through Power. But even out of that identity, it is still a fairly good ice. It compares to Unsmiling Tsarevna : 3 subs, 4, 2 strength. Those are good numbers. Most runner would not like to let any of the subs fire... ever. Making this ice a 3 cost of passing this ice, usually (few runner can play Orca). This let you grind the runner's credit pool.

Again, just like with Lycian Multi-Munition, there are many good ices in the HB card pool. This ice would be a good choice for identity such as Thunderbolt Armaments: Peace Through Power and Asa Group: Security Through Vigilance, who can profit the most from it. Protecting an asset like Working Prototype behing this ice is enough deterence most of the time. Otherwise, a corp will probably get more mileage from Drafter.

Of note, this ice pairs well with ZATO City Grid, by allowing the corp to rig shoot the most important card from the runner. Especially in Ob Superheavy Logistics: Extract. Export. Excel.. 4 to trash something important (a breaker, a console or an important connection), while getting a 3 other card (like Sandstone), it is a good bargain, even at 3 influences.

Art is nice and goes well with the name of the card. The quote seems nice and appropriate. Good job.

4240

At the beginning of the card, this card is amazing! You can choose the correct type without a problem. Its self derez effect makes this ice expensive to use, unless you are also playing Vovô Ozetti. Paying 1 for a (possibly) 3 subs ice is fairly good. But 3 is too expensive.

This ice is obviouly meant to be played in Thunderbolt Armaments: Peace Through Power, where it would consistently get a 4th subroutine and +1 strength. Again, good if you have Vovô Ozetti.

Of note, those subs matters. And possibly getting 2 subs to fire makes this even better.

Considering all this, it is a fun idea for an ice, but will be a low priority ice (unless you are playing Thunderbolt Armaments: Peace Through Power). There are so many great ices in HB.

The art is trying to convey the effect of the card. The chosen animal (buffalo for barrier, snake for sentry and lion for code gate) actually help understanding the concept of the card. Which is also in the name of the card. Everything combo together really well. Well done!

4240

Top three economy engine card for Haas-Bioroid. Rez it and get a net 2. In any asset spam deck, it is fairly easy to get 5 rezzed card (including itself), allowing you to get 6 AND taking out a resource from the runner. Slowing the runner AND getting a big amount of credits (6 for one , nothing better).

Again, at 2 influence, this can be splashed easily out of faction. Even non asset spam will like it. Asa Group: Security Through Vigilance can do a lot with it, so does Near-Earth Hub: Broadcast Center.

Amazing art! Good quote! Great name! Incredible effect! Should be played more often. Well done devs!

4240

While Wage Workers can allow you to install a 4th card on the board in a turn, this is almost as good. You get to install something on the board (anywhere!) clicklessly. Talk about click efficiency.

On top of this, Warm Reception is obviouly made to combo with Working Prototype, with its derez ability. But it also combo with assets like Spin Doctor, Malia Z0L0K4, Marilyn Campaign, Regolith Mining License, Drudge Work.

It also powerup harmonic ices like Echo in theory, but that is kinda expensive, unless you are playing Vovô Ozetti. Better to use it on Gatekeeper, Ablative Barrier. If you want to be spicy, you could derez Anemone, Magnet, Ping, Unsmiling Tsarevna or Stavka.

The issue is, as always, card slot priority. Because you could get the same effect with Red Level Clearance and Wage Workers has more uses. Still, this card could easily go into asset spam deck like Near-Earth Hub: Broadcast Center. In NBN, trashing this asset would make Oppo Research enabled, which is what you want anyways. At only 2 influences, it is really easy to splash out of faction.

A banger of a card. Art, quote and name of the card all go together, along with the effect of the card. Kudos to the devs!

4240

I'm surprised there's no review for Boto, so I'll leave one. Because Boto is excellent. 6 str, 2 ETRs and a third mean subroutine? Sounds like Brân 1.0 to me!

Of course, Boto here requires Threat 4, which means it's not quite there from the get go. Getting there isn't too too difficult; Regenesis on a 3 pointer is one score, two of Nisei MK IIs and/or Sisyphus Protocols ade fine since they're also amazing agendas to score. But if the Runner is stealing agendas, it could take a while, and it has some minor anti-synergy with Punitive Counterstrike decks that want to run only 3 pointers (but I feel like those decks are often on Regenesis anyways).

On the other hand, it can't be clicked through, so the face check 2 damage is quite mean, and it keeps that resilience to Boomerang. Trashing from hand is a non-issue for the most part; Jinteki has cards like Mindscaping and Charlotte Caçador to refuel quickly, and it can even get pesky spare agendas out of the game to be scooped with a Spin Doctor or Longevity Serum back into R&D. It also turns on cards like Jinteki: Restoring Humanity or Cohort Guidance Program.

And the break numbers? Propeller eats 2 counters before the Threat text and 3 after, so due to this card (and Bran 1.0 splashes) Shapers have to be very careful with where they spend their power counters. Those Tatu-Bolas or Border Controls suddenly are way more taxing. Cleaver breaks for 3/4 before the K2CP Turbine rig of doom comes down... oh wait it's lategame and the Threat text is active, too bad (granted, Leech or Ice Carver can save 2+ credits). Manually breaking with Curupira is an expensive 6-8 credits, but be careful where you put other barriers as Boto is a prime target for the power counter skip. Just be careful around Arruaceiras Crew Devil Charm decks. Crocodiles do not like gangsters coming in and blowing them up.

Tl;dr, if you have something to protect, there are few ICE in the game more efficient than Boto. Play it in any Jinteki deck with a score out plan. You can't go wrong.