The direct competitor to Helheim Servers and Isaac Liberdade. Considering that putting advancement on an ice is seldom useful for Haas-Bioroid deck (unless the deck is playing advanceable ices, we can focus on the difference it has with Helheim Servers.
Unlike Helheim Servers, Brasília Government Grid does not cost anything to rez and does not trash any cards from hand. Those are worthwhile advantages. However, you cannot increase the ice strenght above +3. This means that Brasília Government Grid is meant more as a tax on the runner, with the added bonus of increasing the chance of triggering subroutines from an ice.
Some ices are even better with Brasília Government Grid :
- Gatekeeper, because a 9 strength code gate that can draw 3 cards and save 3 agendas is just amazing. Better if you can derez it to use it again.
- Ablative Barrier, giving you a strength 4 barrier for 2. At mid game, can tutor any asset or upgrade to help protect the remote (like Manegarm Skunkworks).
- Anemone, let you do 2 net damage, with a possible 3rd damage from the now 5 strength sentry and derezzing it allow you to use it again! This is the reason Brasília Government Grid could be imported by Jinteki.
- Ping, to give a tag and get a strength 4 barrier for 2. Better yet, it becomes 0 if you are NBN: Reality Plus. Considering that you can also derez the card, it is a valid reason to import it in NBN.
Also, some cards will combo really well with Brasília Government Grid :
Good, but not the best :
- Echo, to get more counters on it.
- Wave, to tutor another ice.
- Pulse, to allow you to take away a click (again) from the runner. Clicks grinding is a type of prison deck that can work fairly well.
With all this, I think it is a valid defensive agenda, especially good for glacier decks. The big downside of Brasília Government Grid is that it cannot combined with Tranquility Home Grid, because it is a region.
Still, this can comes as a nasty surprise against runners. Even Weyland could import this. Imagine Ob Superheavy Logistics: Extract. Export. Excel. using it with Stavka to suddently rez a 10 strength sentry that will trash 2 programs. Even good killers (Orca, Carmen) would have to pay 8 to pass this ice. Another possibility could be an 8 strength Anansi or 9 strength Hydra, too many possibilities to count, as every big ice with nasty effect will benefit.
The main drawback of this upgrade is that you need to setup first. Contrary to Manegarm Skunkworks, it does nothing with at least least 2 ices in front of it. This makes it more of a mid to late game tactical card. As such, having 3 copies of it in a deck would probably be too much. But one copie can turn the tide of the game.
Art does remind me of Brasilia (I've been there in my travels) and is quite nice. The quote encompasses well the effect of the card. Everything combine together seamlessly. Great work!