So originally I, and others I believe, were excited about Kabonesa with Scavenge. This is actually not a very good interaction. If you want to install a Magnum Opus with this combo you will need the following: A Magnum in hand or your heap, Scavenge in your hand, and a Magnum in your stack. 1 to activate Kabonesa and install the Magnum, spending 4 - 1 to Scavenge and install the second Magnum. If you then use Magnum twice, you'll end your turn with the same number of s you started with. Whereas if you just install it directly from your hand, and then use it three times, you'll end up with one more credit than you started with. Same goes for installing high cost programs like Femme. You need the necessary cards in hand/heap/stack and you'll only save one versus hard installing it; this while spending an extra . So Scavenge isn't really a great card for her.

--EDIT:

So apparently a single Scavenge can trash a program, and then reinstall the exact same copy of that program. And it isn't considered the same program. Seems a bit weird to me but that does change things. It is still more efficient to just hard install a program. The you save is worth more than the you save. But if all you have in your hand is a Scavenge, it is definitely nice to install any program and keep it. --

Chameleon is of course a nice interaction as it can avoid the "remove from game" clause. But this will only happen probably three times a game if you use three Chameleons. But that is about it. The only program I can think of that you only need for one turn is Cache, but that is not a valid target. So to me, her ability has significant limitations. But the ability to find that program you absolutely need right now and install in at a discount in one can save you the game sometimes.

Now there is one other interaction which seems to be pretty solid to me. Using Kabonesa with Brahman. Brahman will continually send your programs back to your stack where it is a pain to pick them up and reinstall them. Kabonesa will save you time and money so you can keep your Brahman fed. Using Brahman as your main breaker with a few cheap programs and The Personal Touch as backup might work quite well. Throw in a D4v1d too.

--EDIT:

People have been going crazy using Kabonesa with Origami and Ekomind. Its a pretty cool concept and I plan to try it out. I wonder if anyone has tried her with Au Revoir. That is another card that is unbelievably good, if you can find all three of them early. I'm anxious to try this; stupid work :/

I don't believe you have the interaction correct, as per the new FAQ. You only need a Magnum in your deck and a Scavenge in your hand to make the combo work. The efficiency comes from having this as a card ability, as you can pull out any program you want turn 1, given that you have scavenge in your hand. —
I'm certain you're getting the interaction wrong with Scavenge. You only need Scavenge turn 1 to fetch Magnum. You use Kabonesa's ability, grab Magnum for 4$, click twice for the money back, then Scavenge. It only asks you to trash an installed program (Magnum), then install one from the heap. So you get to keep it. —
As for Chameleon, it doesn't work for the same reason Citadel Sanctuary and Joshua B. doesn't work. Kabonesa's ability checks before Chameleon's, as far as I can tell, so it gets removed. —
I think (and others should feel free to correct me) that you have the Scavenge interaction misunderstood. As the UFAQ answers, you can Scavenge the same Mopus (or any program) that you can clicked for and Wu's RFG clause won't kick in at the end of the turn. This really ups how strong her ability is. —
The UFAQ above states that she works with Chameleon. And I realize you get to keep the Magnum if you use Scavenge. I'm saying it isn't worth it. It is more efficient to just hard install it. —
Okay, looking at the Scavenge FAQs-you can trash Magnum with Scavenge, then reinstall the exact same copy with Scavenge? That is weird to me that that would work. If so, it isn't as efficient, but you could at least install it turn 1 if you have a Scavenge. —
That's what makes her strong; who doesn't want to have a great chance at turn 1 Magnum? You fill the deck with Laguna and other utility while getting whatever resource you need at the time. Good thing you won't be able to include Levy in the same deck. :) —
It's funny, every time someone used Test Run/Scavenge, I assumed they had a second copy of the program in their hand. It is hard to tell on jinteki.net —

What a nasty card!! Unless you are going tag-me, you best never run without at least 2s or a serious economic advantage again.

Tag removal cards like Crash Space and Misdirection are becoming more relevant.

.1 stars

Add team sponsorship to your deck and recur this everytime that you score an agenda. Sounds great in any deck that has over 10 agendas. —

I'm kinda wary of this card :) It doesn't seem too good to me. It of course brings back memories of False Echo. That card was never used except in that dreaded DDoS combo. Wari has been worded so that that combo can't be repeated, and in so doing, it is strictly worse. First off, you can and likely will totally whif with this card if you don't have support. You can't expose a rezzed card, so you have a one in 3.2? maybe, chance of getting it right if you just guess.

Now if you first expose the card (or have derezzed it previously), and it is in fact not a trap or mythic, you can add it to HQ. This will set the corporation back a single click and maybe a couple credits. But you have diluted HQ and now have the possibility of accessing that ICE. Perhaps you can follow up and have an easier time accessing the server you removed the ICE from. Inside Job or Spear Phishing would probably have been easier though. I could see perhaps using this to make an Apoc easier, but I just don't see it being used much, at least with the current card pool.

