Diesel gives you flames.

Blueberry Diesel only gives you TM.

It's fine draw in-faction for crim, I guess, but the design couldn't possibly be less original. Obviously.

FFG gave each faction a "draw three cards" card:

  • Shaper has Diesel. When they need more ideas, they chug energy drinks... because they are nerds.

  • Anarch has I've Had Worse. Anarch gets new ideas as a result of being abused by the Corps, and the card triggers for free when you are damaged. Very thematic, very strong.

  • Crim gets Fisk Investment Seminar, because for a criminal, what better way to get ideas than scamming the corp into giving you some? And yes, maybe the corp gets some new ideas too, but hey! You're a criminal, just steal them also!

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Yeah, I don't want to be immediately negative about the card, but from my perspective, it's just a strictly worse Diesel. Diesel shows you 3 cards, and if you're not wreckless, you play it on click 1 or 2 so that you have enough clicks to respond to what you draw before trashing having to discard them to get down to hand size. Blueberry Diesel (BBD) let's you see two cards (okay, information) then select which one you don't want. Then you draw 2 cards. If you had just regular dieseled, you would have just drawn all 3 cards anyway, so who cares about the filtering. I feel like BBD should have let you draw 3 cards, add 2 of them to the bottom, then draw 2. —
But BBD is in faction for Criminals :), Diesel is not. I like it! —
That's fair--if you're already in Crim, it's an influence-free draw option. —

This is the new Scavenge. Different but simillar.

Posible uses I can think of

-Revamp a program that it's key when it's installed (such as Femme Fatale or Gauss).

-Avoid destroying a program when you're tight on memory (for example, take back a Rezeki when you need the icebreaker)

-Take the discound of a less useful hardware or a used program (Such as Pelangi or Imp) to install the next piece of the suite.

The main difference is that this card goes to your hand so it counts at least to cardboard to take damage or being installed later, but the card can't be used to revamp a used Chisel.

This card at first seems very powerful. Before we look at the drawbacks, we need to look at when this card is good.

Reasons to Use:

1) Steal agendas with additional costs like: Obokata Protocol, SDS Drone Deployment, Degree Mill, Ikawah Project, NAPD Contract, Fetal AI, and any agenda buffed by Utopia Fragment.

2) This will also block upgrade costs like: Red Herring, Strongbox, and Ben Musashi

3) This blocks on access abilities from Award Bait, City Works Project, Explode-a-palooza, Fetal AI, Quantum Predictive Model, TGTBT, The Future Perfect. Thank you for the correction Mezuzi and valerian32!

Why this Card is Not Good:

1) Why not use the queen of this? Film Critic It is the same influence cost. Only reason you say no is if you already are using 1 restricted card. (Aesop's Pawnshop, Crowdfunding, Dorm Computer, Employee Strike, Gang Sign, Inversificator, Levy AR Lab Access, Mad Dash, Paperclip, Rumor Mill)

2) This does nothing against all of the cards you want it to. Haarpsichord Studios, Argus Security: Protection Guaranteed, and Jinteki: Personal Evolution. Don't forget, you are also still in range of a Punitive Counterstrike as well.

3) It costs 2 coins, it is 1 influence, and you have to know the agenda you are stealing. Ugh...

If only this said "add to your score area" instead of "steal".

This is my first review. Please comment if you find anything wrong.

A small correction - Whisteblower blocks on access effects like Explode and TFP similar to Film Critic (Runner effects trigger before Corp effects). That said, its still going to be hard to call those cards unless you've seen them previously or have some nudge via expose. —
since you're interrumping the access, it also works to prevent the net damage, the future perfect etc. But as you say the efects of stealing are still happening. That means that Jinteki, Personal Evolution happens, Argus happens and Haarpsichord effects are still applying. And thank you for reviewing = D —
We do need to consider that it allows you to bypass on-access/steal effects while *not* having to spend 2 clicks to actually add it to your score area. I agree it's not great, but it's sort of like half the effect of Film Critic at twice the speed. —
Worth noting that this does combo with Mad Dash whereas Film Critic does not so you can steal the agenda without paying the additional cost and still get the cheeky bonus point on top :) —

Huge barrier out of the faction with the best of 'em for a cheap as dirt price! It's a weird reverse Fire Wall, starting at essentially 5 strength, then going down and down until you get to "very expensive Vanilla" territory. But for like 3 runs, it's not bad!

To keep it strong, it's probably best in a server that won't get run often, like Archives or a scoring remote, and definitely best as the innermost ice so the runner can't just bounce off it three times and make it a 2 Corroder challenge in one turn. The less they run, the better this remains, so cards like Enhanced Login Protocol or MCA Austerity Policy, while out of faction, are great. In faction, Weyland has plenty of implicit threat with IDs like Argus: Shootboys Inc. and The Outfit: Chicago Stereotypes, and sometimes that's all the threat you need to force careful runs only.

Obviously Cyberdex Virus Suite is seriously good with this card! Also, Reverse Infection doesn't just work on Runner cards with virus tokens, so if you've got your deck stacked with Stones it might be a fun splash to do some pseudo-damage (if you're jonesing for some low-quality jank). Keep it far away from Chisel, as it'll die at double speed!

I'd say the best decks to use this with are kill decks that prey on a single taxing must-run turn and massive glacier decks that can take the tempo hit of a purge turn with relative ease. Fast Advance still has Border Control to completely stop a run or Gatekeeper for 3 of limited time power with draw. An interesting new ice to be sure!

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The Class Act has an interesting interraction with an old and hitherto virtually useless piece of Criminal hardware: Window.

When you click Window for the first draw of your turn with Class Act in play, you look at the top two cards of your stack and put one on the bottom, which you then draw. This is different to a normal click to draw with Class Act because you now know the top card of your stack!

Unfortunately the maths does not work out for combining these two cards with Oracle May. For you draw two cards and gain 2. You could have done this clicking Professional Contacts twice and saved yourself having to assemble a three card combo. On top of that, knowing the top card of your stack in Criminal is as easy as making a successful run.

Bit of a useless interraction in the end, but one that I thought was neat enough to be worth mentioning.

I don't think the Oracle May interaction you mention works, as both Oracle May and Window are click abilities, so you can't combine a Window draw with Oracle May's ability. Oracle May and Paragon on the other hand... —
I think the idea is use your Window + Class Act combo first click to see 2 cards and then draw the bottomed card while you now know the top card of your stack. Then to use Oracle May to draw the card you know. As mentioned in the review, it's a combo that could be easily replicated just by using ProCo. —