The competitor to Greasing the Palm. Depending on timing, this card can makes the runner quite miserable. For a zero cost card, installing a card AND taking a click from the runner is quite potent.

At the end game, when your scoring remote will probably have a Manegarm Skunkworks, this will force the runner pay the Manegarm Skunkworks tax to breach the remote, on top of breaking ices. Giving a tough choice for most runner.

But this is even better when used in Thule Subsea: Safety Below, where are used to score EVERY agendas (except the last). Making the next turn more risky.

All in all, a very potent card. Depending on the archetype, it might be better than Greasing the Palm. However, at 3 influences, I see no reason to ever use this out of faction. The player would be better off using MCA Austerity Policy for the same effect (and more), at the same influence cost.

Art is nice and pairs well with the effect and name of the card. Congratulation to the designers.

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Of course, this ice is really made for Thunderbolt Armaments: Peace Through Power. But even out of that identity, it is still a fairly good ice. It compares to Unsmiling Tsarevna : 3 subs, 4, 2 strength. Those are good numbers. Most runner would not like to let any of the subs fire... ever. Making this ice a 3 cost of passing this ice, usually (few runner can play Orca). This let you grind the runner's credit pool.

Again, just like with Lycian Multi-Munition, there are many good ices in the HB card pool. This ice would be a good choice for identity such as Thunderbolt Armaments: Peace Through Power and Asa Group: Security Through Vigilance, who can profit the most from it. Protecting an asset like Working Prototype behing this ice is enough deterence most of the time. Otherwise, a corp will probably get more mileage from Drafter.

Of note, this ice pairs well with ZATO City Grid, by allowing the corp to rig shoot the most important card from the runner. Especially in Ob Superheavy Logistics: Extract. Export. Excel.. 4 to trash something important (a breaker, a console or an important connection), while getting a 3 other card (like Sandstone), it is a good bargain, even at 3 influences.

Art is nice and goes well with the name of the card. The quote seems nice and appropriate. Good job.

4240

At the beginning of the card, this card is amazing! You can choose the correct type without a problem. Its self derez effect makes this ice expensive to use, unless you are also playing Vovô Ozetti. Paying 1 for a (possibly) 3 subs ice is fairly good. But 3 is too expensive.

This ice is obviouly meant to be played in Thunderbolt Armaments: Peace Through Power, where it would consistently get a 4th subroutine and +1 strength. Again, good if you have Vovô Ozetti.

Of note, those subs matters. And possibly getting 2 subs to fire makes this even better.

Considering all this, it is a fun idea for an ice, but will be a low priority ice (unless you are playing Thunderbolt Armaments: Peace Through Power). There are so many great ices in HB.

The art is trying to convey the effect of the card. The chosen animal (buffalo for barrier, snake for sentry and lion for code gate) actually help understanding the concept of the card. Which is also in the name of the card. Everything combo together really well. Well done!

4240

Top three economy engine card for Haas-Bioroid. Rez it and get a net 2. In any asset spam deck, it is fairly easy to get 5 rezzed card (including itself), allowing you to get 6 AND taking out a resource from the runner. Slowing the runner AND getting a big amount of credits (6 for one , nothing better).

Again, at 2 influence, this can be splashed easily out of faction. Even non asset spam will like it. Asa Group: Security Through Vigilance can do a lot with it, so does Near-Earth Hub: Broadcast Center.

Amazing art! Good quote! Great name! Incredible effect! Should be played more often. Well done devs!

4240

While Wage Workers can allow you to install a 4th card on the board in a turn, this is almost as good. You get to install something on the board (anywhere!) clicklessly. Talk about click efficiency.

On top of this, Warm Reception is obviouly made to combo with Working Prototype, with its derez ability. But it also combo with assets like Spin Doctor, Malia Z0L0K4, Marilyn Campaign, Regolith Mining License, Drudge Work.

It also powerup harmonic ices like Echo in theory, but that is kinda expensive, unless you are playing Vovô Ozetti. Better to use it on Gatekeeper, Ablative Barrier. If you want to be spicy, you could derez Anemone, Magnet, Ping, Unsmiling Tsarevna or Stavka.

The issue is, as always, card slot priority. Because you could get the same effect with Red Level Clearance and Wage Workers has more uses. Still, this card could easily go into asset spam deck like Near-Earth Hub: Broadcast Center. In NBN, trashing this asset would make Oppo Research enabled, which is what you want anyways. At only 2 influences, it is really easy to splash out of faction.

A banger of a card. Art, quote and name of the card all go together, along with the effect of the card. Kudos to the devs!

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