One thing you can do with this card, is getting into a server, when you have only 2 breakers installed. You simply name the the IC type you can't break. Let's say you have a killer and your Paperclip installed or waiting in the heap, and fear that the mean enigma will keep you out, you name code gate and expose the IC. If it was indeed a code gate, it is out of the way and you can get in. If it was one of the other two, no problem, because you can break it. It's one of those little tricks criminals have to get into servers once that I like about that faction. —
Just got the pun in the first sentence, +1 like. —
Will this work with Tinkering? —

What an interesting program. Gaining 3 or 2 cards while doing something you were going to do anything is very welcome. This effect is good enough that you might consider throwing this card into any deck in which you have some free MU/deck space. You won't guess right often, but if you guess right at least twice during the course of the game, I think the slot was worth it. It is free to install after all.

So how often will you guess correctly? Most corporate operations cost between 0 and 5 to play. Most agendas cost between 2 and 5 to advance. Rez cost varies between 0 and 15 but typically will be between 0 and 8. So I'd tend to name a number between 2 and 5. Hopefully you'll get it right a couple times a game.

This card of course shines in conjunction with a couple other cards. If you know what you are going to access then you are good to go. You almost never know what you will access from HQ, but there are ways to gain insight into R&D. RNG Key will likely be an auto include in Adam decks to complement his Find the Truth directive (on further consideration, this will work as long as the first run isn't against HQ). Sunny too will enjoy this program in conjunction with Globalsec Security Clearance. And Geist usually has memory to spare. So this works nicely with his Spy Cameras. 3 or 2 cards 5, 6, or more times per game is pretty insane. I'm looking forward to trying it out!

Would't Find the Truth be awkward? You see the top of RND after a successful run, but you can't run HQ because of then RNG Key would trigger, so you would *have* to run archives or a remote the way I read it? —
@zmb Find the Truth and RNG Key trigger simultaneously, so runner choses which one resolves first. Also Equivocation can do that trick. —
Guessing 5 is an ok way to not get killed trying to steal Okabata Protocol —
Also, if there’s a rezzed upgrade in the root of R&D or HQ (or an unrezzed one you’ve seen before) you can access it first to make this trigger. —
Both solid points @benhosp —
Just a note to clarify that "only uninstalled cards can be revealed" (from the rulebook). So alas, no farming of a rezzed upgrade to get guaranteed triggers. —
@behosp I don’t think the upgrades work for this; according to the rules reference, pg. 20, “only uninstalled cards can be revealed.” —
@syntaxbad jinx —
Oops! Turns out we were wrong. Calling an installed upgrade works because "reveal" is part of the effect, not the trigger condition. (See Aeneas Informant rulings). So the game just fails to resolve the reveal part of the effect, but still checks the rez cost for a match and pays out if it matches. Damn that' a fine card. —
This sounds like a good way to avoid flatlining yourself on a snare. Two extra cards to tank the damage —

By Any Means is a potentially powerful event. Being a priority event, you'll need it in hand when your turn begins (no Same Old Thing). After spending a and 2 to play it, you have 3 or possibly more s to make it worth the investment. Ideally then, you'll want to use all remaining s to make runs. This could be worth it against an asset spam deck. You may end up saving a lot of s if you can access certain assets/upgrades. But as you do "trash" the cards, CTM and Hostile Infrastructure still trigger. And you have to pay the Gagarin tax. You'll probably trash 3 or 4 cards max.

This card seems to be better utilized against central servers with multi-access support. You can build your deck around this concept, but you never know if you will be facing an asset-spam deck. So, lets say we hammer the centrals. one, By Any Means, 2, Legwork, 3, The Maker's Eye, 4, another plain old run against R&D or HQ. This will net you 7 trashed corporation cards, including that costly Jeeves, and those un-trashable ICE and Operations. That seems very worth it. But you need to have the correct cards in hand, in play, and the credits to get into the servers; a tall order. And worth noting is the fact that this card can kill you. You have to trash any cards you access. So access too many cards and you could flatline yourself. At least the corporation doesn't have the ability to spring ambushes. But you'll probably need damage protection in the form of I've Had Worse or Guru Davinder (expensive). And those agendas you access? Trashed. Maybe have a Film Critic installed to help with that.

Anyway, I'm out of work in five minutes so... A potentially good card, but it needs a lot of support cards to make it worth it.

Edit:

So what about this with God of War, Counter Surveillance, and Jarogniew Mercs for protection?

Edit:

So as Nullun suggested, Deep Data Mining is probably the best bet. Trash 5 cards in one run.

#4 Deep Data Mining ! —
No one would ever use the influence for it, but I guess this combos with marathon if you can tank the damage to blow up ALL their remotes... —